Pre-release
solarmon
released this
- Added support for .zip and .lha files mounted on DH1:
- Volume name for DH1: must be <GameDirName>.lha or <GameDirName>.zip, where <GameDirName> is the sub directory in the .lha/.zip
- for these file types DH1: becomes READONLY
- SavePath WHDLoad option support added for when DH1: is READONLY
- DH0:WHDSaves is the path used for SavePath
- kgiconload is now disabled by default
- Since you cannot specify an additional WHDLoad parameter to enable the SavePath option.
- Need a way to change/update the global WHDLoad.cfg on the fly.