Skip to content

softwaredeveloperca/MovieGame-Backend-phpsocket.io

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Backend for MovieGame

Be sure to check out the movie game client: https://github.com/softwaredeveloperca/moviegameinvue (vue2 quasar framework)

This is the backend for the movie game. Clone this repo. It uses fast and stable new phpsocket.io please follow the instructions below to get your server started.

I reuse the existing chat example, navigate here:

phpsocket.io/examples/chat/src

type: php start_io.php start

The database is in mysql and can be found in the repo. Be sure to install.

The game itself can be found in: phpsocket.io/src/Models/Game.php

phpsocket.io

A server side alternative implementation of socket.io in PHP based on Workerman.

Notice

Only support socket.io v1.3.0 or greater.
Namespace temporarily not implemented.
This porject is just trasnlate socket.io by workerman.
More api just see http://socket.io/docs/server-api/

Install

composer require workerman/phpsocket.io

Examples

Simple chat

use Workerman\Worker;
use PHPSocketIO\SocketIO;

// listen port 2021 for socket.io client
$io = new SocketIO(2021);
$io->on('connection', function($socket)use($io){
  $socket->on('chat message', function($msg)use($io){
    $io->emit('chat message', $msg);
  });
});

Worker::runAll();

Another chat demo

https://github.com/walkor/phpsocket.io/blob/master/examples/chat/server.php

use Workerman\Worker;
use PHPSocketIO\SocketIO;

// listen port 2020 for socket.io client
$io = new SocketIO(2020);
$io->on('connection', function($socket){
    $socket->addedUser = false;
    // when the client emits 'new message', this listens and executes
    $socket->on('new message', function ($data)use($socket){
        // we tell the client to execute 'new message'
        $socket->broadcast->emit('new message', array(
            'username'=> $socket->username,
            'message'=> $data
        ));
    });
    // when the client emits 'add user', this listens and executes
    $socket->on('add user', function ($username) use($socket){
        global $usernames, $numUsers;
        // we store the username in the socket session for this client
        $socket->username = $username;
        // add the client's username to the global list
        $usernames[$username] = $username;
        ++$numUsers;
        $socket->addedUser = true;
        $socket->emit('login', array( 
            'numUsers' => $numUsers
        ));
        // echo globally (all clients) that a person has connected
        $socket->broadcast->emit('user joined', array(
            'username' => $socket->username,
            'numUsers' => $numUsers
        ));
    });
    // when the client emits 'typing', we broadcast it to others
    $socket->on('typing', function () use($socket) {
        $socket->broadcast->emit('typing', array(
            'username' => $socket->username
        ));
    });
    // when the client emits 'stop typing', we broadcast it to others
    $socket->on('stop typing', function () use($socket) {
        $socket->broadcast->emit('stop typing', array(
            'username' => $socket->username
        ));
    });
    // when the user disconnects.. perform this
    $socket->on('disconnect', function () use($socket) {
        global $usernames, $numUsers;
        // remove the username from global usernames list
        if($socket->addedUser) {
            unset($usernames[$socket->username]);
            --$numUsers;
           // echo globally that this client has left
           $socket->broadcast->emit('user left', array(
               'username' => $socket->username,
               'numUsers' => $numUsers
            ));
        }
   });
});

Worker::runAll();

Enable SSL for https

(phpsocket.io>=1.1.1 && workerman>=3.3.7 required)

<?php
require_once __DIR__ . '/vendor/autoload.php';
use Workerman\Worker;
use PHPSocketIO\SocketIO;

// ssl context
$context = array(
    'ssl' => array(
        'local_cert' => '/your/path/of/server.pem',
        'local_pk'   => '/your/path/of/server.key',
    )
);
$io = new SocketIO(2021, $context);

$io->on('connection', function($connection)use($io){
  echo "new connection coming\n";
});

Worker::runAll();

手册

中文手册

Livedemo

chat demo

Run chat example

cd examples/chat

Start

php server.php start for debug mode

php server.php start -d for daemon mode

Stop

php server.php stop

Status

php server.php status

License

MIT

About

Backend for moviegame. Async socket.io backend, based on phpsocket.io - A server side alternative implementation of socket.io in PHP based on workerman.

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • PHP 100.0%