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/* ScummVM - Graphic Adventure Engine
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "common/hash-str.h"
namespace Common {
class Error;
class String;
namespace Base {
* Register various defaults with the ConfigManager.
void registerDefaults();
* Parse the command line for options and a command; the options
* are stored in the map 'settings, the command (if any) is returned.
Common::String parseCommandLine(Common::StringMap &settings, int argc, const char * const *argv);
* Process the command line options and arguments.
* Returns true if everything was handled and ScummVM should quit
* (e.g. because "--help" was specified, and handled).
* @param[in] command the command as returned by parseCommandLine
* @param[in] settings the settings as returned by parseCommandLine
* @param[out] err indicates whether any error occurred, and which
* @return true if the command was completely processed and ScummVM should quit, false otherwise
bool processSettings(Common::String &command, Common::StringMap &settings, Common::Error &err);
} // End of namespace Base