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When opening a door, we don't know what key was used #11

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christopho opened this issue May 3, 2013 · 1 comment
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When opening a door, we don't know what key was used #11

christopho opened this issue May 3, 2013 · 1 comment
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@christopho
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We have this problem between dungeons 6 and 7 with the Iron Key, the Stone Key and the Wooden Key.
We should be able to add dialogs for this and without help from translators, using dialog "dungeon_5.prison_1_use_iron_key" as a model.

@christopho
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Won't fix. Adding dialogs is not a good idea since the game is finished and many translations were done.

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