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Arrows are optimized away before reaching their maximum distance #73

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christopho opened this issue Nov 21, 2012 · 1 comment
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@christopho
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They get stopped shortly after leaving the screen, and continue if the player comes closer.
See for instance http://youtu.be/av0ZKntugFY?t=4m00s

@christopho
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Fixed in 1.0.1.

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