C++ Visual Basic C Objective-C++ CMake JavaScript Other
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Failed to load latest commit information.
.travis
cmake Embed git commit hash in the "About" dialog. Apr 23, 2016
exposed Enable -Wall -Wextra -Wno-unused-parameter on GCC/Clang. May 8, 2016
extlib DXF: update to use Unicode-aware file open routines on Windows. Oct 9, 2016
include
src Fix crash when trying to import not .dxf or .dwg files Nov 27, 2016
tools Perform grid fitting on the builtin vector font. Apr 16, 2016
.gitattributes Added a .gitattributes file Nov 19, 2013
.gitignore Build Debian packages with debug symbols. Jan 13, 2016
.gitmodules
.travis.yml
CHANGELOG.md DXF: Fix export of wireframe as 3D DXF. Nov 26, 2016
CMakeLists.txt
COPYING.txt Changes in preparation for the release of SolveSpace under the GPL, Jul 28, 2013
README.md README: update Linux dependencies. Dec 13, 2016
appveyor.yml Bump version to 2.2. Oct 17, 2016
wishlist.txt Make oops() calls exit instead of entering debugger by default, Mar 5, 2011

README.md

SolveSpace

This repository contains the source code of SolveSpace, a parametric 2d/3d CAD.

Installation

Mac OS X (>=10.6 64-bit), Debian (>=jessie) and Ubuntu (>=trusty)

Binary packages for Mac OS X and Debian derivatives are available via GitHub releases.

Other systems

See below.

Building on Linux

Building for Linux

You will need CMake, libpng, zlib, json-c, fontconfig, freetype, gtkmm 2.4, pangomm 1.4, OpenGL, OpenGL GLU and OpenGL GLEW, and optionally, the Space Navigator client library. On a Debian derivative (e.g. Ubuntu) these can be installed with:

apt-get install libpng12-dev libjson-c-dev libfreetype6-dev \
                libfontconfig1-dev libgtkmm-2.4-dev libpangomm-1.4-dev \
                libgl-dev libglu-dev libglew-dev libspnav-dev cmake

Before building, check out the necessary submodules:

git submodule update --init extlib/libdxfrw

After that, build SolveSpace as following:

mkdir build
cd build
cmake ..
make
sudo make install

A fully functional port to GTK3 is available, but not recommended for use due to bugs in this toolkit.

Building for Windows

You will need CMake, a Windows cross-compiler, and Wine with binfmt support. On a Debian derivative (e.g. Ubuntu) these can be installed with:

apt-get install cmake mingw-w64 wine-binfmt

Before building, check out the necessary submodules:

git submodule update --init

After that, build 32-bit SolveSpace as following:

mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-mingw32.cmake ..
make solvespace

Or, build 64-bit SolveSpace as following:

mkdir build
cd build
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-mingw64.cmake ..
make solvespace

The application is built as build/src/solvespace.exe.

Space Navigator support will not be available.

Building on Mac OS X

You will need XCode tools, CMake, libpng and Freetype. Assuming you use homebrew, these can be installed with:

brew install cmake libpng freetype

XCode has to be installed via AppStore; it requires a free Apple ID.

Before building, check out the necessary submodules:

git submodule update --init extlib/libdxfrw

After that, build SolveSpace as following:

mkdir build
cd build
cmake ..
make

The app bundle is built in build/src/solvespace.app.

Building on Windows

You will need cmake and Visual C++.

GUI build

Check out the git submodules. Create a directory build in the source tree and point cmake-gui to the source tree and that directory. Press "Configure" and "Generate", then open build\solvespace.sln with Visual C++ and build it.

Command-line build

First, ensure that git and cl (the Visual C++ compiler driver) are in your %PATH%; the latter is usually done by invoking vcvarsall.bat from your Visual Studio install. Then, run the following in cmd or PowerShell:

git submodule update --init
mkdir build
cd build
cmake .. -G "NMake Makefiles"
nmake

MSVC build

It is also possible to build SolveSpace using MinGW, though Space Navigator support will be disabled.

First, ensure that git and gcc are in your $PATH. Then, run the following in bash:

git submodule update --init
mkdir build
cd build
cmake ..
make

License

SolveSpace is distributed under the terms of the GPL3 license.