Changelog
- Added support for booting from the second slot using FreePSXBoot
- Improve antipiracy compatibility, fixing issue Elemental Gearbolt (NTSC-U) (SLUS-0654), issue #96.
- Reduced RAM clearing time.
A pretty small development cycle, but I really wanted to churn this version ASAP so the bowling games worked again as entry points:
Changelog
It's been just two days since the last release, but this one comes with very fancy and juicy improvements!
Changelog
- Added automatic patching against anti-mochip. Fixes #37, #74 and #76, plus probably every game out there that hadn't been reported yet.
- Added an option to launch tonyhax as a boot CD, so you can benefit from the automatic game patching if your console does not have a stealth modchip. Thanks @alex-free!
- Mute all audio channels before launching a game, which fixes the launching game's loops from playing in launched games, fixing two games of #35
- Reinitialize the entire console's RAM, so the game launches in a predictable state. Fixes the last game of #35.
Changelog (for v1.3.3)
- Added protection against FreePSXBoot. If you accidentally leave the memory card plugged in, the game will continue playing just fine.
- Added antipiracy patches for:
- Biohazard: Gun Survivor (J) (SLPS-02553)
- Biohazard 3: Last Escape (J) (SLPS-02300) (v1.0)
- Biohazard 3: Last Escape (J) (SLPS-02300) (v1.1)
- Dino Crisis (J) (SLPS-02180)
- Dino Crisis (U) (SLUS-00922) (v1.1)
- Rockman 2 - Dr Wily No Kazo (J) (SLPS-02255)
IMPORTANT NOTES:
- If you come from v1.2.3 or older, UPDATE THE ENTRY POINT SAVE FILES. This is the last time you should ever need to, as I've finally made them future-proof enough.
Changelog (for v1.3.2)
- Fix entrypoint for Cool Boarders 4 (NTSC-U and PAL), fixing #64 reported by many users.
Changelog (for v1.3.1)
- Fix entrypoint for PS2 consoles, fixing #63 reported by @faissaloo.
Changelog (for v1.3)
- tonyhax is now bootable using the FreePSXBoot exploit.
- Added support for Castlevania Chronicles (U) (SLUS-01384) as entry point, by @G4Vi.
- Added automatic switching between PAL and NTSC. tonyhax will detect the game's region and swap to the correct one before launching the game, ensuring it runs at the correct speed. Support is still spotty for the PS2, though.
- Improved loading speed of every entry point to match that of Tony Hawk games - no more purple screens!
- Increased the screen resolution. tonyhax now uses VGA video which allows more info on screen, making debugging easier.
- Added antimodchip patch for Resident Evil Survivor (U) (SLUS-01087), fixing #46 requested by @AbdomenFella
- Added antimodchip patch for pop'n music 2 (J) (SLPM-86294), partially fixing #37 requested by @PARTYMANX
- Added antimodchip patch for pop'n music 6 (J) (SLPM-87089), also from issue #37
- Fixed antimochip patch for Tetris with Card Captor Sakura - Eternal Heart (J) (SLPS-02886), fixing issue #29 requested by @dominater01
IMPORTANT NOTES:
- v1.3.1 is just a hot fix for PS2 consoles. If you have updated to v1.3 and use a PS1, there's no need to update as no new features have been added.
- If you come from v1.2.3 or older, UPDATE THE ENTRY POINT SAVE FILES. This is the last time you should ever need to, as I've finally made them future-proof enough.
Changelog (for v1.3.1)
- Fix entrypoint for PS2 consoles, fixing #63 reported by @faissaloo.
Changelog (for v1.3)
- tonyhax is now bootable using the FreePSXBoot exploit.
- Added support for Castlevania Chronicles (U) (SLUS-01384) as entry point, by @G4Vi.
- Added automatic switching between PAL and NTSC. tonyhax will detect the game's region and swap to the correct one before launching the game, ensuring it runs at the correct speed. Support is still spotty for the PS2, though.
- Improved loading speed of every entry point to match that of Tony Hawk games - no more purple screens!
- Increased the screen resolution. tonyhax now uses VGA video which allows more info on screen, making debugging easier.
- Added antimodchip patch for Resident Evil Survivor (U) (SLUS-01087), fixing #46 requested by @AbdomenFella
- Added antimodchip patch for pop'n music 2 (J) (SLPM-86294), partially fixing #37 requested by @PARTYMANX
- Added antimodchip patch for pop'n music 6 (J) (SLPM-87089), also from issue #37
- Fixed antimochip patch for Tetris with Card Captor Sakura - Eternal Heart (J) (SLPS-02886), fixing issue #29 requested by @dominater01
Woah this is a pretty massive one.
IMPORTANT: UPDATE THE ENTRY POINT SAVE FILES. This is the last time you should ever need to, as I've finally made them future-proof enough.
Changelog
- tonyhax is now bootable using the FreePSXBoot exploit.
- Added support for Castlevania Chronicles (U) (SLUS-01384) as entry point, by @G4Vi.
- Added automatic switching between PAL and NTSC. tonyhax will detect the game's region and swap to the correct one before launching the game, ensuring it runs at the correct speed. Support is still spotty for the PS2, though.
- Improved loading speed of every entry point to match that of Tony Hawk games - no more purple screens!
- Increased the screen resolution. tonyhax now uses VGA video which allows more info on screen, making debugging easier.
- Added antimodchip patch for Resident Evil Survivor (U) (SLUS-01087), fixing #46 requested by @AbdomenFella
- Added antimodchip patch for pop'n music 2 (J) (SLPM-86294), partially fixing #37 requested by @PARTYMANX
- Added antimodchip patch for pop'n music 6 (J) (SLPM-87089), also from issue #37
- Fixed antimochip patch for Tetris with Card Captor Sakura - Eternal Heart (J) (SLPS-02886), fixing issue #29 requested by @dominater01
Known issues
- Booting on PS2 seems to be broken due to the changes on the entry point save files (issue #63). If you use a PS2 please do not update yet.
Changes since v1.2.2
- Improve parsing of SYSTEM.CNF (again). Fixes Chrono Cross (J).
- Fixed booting from XS Moto, SuperBike 1/2 and Castrol Honda games
- Fix retrying if a game fails to boot.
- Antimodchip patch of Legend of Mana (NTSC-J) (SLPS-02170).