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# Ukrainian translation for ScummVM.
# Copyright (C) 2010-2013 ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# Lubomyr Lisen, 2010.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n"
"POT-Creation-Date: 2013-04-24 13:35+0100\n"
"PO-Revision-Date: 2013-05-05 23:26+0200\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian\n"
"Language: Ukrainian\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=iso-8859-5\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n"
"%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"

#: gui/about.cpp:93
#, c-format
msgid "(built on %s)"
msgstr "(×öÑàÐÝØÙ %s)"

#: gui/about.cpp:100
msgid "Features compiled in:"
msgstr "²ÚÛîçÕÝö Ò ÑöÛÔ Þßæö÷:"

#: gui/about.cpp:109
msgid "Available engines:"
msgstr "´ÞáâãßÝö ÔÒØÖÚØ:"

#: gui/browser.cpp:67
msgid "Show hidden files"
msgstr "¿ÞÚÐ×ÐâØ cåÞÒÐÝö äÐÙÛö"

#: gui/browser.cpp:67
msgid "Show files marked with the hidden attribute"
msgstr "¿ÞÚÐ×ãô äÐÙÛØ ïÚö ßÞÜöçÕÝÞ ïÚ áåÞÒÐÝö"

#: gui/browser.cpp:71
msgid "Go up"
msgstr "²ÓÞàã"

#: gui/browser.cpp:71 gui/browser.cpp:73
msgid "Go to previous directory level"
msgstr "¿ÕàÕÙâØ ÝÐ ßÐßÚã àöÒÝÕÜ ÒØéÕ"

#: gui/browser.cpp:73
msgctxt "lowres"
msgid "Go up"
msgstr "²ÓÞàã"

#: gui/browser.cpp:74 gui/chooser.cpp:45 gui/KeysDialog.cpp:43
#: gui/launcher.cpp:345 gui/massadd.cpp:94 gui/options.cpp:1238
#: gui/saveload-dialog.cpp:215 gui/saveload-dialog.cpp:275
#: gui/saveload-dialog.cpp:545 gui/saveload-dialog.cpp:919
#: gui/themebrowser.cpp:54 gui/fluidsynth-dialog.cpp:151
#: engines/engine.cpp:447 engines/drascula/saveload.cpp:51
#: engines/scumm/dialogs.cpp:190 engines/sword1/control.cpp:865
#: engines/parallaction/saveload.cpp:274 backends/platform/wii/options.cpp:48
#: backends/events/default/default-events.cpp:193
#: backends/events/default/default-events.cpp:215
msgid "Cancel"
msgstr "²öÔÜöÝÐ"

#: gui/browser.cpp:75 gui/chooser.cpp:46 gui/themebrowser.cpp:55
msgid "Choose"
msgstr "²ØÑàÐâØ"

#: gui/gui-manager.cpp:115 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
#: backends/keymapper/remap-dialog.cpp:52
msgid "Close"
msgstr "·ÐÚàØâØ"

#: gui/gui-manager.cpp:118
msgid "Mouse click"
msgstr "ºÛöÚ ÜØèÚÞî"

#: gui/gui-manager.cpp:122 base/main.cpp:301
msgid "Display keyboard"
msgstr "¿ÞÚÐ×ÐâØ ÚÛÐÒöÐâãàã"

#: gui/gui-manager.cpp:126 base/main.cpp:305
msgid "Remap keys"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ ÚÛÐÒöèö"

#: gui/gui-manager.cpp:129 base/main.cpp:308
msgid "Toggle FullScreen"
msgstr "¿ÕàÕÜÚÝãâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"

#: gui/KeysDialog.h:36 gui/KeysDialog.cpp:145
msgid "Choose an action to map"
msgstr "²ØÑÕàöâì Ôöî ÔÛï ßàØ×ÝÐçÕÝÝï"

#: gui/KeysDialog.cpp:41
msgid "Map"
msgstr "¿àØ×ÝÐçØâØ"

#: gui/KeysDialog.cpp:42 gui/launcher.cpp:346 gui/launcher.cpp:1001
#: gui/launcher.cpp:1005 gui/massadd.cpp:91 gui/options.cpp:1239
#: gui/saveload-dialog.cpp:920 gui/fluidsynth-dialog.cpp:152
#: engines/engine.cpp:366 engines/engine.cpp:377
#: engines/drascula/saveload.cpp:51 engines/scumm/dialogs.cpp:192
#: engines/scumm/scumm.cpp:1778 engines/agos/animation.cpp:558
#: engines/groovie/script.cpp:420 engines/sky/compact.cpp:131
#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:519
#: engines/sword1/animation.cpp:540 engines/sword1/animation.cpp:550
#: engines/sword1/animation.cpp:557 engines/sword1/control.cpp:865
#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:419
#: engines/sword2/animation.cpp:439 engines/sword2/animation.cpp:449
#: engines/sword2/animation.cpp:458 engines/parallaction/saveload.cpp:274
#: backends/platform/wii/options.cpp:47
#: backends/platform/wince/CELauncherDialog.cpp:54
msgid "OK"
msgstr "OK"

#: gui/KeysDialog.cpp:49
msgid "Select an action and click 'Map'"
msgstr "²ØÑÕàöâì Ôöî ö ÚÛöÚÝöâì '¿àØ×ÝÐçØâØ'"

#: gui/KeysDialog.cpp:80 gui/KeysDialog.cpp:102 gui/KeysDialog.cpp:141
#, c-format
msgid "Associated key : %s"
msgstr "¿àØ×ÝÐçÕÝÐ ÚÛÐÒöèÐ : %s"

#: gui/KeysDialog.cpp:82 gui/KeysDialog.cpp:104 gui/KeysDialog.cpp:143
#, c-format
msgid "Associated key : none"
msgstr "¿àØ×ÝÐçÕÝÐ ÚÛÐÒöèÐ : ÝÕÜÐô"

#: gui/KeysDialog.cpp:90
msgid "Please select an action"
msgstr "±ãÔì ÛÐáÚÐ, ÒØÑÕàöâì Ôöî"

#: gui/KeysDialog.cpp:106
msgid "Press the key to associate"
msgstr "½ÐâØáÝöâì ÚÛÐÒöèã ÔÛï ßàØ×ÝÐçÕÝÝï"

#: gui/launcher.cpp:187
msgid "Game"
msgstr "³àÐ"

#: gui/launcher.cpp:191
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:191 gui/launcher.cpp:193 gui/launcher.cpp:194
msgid ""
"Short game identifier used for referring to savegames and running the game "
"from the command line"
msgstr ""
"ºÞàÞâÚØÙ öÔÕÝâØäöÚÐâÞà, ïÚØÙ ÒØÚÞàØáâÞÒãôâìáï ÔÛï ÝÐ×Ò ×ÑÕàÕÖÕÝØå öÓÞà ö ÔÛï "
"×ÐßãáÚã × ÚÞÜÐÝÔÝÞ÷ áâàöçÚØ"

#: gui/launcher.cpp:193
msgctxt "lowres"
msgid "ID:"
msgstr "ID:"

#: gui/launcher.cpp:198
msgid "Name:"
msgstr "½Ð×ÒÐ:"

#: gui/launcher.cpp:198 gui/launcher.cpp:200 gui/launcher.cpp:201
msgid "Full title of the game"
msgstr "¿ÞÒÝÐ ÝÐ×ÒÐ ÓàØ"

#: gui/launcher.cpp:200
msgctxt "lowres"
msgid "Name:"
msgstr "½Ð×ÒÐ:"

#: gui/launcher.cpp:204
msgid "Language:"
msgstr "¼ÞÒÐ:"

#: gui/launcher.cpp:204 gui/launcher.cpp:205
msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr ""
"¼ÞÒÐ ÓàØ. ·ÜöÝÐ æìÞÓÞ ÝÐÛÐèâãÒÐÝÝï ÝÕ ßÕàÕâÒÞàØâì Óàã ÐÝÓÛöÙáìÚÞî ÝÐ "
"ãÚàÐ÷ÝáìÚã"

#: gui/launcher.cpp:206 gui/launcher.cpp:220 gui/options.cpp:86
#: gui/options.cpp:736 gui/options.cpp:749 gui/options.cpp:1209
#: audio/null.cpp:40
msgid "<default>"
msgstr "<×Ð ãÜÞÒçÐÝÝïÜ>"

#: gui/launcher.cpp:216
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"

#: gui/launcher.cpp:216 gui/launcher.cpp:218 gui/launcher.cpp:219
msgid "Platform the game was originally designed for"
msgstr "¿ÛÐâäÞàÜÐ, ÔÛï ïÚÞ÷ Óàã ÑãÛÞ àÞ×àÞÑÛÕÝÞ ßÞçÐâÚÞÒÞ"

#: gui/launcher.cpp:218
msgctxt "lowres"
msgid "Platform:"
msgstr "¿ÛÐâäÞàÜÐ:"

#: gui/launcher.cpp:231
msgid "Engine"
msgstr "´ÒØÖÞÚ"

#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
msgid "Graphics"
msgstr "³àÐäöÚÐ"

#: gui/launcher.cpp:239 gui/options.cpp:1072 gui/options.cpp:1089
msgid "GFX"
msgstr "³àä"

#: gui/launcher.cpp:242
msgid "Override global graphic settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓàÐäöÚØ"

#: gui/launcher.cpp:244
msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓàÐäöÚØ"

#: gui/launcher.cpp:251 gui/options.cpp:1095
msgid "Audio"
msgstr "°ãÔöÞ"

#: gui/launcher.cpp:254
msgid "Override global audio settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÐãÔöÞ"

#: gui/launcher.cpp:256
msgctxt "lowres"
msgid "Override global audio settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÐãÔöÞ"

#: gui/launcher.cpp:265 gui/options.cpp:1100
msgid "Volume"
msgstr "³ãçÝöáâì"

#: gui/launcher.cpp:267 gui/options.cpp:1102
msgctxt "lowres"
msgid "Volume"
msgstr "³ãçÝ."

#: gui/launcher.cpp:270
msgid "Override global volume settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓãçÝÞáâö"

#: gui/launcher.cpp:272
msgctxt "lowres"
msgid "Override global volume settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ ÓãçÝÞáâö"

#: gui/launcher.cpp:280 gui/options.cpp:1110
msgid "MIDI"
msgstr "MIDI"

#: gui/launcher.cpp:283
msgid "Override global MIDI settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MIDI"

#: gui/launcher.cpp:285
msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MIDI"

#: gui/launcher.cpp:294 gui/options.cpp:1116
msgid "MT-32"
msgstr "MT-32"

#: gui/launcher.cpp:297
msgid "Override global MT-32 settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MT-32"

#: gui/launcher.cpp:299
msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "¿ÕàÕÚàØâØ ÓÛÞÑÐÛìÝö ãáâÐÝÞÒÚØ MT-32"

#: gui/launcher.cpp:308 gui/options.cpp:1123
msgid "Paths"
msgstr "ÈÛïåØ"

#: gui/launcher.cpp:310 gui/options.cpp:1125
msgctxt "lowres"
msgid "Paths"
msgstr "ÈÛïåØ"

#: gui/launcher.cpp:317
msgid "Game Path:"
msgstr "ÈÛïå ÔÞ ÓàØ:"

#: gui/launcher.cpp:319
msgctxt "lowres"
msgid "Game Path:"
msgstr "ÈÛïå ÔÞ ÓàØ:"

#: gui/launcher.cpp:324 gui/options.cpp:1149
msgid "Extra Path:"
msgstr "´ÞÔÐâÚ. èÛïå:"

#: gui/launcher.cpp:324 gui/launcher.cpp:326 gui/launcher.cpp:327
msgid "Specifies path to additional data used the game"
msgstr "²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå ÔÛï ÓàØ"

#: gui/launcher.cpp:326 gui/options.cpp:1151
msgctxt "lowres"
msgid "Extra Path:"
msgstr "´ÞÔ. èÛïå:"

#: gui/launcher.cpp:333 gui/options.cpp:1133
msgid "Save Path:"
msgstr "ÈÛïå ×ÑÕà.:"

#: gui/launcher.cpp:333 gui/launcher.cpp:335 gui/launcher.cpp:336
#: gui/options.cpp:1133 gui/options.cpp:1135 gui/options.cpp:1136
msgid "Specifies where your savegames are put"
msgstr "²ÚÐ×ãô èÛïå ÔÞ ×ÑÕàÕÖÕÝì ÓàØ"

#: gui/launcher.cpp:335 gui/options.cpp:1135
msgctxt "lowres"
msgid "Save Path:"
msgstr "ÈÛïå ×ÑÕà.:"

#: gui/launcher.cpp:354 gui/launcher.cpp:453 gui/launcher.cpp:511
#: gui/launcher.cpp:565 gui/options.cpp:1144 gui/options.cpp:1152
#: gui/options.cpp:1161 gui/options.cpp:1276 gui/options.cpp:1282
#: gui/options.cpp:1290 gui/options.cpp:1320 gui/options.cpp:1326
#: gui/options.cpp:1333 gui/options.cpp:1426 gui/options.cpp:1429
#: gui/options.cpp:1441
msgctxt "path"
msgid "None"
msgstr "½Õ ×ÐÒÔÐÝØÙ"

#: gui/launcher.cpp:359 gui/launcher.cpp:459 gui/launcher.cpp:569
#: gui/options.cpp:1270 gui/options.cpp:1314 gui/options.cpp:1432
#: backends/platform/wii/options.cpp:56
msgid "Default"
msgstr "·Ð ãÜÞÒçÐÝÝïÜ"

#: gui/launcher.cpp:504 gui/options.cpp:1435
msgid "Select SoundFont"
msgstr "²ØÑÕàöâì SoundFont"

#: gui/launcher.cpp:523 gui/launcher.cpp:677
msgid "Select directory with game data"
msgstr "²ØÑÕàöâì ßÐßÚã × äÐÙÛÐÜØ ÓàØ"

#: gui/launcher.cpp:541
msgid "Select additional game directory"
msgstr "²ØÑÕàöâì ÔÞÔÐâÚÞÒã ßÐßÚã ÓàØ"

#: gui/launcher.cpp:553
msgid "Select directory for saved games"
msgstr "²ØÑÕàöâì ßÐßÚã ÔÛï ×ÑÕàÕÖÕÝì"

#: gui/launcher.cpp:580
msgid "This game ID is already taken. Please choose another one."
msgstr "ÆÕÙ ID ÓàØ ÒÖÕ ÒØÚÞàØáâÞÒãôâìáï. ±ãÔì ÛÐáÚÐ, ÒØÑÕàöâì öÝèØÙ."

#: gui/launcher.cpp:621 engines/dialogs.cpp:110
msgid "~Q~uit"
msgstr "~²~ØåöÔ"

#: gui/launcher.cpp:621 backends/platform/sdl/macosx/appmenu_osx.mm:95
msgid "Quit ScummVM"
msgstr "²ØåöÔ ×ö ScummVM"

#: gui/launcher.cpp:622
msgid "A~b~out..."
msgstr "¿àÞ ß~à~ÞÓàÐÜã..."

#: gui/launcher.cpp:622 backends/platform/sdl/macosx/appmenu_osx.mm:69
msgid "About ScummVM"
msgstr "¿àÞ ScummVM"

#: gui/launcher.cpp:623
msgid "~O~ptions..."
msgstr "~½~ÐÛÐèâãÒÐÝÝï"

#: gui/launcher.cpp:623
msgid "Change global ScummVM options"
msgstr "·ÜöÝØâØ ÓÛÞÑÐÛìÝö ÝÐÛÐèâãÒÐÝÝï ScummVM"

#: gui/launcher.cpp:625
msgid "~S~tart"
msgstr "·~Ð~ßãáÚ"

#: gui/launcher.cpp:625
msgid "Start selected game"
msgstr "·ÐßãáâØâØ ÒØÑàÐÝã Óàã"

#: gui/launcher.cpp:628
msgid "~L~oad..."
msgstr "~·~ÐÒÐÝâÐÖØâØ..."

#: gui/launcher.cpp:628
msgid "Load savegame for selected game"
msgstr "·ÐÒÐÝâÐÖØâØ ×ÑÕàÕÖÕÝÝï ÔÛï ÒØÑàÐÝÞ÷ ÓàØ"

#: gui/launcher.cpp:633 gui/launcher.cpp:1120
msgid "~A~dd Game..."
msgstr "~´~ÞÔÐâØ Óàã..."

#: gui/launcher.cpp:633 gui/launcher.cpp:640
msgid "Hold Shift for Mass Add"
msgstr "ÃâàØÜãÙâÕ ÚÛÐÒöèã Shift ÔÛï âÞÓÞ, éÞÑ ÔÞÔÐâØ ÔÕÚöÛìÚÐ öÓÞà"

#: gui/launcher.cpp:635
msgid "~E~dit Game..."
msgstr "ÀÕÔÐ~Ó~ãÒÐâØ Óàã"

#: gui/launcher.cpp:635 gui/launcher.cpp:642
msgid "Change game options"
msgstr "·ÜöÝØâØ ÝÐÛÐèâãÒÐÝÝï ÓàØ"

#: gui/launcher.cpp:637
msgid "~R~emove Game"
msgstr "~²~ØÔÐÛØâØ Óàã"

#: gui/launcher.cpp:637 gui/launcher.cpp:644
msgid "Remove game from the list. The game data files stay intact"
msgstr "²ØÔÐÛØâØ Óàã ×ö áßØáÚã. ½Õ ÒØÔÐÛïô Óàã × ÖÞàáâÚÞÓÞ ÔØáÚã"

#: gui/launcher.cpp:640 gui/launcher.cpp:1120
msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~´~ÞÔÐâØ Óàã..."

#: gui/launcher.cpp:642
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "ÀÕÔÐ~Ó~. Óàã..."

#: gui/launcher.cpp:644
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~²~ØÔÐÛØâØ Óàã"

#: gui/launcher.cpp:652
msgid "Search in game list"
msgstr "¿ÞèãÚ ã áßØáÚã öÓÞà"

#: gui/launcher.cpp:656 gui/launcher.cpp:1167
msgid "Search:"
msgstr "¿ÞèãÚ:"

#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/mohawk/myst.cpp:245
#: engines/mohawk/riven.cpp:716 engines/cruise/menu.cpp:214
#: engines/pegasus/pegasus.cpp:349
msgid "Load game:"
msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"

#: gui/launcher.cpp:680 engines/dialogs.cpp:114 engines/scumm/dialogs.cpp:188
#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:716
#: engines/cruise/menu.cpp:214 engines/pegasus/pegasus.cpp:349
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Load"
msgstr "·ÐÒÐÝâÐÖØâØ"

#: gui/launcher.cpp:788
msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"ÇØ ÒØ ÔöÙáÝÞ åÞçÕâÕ ×ÐßãáâØâØ ßÞèãÚ ãáöå öÓÞà? ÆÕ ßÞâÕÝæöÙÝÞ ÜÞÖÕ ÔÞÔÐâØ "
"ÒÕÛØÚã ÚöÛìÚöáâì öÓÞà."

#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Yes"
msgstr "ÂÐÚ"

#: gui/launcher.cpp:789 gui/launcher.cpp:937 gui/fluidsynth-dialog.cpp:216
#: backends/events/symbiansdl/symbiansdl-events.cpp:184
#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "No"
msgstr "½ö"

#: gui/launcher.cpp:837
msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕ ÒöÔÚàØâØ ÒÚÐ×ÐÝã ßÐßÚã!"

#: gui/launcher.cpp:849
msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM ÝÕ ÜÞÖÕ ×ÝÐÙâØ Óàã ã ÒÚÐ×ÐÝöÙ ßÐßæö!"

#: gui/launcher.cpp:863
msgid "Pick the game:"
msgstr "²ØÑÕàöâì Óàã:"

#: gui/launcher.cpp:937
msgid "Do you really want to remove this game configuration?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÔÐÛØâØ ãáâÐÝÞÒÚØ ÔÛï æöô÷ ÓàØ?"

#: gui/launcher.cpp:1001
msgid "This game does not support loading games from the launcher."
msgstr "Æï ÓàÐ ÝÕ ßöÔâàØÜãô ×ÐÒÐÝâÐÖÕÝÝï ×ÑÕàÕÖÕÝì çÕàÕ× ÓÞÛÞÒÝÕ ÜÕÝî."

#: gui/launcher.cpp:1005
msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM ÝÕ ×ÜöÓ ×ÝÐÙâØ ÔÒØÖÞÚ ÔÛï ×ÐßãáÚã ÒØÑàÐÝÞ÷ ÓàØ!"

#: gui/launcher.cpp:1119
msgctxt "lowres"
msgid "Mass Add..."
msgstr "´ÞÔ. ÑÐÓÐâÞ..."

#: gui/launcher.cpp:1119
msgid "Mass Add..."
msgstr "´ÞÔ. ÑÐÓÐâÞ..."

#: gui/massadd.cpp:78 gui/massadd.cpp:81
msgid "... progress ..."
msgstr "... ßÞèãÚ ..."

#: gui/massadd.cpp:258
msgid "Scan complete!"
msgstr "¿ÞèãÚ ×ÐÚöÝçÕÝÞ!"

#: gui/massadd.cpp:261
#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "·ÝÐÙÔÕÝÞ %d ÝÞÒØå öÓÞà, ßàÞßãéÕÝÞ %d ßÞßÕàÕÔÝìÞ ÔÞÔÐÝØå öÓÞà."

#: gui/massadd.cpp:265
#, c-format
msgid "Scanned %d directories ..."
msgstr "¿àÞÓÛïÝãâÞ %d ßÐßÞÚ ..."

#: gui/massadd.cpp:268
#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "·ÝÐÙÔÕÝÞ %d ÝÞÒØå öÓÞà, ßàÞßãéÕÝÞ %d ßÞßÕàÕÔÝìÞ ÔÞÔÐÝØå öÓÞà ..."

#: gui/options.cpp:84
msgid "Never"
msgstr "½öÚÞÛØ"

#: gui/options.cpp:84
msgid "every 5 mins"
msgstr "ÚÞÖÝö 5 åÒ"

#: gui/options.cpp:84
msgid "every 10 mins"
msgstr "ÚÞÖÝö 10 åÒ"

#: gui/options.cpp:84
msgid "every 15 mins"
msgstr "ÚÞÖÝö 15 åÒ"

#: gui/options.cpp:84
msgid "every 30 mins"
msgstr "ÚÞÖÝö 30 åÒ"

#: gui/options.cpp:86
msgid "8 kHz"
msgstr "8 Ú³æ"

#: gui/options.cpp:86
msgid "11kHz"
msgstr "11 Ú³æ"

#: gui/options.cpp:86
msgid "22 kHz"
msgstr "22 Ú³æ"

#: gui/options.cpp:86
msgid "44 kHz"
msgstr "44 Ú³æ"

#: gui/options.cpp:86
msgid "48 kHz"
msgstr "48 Ú³æ"

#: gui/options.cpp:254 gui/options.cpp:480 gui/options.cpp:581
#: gui/options.cpp:650 gui/options.cpp:858
msgctxt "soundfont"
msgid "None"
msgstr "½Õ ×ÐÔÐÝØÙ"

#: gui/options.cpp:388
msgid "Failed to apply some of the graphic options changes:"
msgstr "½Õ ÒÔÐÛÞáï ×ÐáâÞáãÒÐâØ ÔÕïÚö ×ö ×ÜöÝ ÓàÐäöçÝØå ÝÐÛÐèâãÒÐÝì:"

#: gui/options.cpp:400
msgid "the video mode could not be changed."
msgstr "ÝÕ ÒÔÐÛÞáï ×ÜöÝØâØ ÓàÐäöçÝØÙ àÕÖØÜ."

#: gui/options.cpp:406
msgid "the fullscreen setting could not be changed"
msgstr "ÝÕ ÒÔÐÛÞáï ×ÜöÝØâØ àÕÖØÜ ßÞÒÝÞÓÞ ÕÚàÐÝã"

#: gui/options.cpp:412
msgid "the aspect ratio setting could not be changed"
msgstr "ÝÕ ÒÔÐÛÞáï ×ÜöÝØâØ àÕÖØÜ ÚÞàÕÚæö÷ áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"

#: gui/options.cpp:733
msgid "Graphics mode:"
msgstr "³àÐäöçÝ. àÕÖØÜ:"

#: gui/options.cpp:747
msgid "Render mode:"
msgstr "ÀÕÖØÜ àÐáâàãÒ.:"

#: gui/options.cpp:747 gui/options.cpp:748
msgid "Special dithering modes supported by some games"
msgstr "ÁßÕæöÐÛìÝö àÕÖØÜØ àÐáâàãÒÐÝÝï, ïÚö ßöÔâàØÜãîâì ÔÕïÚö öÓàØ"

#: gui/options.cpp:759
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2236
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:476
msgid "Fullscreen mode"
msgstr "¿ÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"

#: gui/options.cpp:762
msgid "Aspect ratio correction"
msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"

#: gui/options.cpp:762
msgid "Correct aspect ratio for 320x200 games"
msgstr "ºÞàØÓãÒÐâØ áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ ÔÛï öÓÞà × ÓàÐäöÚÞî 320x200"

#: gui/options.cpp:770
msgid "Preferred Device:"
msgstr "ÃßÞÔÞÑÐÝØÙ ßàØáâàöÙ:"

#: gui/options.cpp:770
msgid "Music Device:"
msgstr "¼ã×Øç. ßàØáâàöÙ:"

#: gui/options.cpp:770 gui/options.cpp:772
msgid "Specifies preferred sound device or sound card emulator"
msgstr "²ÚÐ×ãô ãßÞÔÞÑÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ÐÑÞ ÕÜãÛïâÞà ×ÒãÚÞÒÞ÷ ÚÐàâØ"

#: gui/options.cpp:770 gui/options.cpp:772 gui/options.cpp:773
msgid "Specifies output sound device or sound card emulator"
msgstr "²ÚÐ×ãô ÒØåöÔÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ÐÑÞ ÕÜãÛïâÞà ×ÒãÚÞÒÞ÷ ÚÐàâØ"

#: gui/options.cpp:772
msgctxt "lowres"
msgid "Preferred Dev.:"
msgstr "ÃßÞÔÞÑ. ßàØáâàöÙ:"

#: gui/options.cpp:772
msgctxt "lowres"
msgid "Music Device:"
msgstr "¼ã×ØçÝØÙ ßàØáâàöÙ:"

#: gui/options.cpp:799
msgid "AdLib emulator:"
msgstr "µÜãÛïâÞà AdLib:"

#: gui/options.cpp:799 gui/options.cpp:800
msgid "AdLib is used for music in many games"
msgstr "·ÒãÚÞÒÐ ÚÐàâÐ AdLib ÒØÚÞàØáâÞÒãôâìáï ÑÐÓÐâìÜÐ öÓàÐÜØ"

#: gui/options.cpp:810
msgid "Output rate:"
msgstr "²ØåöÔÝÐ çÐáâÞâÐ:"

#: gui/options.cpp:810 gui/options.cpp:811
msgid ""
"Higher value specifies better sound quality but may be not supported by your "
"soundcard"
msgstr ""
"²ÕÛØÚö ×ÝÐçÕÝÝï ×ÐÔÐîâì ÚàÐéã ïÚöáâì ×ÒãÚã, ßàÞâÕ ÒÞÝØ ÜÞÖãâì ÝÕ "
"ßöÔâàØÜãÒÐâØáï ÒÐèÞî ×ÒãÚÞÒÞî ÚÐàâÞî"

#: gui/options.cpp:821
msgid "GM Device:"
msgstr "¿àØáâàöÙ GM:"

#: gui/options.cpp:821
msgid "Specifies default sound device for General MIDI output"
msgstr "²ÚÐ×ãô ÒØåöÔÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ÔÛï General MIDI"

#: gui/options.cpp:832
msgid "Don't use General MIDI music"
msgstr "½Õ ÒØÚÞàØáâÞÒãÒÐâØ Üã×ØÚã General MIDI"

#: gui/options.cpp:843 gui/options.cpp:909
msgid "Use first available device"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ßÕàèØÙ ÝÐïÒÝØÙ ßàØáâàöÙ"

#: gui/options.cpp:855
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:855 gui/options.cpp:857 gui/options.cpp:858
msgid "SoundFont is supported by some audio cards, Fluidsynth and Timidity"
msgstr ""
"SoundFont ßöÔâàØÜãôâìáï ÔÕïÚØÜØ ×ÒãÚÞÒØÜØ ÚÐàâÐÜØ, Fluidsynth âÐ Timidity"

#: gui/options.cpp:857
msgctxt "lowres"
msgid "SoundFont:"
msgstr "SoundFont:"

#: gui/options.cpp:863
msgid "Mixed AdLib/MIDI mode"
msgstr "·ÜöèÐÝØÙ àÕÖØÜ AdLib/MIDI"

#: gui/options.cpp:863
msgid "Use both MIDI and AdLib sound generation"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ö MIDI ö AdLib ÔÛï ÓÕÝÕàÐæö÷ ×ÒãÚã"

#: gui/options.cpp:866
msgid "MIDI gain:"
msgstr "¿ÞáØÛÕÝÝï MIDI:"

#: gui/options.cpp:873
msgid "FluidSynth Settings"
msgstr "½ÐÛÐèâãÒÐÝÝï FluidSynth"

#: gui/options.cpp:880
msgid "MT-32 Device:"
msgstr "¿àØáâàöÙ MT-32:"

#: gui/options.cpp:880
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"²ÚÐ×ãô ×ÒãÚÞÒØÙ ßàØáâàöÙ ×Ð ãÜÞÒçÐÝÝïÜ ÔÛï ÒØÒÞÔã ÝÐ Roland MT-32/LAPC1/"
"CM32l/CM64"

#: gui/options.cpp:885
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "ÁßàÐÒÖÝöÙ Roland MT-32 (ÒØÜÚÝãâØ ÕÜãÛïæØî GM)"

#: gui/options.cpp:885 gui/options.cpp:887
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"²öÔÜöâìâÕ, ïÚéÞ ã ÒÐá ßöÔÚÛîçÕÝÞ Roland-áãÜöáÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ ö ÒØ "
"åÞçÕâÕ ÙÞÓÞ ÒØÚÞàØáâÞÒãÒÐâØ"

#: gui/options.cpp:887
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "ÁßàÐÒÖÝöÙ Roland MT-32 (ÒØÜÚÝãâØ ÕÜãÛïæØî GM)"

#: gui/options.cpp:890
msgid "Roland GS Mode (disable GM mapping)"
msgstr "ÀÕÖØÜ Roland GS (ÒØÜÚÝãâØ ÜÐßÛÕÝÝï GM)"

#: gui/options.cpp:890
msgid "Turns off General MIDI mapping for games with Roland MT-32 soundtrack"
msgstr ""
"²ØÜØÚÐô ÜÐßöÝÓ General MIDI ÔÛï öÓÞà ×ö ×ÒãÚÞÒÞî ÔÞàöÖÚÞî ÔÛï Roland MT-32"

#: gui/options.cpp:899
msgid "Don't use Roland MT-32 music"
msgstr "½Õ ÒØÚÞàØáâÞÒãÒÐâØ Roland MT-32"

#: gui/options.cpp:926
msgid "Text and Speech:"
msgstr "ÂÕÚáâ ö Þ×ÒãçÚÐ:"

#: gui/options.cpp:930 gui/options.cpp:940
msgid "Speech"
msgstr "¾×ÒãçÚÐ"

#: gui/options.cpp:931 gui/options.cpp:941
msgid "Subtitles"
msgstr "ÁãÑâØâàØ"

#: gui/options.cpp:932
msgid "Both"
msgstr "²áÕ"

#: gui/options.cpp:934
msgid "Subtitle speed:"
msgstr "ÈÒØÔ. áãÑâØâàöÒ:"

#: gui/options.cpp:936
msgctxt "lowres"
msgid "Text and Speech:"
msgstr "ÂÕÚáâ ö Þ×ÒãçÚÐ:"

#: gui/options.cpp:940
msgid "Spch"
msgstr "¾×Ò"

#: gui/options.cpp:941
msgid "Subs"
msgstr "狄"

#: gui/options.cpp:942
msgctxt "lowres"
msgid "Both"
msgstr "²áÕ"

#: gui/options.cpp:942
msgid "Show subtitles and play speech"
msgstr "¿ÞÚÐ×ãÒÐâØ áãÑâØâàØ ö ÒöÔâÒÞàîÒÐâØ ÜÞÒã"

#: gui/options.cpp:944
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "ÈÒØÔ. áãÑâØâàöÒ:"

#: gui/options.cpp:960
msgid "Music volume:"
msgstr "³ãçÝöáâì Üã×ØÚØ:"

#: gui/options.cpp:962
msgctxt "lowres"
msgid "Music volume:"
msgstr "³ãçÝöáâì Üã×ØÚØ:"

#: gui/options.cpp:969
msgid "Mute All"
msgstr "²ØÜÚÝãâØ ÒáÕ"

#: gui/options.cpp:972
msgid "SFX volume:"
msgstr "³ãçÝöáâì ÕäÕÚâöÒ:"

#: gui/options.cpp:972 gui/options.cpp:974 gui/options.cpp:975
msgid "Special sound effects volume"
msgstr "³ãçÝöáâì áßÕæöÐÛìÝØå ×ÒãÚÞÒØå ÕäÕÚâöÒ"

#: gui/options.cpp:974
msgctxt "lowres"
msgid "SFX volume:"
msgstr "³ãçÝ. ÕäÕÚâöÒ:"

#: gui/options.cpp:982
msgid "Speech volume:"
msgstr "³ãçÝöáâì Þ×ÒãçÚØ:"

#: gui/options.cpp:984
msgctxt "lowres"
msgid "Speech volume:"
msgstr "³ãçÝ. Þ×ÒãçÚØ:"

#: gui/options.cpp:1141
msgid "Theme Path:"
msgstr "ÈÛïå ÔÞ âÕÜ:"

#: gui/options.cpp:1143
msgctxt "lowres"
msgid "Theme Path:"
msgstr "ÈÛïå ÔÞ âÕÜ:"

#: gui/options.cpp:1149 gui/options.cpp:1151 gui/options.cpp:1152
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"²ÚÐ×ãô èÛïå ÔÞ ÔÞÔÐâÚÞÒØå äÐÙÛöÒ ÔÐÝØå, ïÚö ÒØÚÞàØáâÞÒãîâìáï ãáöÜÐ öÓàÐÜØ "
"ÐÑÞ ScummVM"

#: gui/options.cpp:1158
msgid "Plugins Path:"
msgstr "ÈÛïå ÔÞ ÒâãÛÚöÒ:"

#: gui/options.cpp:1160
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "ÈÛïå ÔÞ ÒâãÛÚöÒ:"

#: gui/options.cpp:1169 gui/fluidsynth-dialog.cpp:137
msgid "Misc"
msgstr "Àö×ÝÕ"

#: gui/options.cpp:1171
msgctxt "lowres"
msgid "Misc"
msgstr "Àö×ÝÕ"

#: gui/options.cpp:1173
msgid "Theme:"
msgstr "ÂÕÜÐ:"

#: gui/options.cpp:1177
msgid "GUI Renderer:"
msgstr "ÀÐáâÕà. GUI:"

#: gui/options.cpp:1189
msgid "Autosave:"
msgstr "°ÒâÞ×ÑÕàÕÖÕÝÝï:"

#: gui/options.cpp:1191
msgctxt "lowres"
msgid "Autosave:"
msgstr "°ÒâÞ×ÑÕàÕÖ.:"

#: gui/options.cpp:1199
msgid "Keys"
msgstr "ºÛÐÒöèö"

#: gui/options.cpp:1206
msgid "GUI Language:"
msgstr "¼ÞÒÐ öÝâÕàä.:"

#: gui/options.cpp:1206
msgid "Language of ScummVM GUI"
msgstr "¼ÞÒÐ ÓàÐäöçÝÞÓÞ öÝâÕàäÕÙáã ScummVM"

#: gui/options.cpp:1365
msgid "You have to restart ScummVM before your changes will take effect."
msgstr "²Ø ßÞÒØÝÝö ßÕàÕ×ÐßãáâØâØ ScummVM éÞÑ ×ÐáâÞáãÒÐâØ ×ÜöÝØ."

#: gui/options.cpp:1378
msgid "Select directory for savegames"
msgstr "²ØÑÕàöâì ßÐßÚã ÔÛï ×ÑÕàÕÖÕÝì"

#: gui/options.cpp:1385
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "½Õ ÜÞÖã ßØáÐâØ ã ÒØÑàÐÝã ßÐßÚã. ±ãÔì ÛÐáÚÐ, ÒÚÐÖöâì öÝèã."

#: gui/options.cpp:1394
msgid "Select directory for GUI themes"
msgstr "²ØÑÕàöâì ßÐßÚã ÔÛï âÕÜ GUI"

#: gui/options.cpp:1404
msgid "Select directory for extra files"
msgstr "²ØÑÕàöâì ßÐßÚã × ÔÞÔÐâÚÞÒØÜØ äÐÙÛÐÜØ"

#: gui/options.cpp:1415
msgid "Select directory for plugins"
msgstr "²ØÑÕàöâì ßÐßÚã ×ö ÒâãÛÚÐÜØ"

#: gui/options.cpp:1468
msgid ""
"The theme you selected does not support your current language. If you want "
"to use this theme you need to switch to another language first."
msgstr ""
"²ØÑàÐÝÐ âÕÜÐ ÝÕ ßöÔâàØÜãô ßÞâÞçÝã ÜÞÒã. ÏÚéÞ ÒØ åÞçÕâÕ ÒØÚÞàØáâÞÒãÒÐâØ æî "
"âÕÜã, ßÞâàöÑÝÞ Ò ßÕàèã çÕàÓã ×ÜöÝØâØ ÜÞÒã."

#: gui/saveload-dialog.cpp:166
msgid "List view"
msgstr "²ØÓÛïÔ áßØáÚã"

#: gui/saveload-dialog.cpp:167
msgid "Grid view"
msgstr "²ØÓÛïÔ áöâÚØ"

#: gui/saveload-dialog.cpp:210 gui/saveload-dialog.cpp:358
msgid "No date saved"
msgstr "´Ðâã ÝÕ ×ÐßØáÐÝÞ"

#: gui/saveload-dialog.cpp:211 gui/saveload-dialog.cpp:359
msgid "No time saved"
msgstr "ÇÐá ÝÕ ×ÐßØáÐÝÞ"

#: gui/saveload-dialog.cpp:212 gui/saveload-dialog.cpp:360
msgid "No playtime saved"
msgstr "ÇÐá ÓàØ ÝÕ ×ÐßØáÐÝÞ"

#: gui/saveload-dialog.cpp:219 gui/saveload-dialog.cpp:275
msgid "Delete"
msgstr "²ØÔÐÛØâØ"

#: gui/saveload-dialog.cpp:274
msgid "Do you really want to delete this savegame?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÔÐÛØâØ æÕ ×ÑÕàÕÖÕÝÝï?"

#: gui/saveload-dialog.cpp:383 gui/saveload-dialog.cpp:872
msgid "Date: "
msgstr "´ÐâÐ: "

#: gui/saveload-dialog.cpp:387 gui/saveload-dialog.cpp:878
msgid "Time: "
msgstr "ÇÐá: "

#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:886
msgid "Playtime: "
msgstr "ÇÐá ÓàØ: "

#: gui/saveload-dialog.cpp:406 gui/saveload-dialog.cpp:494
msgid "Untitled savestate"
msgstr "·ÑÕàÕÖÕÝÝï ÑÕ× öÜÕÝö"

#: gui/saveload-dialog.cpp:546
msgid "Next"
msgstr "½ÐáãâßÝØÙ"

#: gui/saveload-dialog.cpp:549
msgid "Prev"
msgstr "¿ÞßÕàÕÔÝöÙ"

#: gui/saveload-dialog.cpp:736
msgid "New Save"
msgstr "½ÞÒÕ ×ÑÕàÕÖÕÝÝï"

#: gui/saveload-dialog.cpp:736
msgid "Create a new save game"
msgstr "ÁâÒÞàØâØ ÝÞÒØÙ ×ÐßØá ÓàØ"

#: gui/saveload-dialog.cpp:865
msgid "Name: "
msgstr "½Ð×ÒÐ: "

#: gui/saveload-dialog.cpp:937
#, c-format
msgid "Enter a description for slot %d:"
msgstr "²ÒÕÔöâì ÞßØá ÔÛï áÛÞâã %d:"

#: gui/themebrowser.cpp:44
msgid "Select a Theme"
msgstr "²ØÑÕàöâì âÕÜã"

#: gui/ThemeEngine.cpp:337
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚØ"

#: gui/ThemeEngine.cpp:337
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "±Õ× ÓàÐäöÚØ"

#: gui/ThemeEngine.cpp:338
msgid "Standard Renderer (16bpp)"
msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà (16bpp)"

#: gui/ThemeEngine.cpp:338
msgid "Standard (16bpp)"
msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà (16bpp)"

#: gui/ThemeEngine.cpp:340
msgid "Antialiased Renderer (16bpp)"
msgstr "ÀÐáâÕàØ×ÐâÞà ×ö ×ÓÛÐÔÖãÒÐÝÝïÜ (16bpp)"

#: gui/ThemeEngine.cpp:340
msgid "Antialiased (16bpp)"
msgstr "ÀÐáâÕàØ×ÐâÞà ×ö ×ÓÛÐÔÖãÒÐÝÝïÜ (16bpp)"

#: gui/widget.cpp:322 gui/widget.cpp:324 gui/widget.cpp:330 gui/widget.cpp:332
msgid "Clear value"
msgstr "¾çØáâØâØ ×ÝÐçÕÝÝï"

#: gui/fluidsynth-dialog.cpp:67
msgid "Reverb"
msgstr "ÀÕÒÕàÑÕàÐæöï"

#: gui/fluidsynth-dialog.cpp:69 gui/fluidsynth-dialog.cpp:101
msgid "Active"
msgstr "°ÚâØÒÝÕ"

#: gui/fluidsynth-dialog.cpp:71
msgid "Room:"
msgstr "ºöÜÝÐâÐ:"

#: gui/fluidsynth-dialog.cpp:78
msgid "Damp:"
msgstr "²ÞÛÞÓöáâì:"

#: gui/fluidsynth-dialog.cpp:85
msgid "Width:"
msgstr "ÈØàØÝÐ:"

#: gui/fluidsynth-dialog.cpp:92 gui/fluidsynth-dialog.cpp:110
msgid "Level:"
msgstr "ÀöÒÕÝì:"

#: gui/fluidsynth-dialog.cpp:99
msgid "Chorus"
msgstr "ÅÞà"

#: gui/fluidsynth-dialog.cpp:103
msgid "N:"
msgstr "N:"

#: gui/fluidsynth-dialog.cpp:117
msgid "Speed:"
msgstr "ÈÒØÔÚöáâì:"

#: gui/fluidsynth-dialog.cpp:124
msgid "Depth:"
msgstr "³ÛØÑØÝÐ:"

#: gui/fluidsynth-dialog.cpp:131
msgid "Type:"
msgstr "ÂØß:"

#: gui/fluidsynth-dialog.cpp:134
msgid "Sine"
msgstr "ÁØÝãáÞ÷ÔÐ"

#: gui/fluidsynth-dialog.cpp:135
msgid "Triangle"
msgstr "ÂàØÚãâÝØÚ"

#: gui/fluidsynth-dialog.cpp:139
msgid "Interpolation:"
msgstr "¦ÝâÕàßÞÛïæöï:"

#: gui/fluidsynth-dialog.cpp:142
msgid "None (fastest)"
msgstr "½ÕÜÐ (ÝÐÙèÒØÔèÕ)"

#: gui/fluidsynth-dialog.cpp:143
msgid "Linear"
msgstr "»öÝöÙÝÐ"

#: gui/fluidsynth-dialog.cpp:144
msgid "Fourth-order"
msgstr "ÇÕâÒÕàâÞÓÞ ßÞàïÔÚã"

#: gui/fluidsynth-dialog.cpp:145
msgid "Seventh-order"
msgstr "ÁìÞÜÞÓÞ ßÞàïÔÚã"

#: gui/fluidsynth-dialog.cpp:149
msgid "Reset"
msgstr "ÁÚØÝãâØ"

#: gui/fluidsynth-dialog.cpp:149
msgid "Reset all FluidSynth settings to their default values."
msgstr "ÁÚØÝãâØ Òáö ÝÐÛÐèâãÒÐÝÝï FluidSynth ÔÞ ÷å ×ÝÐçÕÝì ×Ð ×ÐÜÞÒçÕÝÝïÜ"

#: gui/fluidsynth-dialog.cpp:216
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ áÚØÝãâØ Òáö ÝÐÛÐèâãÒÐÝÝï FluidSynth ÔÞ ÷å ×ÝÐçÕÝì ×Ð ×ÐÜÞÒçÕÝÝïÜ?"

#: base/main.cpp:210
#, c-format
msgid "Engine does not support debug level '%s'"
msgstr "´ÒØÖÞÚ ÝÕ ßöÔâàØÜãô àöÒÕÝì ÒöÔÛÐÔÚØ '%s'"

#: base/main.cpp:288
msgid "Menu"
msgstr "¼ÕÝî"

#: base/main.cpp:291 backends/platform/symbian/src/SymbianActions.cpp:45
#: backends/platform/wince/CEActionsPocket.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:46
msgid "Skip"
msgstr "¿àÞßãáâØâØ"

#: base/main.cpp:294 backends/platform/symbian/src/SymbianActions.cpp:50
#: backends/platform/wince/CEActionsPocket.cpp:42
msgid "Pause"
msgstr "¿Ðã×Ð"

#: base/main.cpp:297
msgid "Skip line"
msgstr "¿àÞßãáâØâØ àïÔÞÚ"

#: base/main.cpp:468
msgid "Error running game:"
msgstr "¿ÞÜØÛÚÐ ×ÐßãáÚã ÓàØ:"

#: base/main.cpp:492
msgid "Could not find any engine capable of running the selected game"
msgstr "½Õ ÜÞÖã ×ÝÐÙâØ ÔÒØÖÞÚ ÔÛï ×ÐßãáÚã ÒØÑàÐÝÞ÷ ÓàØ"

#: common/error.cpp:38
msgid "No error"
msgstr "½ÕÜÐô ßÞÜØÛÚØ"

#: common/error.cpp:40
msgid "Game data not found"
msgstr "½ÕÜÐô äÐÙÛöÒ ÓàØ"

#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Game id ÝÕ ßöÔâàØÜãôâìáï"

#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "ÀÕÖØÜ ÚÞÛìÞàã ÝÕ ßöÔâàØÜãôâìáï"

#: common/error.cpp:47
msgid "Read permission denied"
msgstr "½ÕÔÞáâÐâÝìÞ ßàÐÒ ÔÛï çØâÐÝÝï"

#: common/error.cpp:49
msgid "Write permission denied"
msgstr "½ÕÔÞáâÐâÝìÞ ßàÐÒ ÔÛï ×ÐßØáã"

#: common/error.cpp:52
msgid "Path does not exist"
msgstr "ÈÛïå ÝÕ ×ÝÐÙÔÕÝÞ"

#: common/error.cpp:54
msgid "Path not a directory"
msgstr "ÈÛïå ÝÕ ô ßÐßÚÞî"

#: common/error.cpp:56
msgid "Path not a file"
msgstr "ÈÛïå ÝÕ ô äÐÙÛÞÜ"

#: common/error.cpp:59
msgid "Cannot create file"
msgstr "½Õ ÜÞÖã áâÒÞàØâØ äÐÙÛ"

#: common/error.cpp:61
msgid "Reading data failed"
msgstr "¿ÞÜØÛÚÐ çØâÐÝÝï"

#: common/error.cpp:63
msgid "Writing data failed"
msgstr "¿ÞÜØÛÚÐ ×ÐßØáã ÔÐÝØå"

#: common/error.cpp:66
msgid "Could not find suitable engine plugin"
msgstr "½Õ ÜÞÖã ×ÝÐÙâØ ÝÕÞÑåöÔÝÞÓÞ ÒâãÛÚÐ ÔÛï ÔÒØÖÚÐ"

#: common/error.cpp:68
msgid "Engine plugin does not support save states"
msgstr "²âãÛÞÚ ÔÒØÖÚÐ ÝÕ ßöÔâàØÜãô ×ÑÕàÕÖÕÝÝï öÓÞà"

#: common/error.cpp:71
msgid "User canceled"
msgstr "²öÔÜöÝÕÝÞ ÚÞàØáâãÒÐçÕÜ"

#: common/error.cpp:75
msgid "Unknown error"
msgstr "½ÕÒöÔÞÜÐ ßÞÜØÛÚÐ"

#: engines/advancedDetector.cpp:316
#, c-format
msgid "The game in '%s' seems to be unknown."
msgstr "³àÐ ã '%s' ÝÕÒöÔÞÜÐ."

#: engines/advancedDetector.cpp:317
msgid "Please, report the following data to the ScummVM team along with name"
msgstr "±ãÔì ÛÐáÚÐ, ßÕàÕÔÐÙâÕ ÝØÖçÕÝÐÒÕÔÕÝã öÝäÞàÜÐæöî ÚÞÜÐÝÔö ScummVM àÐ×ÞÜ ×"

#: engines/advancedDetector.cpp:319
msgid "of the game you tried to add and its version/language/etc.:"
msgstr "ÝÐ×ÒÞî ÓàØ, ïÚã ÒØ ÝÐÜÐÓÐôâÕáì ÔÞÔÐâØ, Ð âÐÚÞÖ ÷÷ ÒÕàáöî/ÜÞÒã/âÐ öÝèÕ:"

#: engines/dialogs.cpp:84
msgid "~R~esume"
msgstr "¿àÞÔÞÒ~Ö~ØâØ"

#: engines/dialogs.cpp:86
msgid "~L~oad"
msgstr "~·~ÐÒÐÝâÐÖØâØ"

#: engines/dialogs.cpp:90
msgid "~S~ave"
msgstr "~·~ÐßØáÐâØ"

#: engines/dialogs.cpp:94
msgid "~O~ptions"
msgstr "~½~ÐÛÐèâãÒÐÝÝï"

#: engines/dialogs.cpp:99
msgid "~H~elp"
msgstr "~´~ÞßÞÜÞÓÐ"

#: engines/dialogs.cpp:101
msgid "~A~bout"
msgstr "¿àÞ ßàÞ~Ó~àÐÜã"

#: engines/dialogs.cpp:104 engines/dialogs.cpp:180
msgid "~R~eturn to Launcher"
msgstr "~¿~ÞÒÕà. Ò ÓÞÛÞÒÝÕ ÜÕÝî"

#: engines/dialogs.cpp:106 engines/dialogs.cpp:182
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~¿~ÞÒÕà.Ò ÓÞÛÞÒÝÕ ÜÕÝî"

#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
#: engines/drascula/saveload.cpp:338 engines/cruise/menu.cpp:212
#: engines/sci/engine/kfile.cpp:742 engines/toltecs/menu.cpp:284
#: engines/pegasus/pegasus.cpp:373
msgid "Save game:"
msgstr "·ÑÕàÕÓâØ Óàã: "

#: engines/dialogs.cpp:115 engines/agi/saveload.cpp:803
#: engines/drascula/saveload.cpp:338 engines/scumm/dialogs.cpp:187
#: engines/cruise/menu.cpp:212 engines/sci/engine/kfile.cpp:742
#: engines/toltecs/menu.cpp:284 engines/pegasus/pegasus.cpp:373
#: backends/platform/symbian/src/SymbianActions.cpp:44
#: backends/platform/wince/CEActionsPocket.cpp:43
#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:45
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Save"
msgstr "·ÐßØáÐâØ"

#: engines/dialogs.cpp:144
msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"²ØÑÐçâÕ, æÕÙ ÔÒØÖÞÚ ÝÕ ßöÔâàØÜãô ÔÞÒöÔÚã ßÞ öÓàÐÜ. ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ "
"README ÔÛï ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã "
"ÔÞßÞÜÞÓã."

#: engines/dialogs.cpp:228
#, c-format
msgid ""
"Gamestate save failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"·ÑÕàÕÖÕÝÝï áâÐÝã ÓàØ ÝÕ ÒÔÐÛÞáï (%s)!. ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ README ÔÛï "
"ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."

#: engines/dialogs.cpp:301 engines/mohawk/dialogs.cpp:109
#: engines/mohawk/dialogs.cpp:170
msgid "~O~K"
msgstr "~O~K"

#: engines/dialogs.cpp:302 engines/mohawk/dialogs.cpp:110
#: engines/mohawk/dialogs.cpp:171
msgid "~C~ancel"
msgstr "²ö~Ô~ÜöÝÐ"

#: engines/dialogs.cpp:305
msgid "~K~eys"
msgstr "~º~ÛÐÒöèö"

#: engines/engine.cpp:240
msgid "Could not initialize color format."
msgstr "½Õ ÜÞÖã ÝÐÛÐèâãÒÐâØ äÞàÜÐâ ÚÞÛìÞàã."

#: engines/engine.cpp:248
msgid "Could not switch to video mode: '"
msgstr "½Õ ÒÔÐÛÞáï ßÕàÕÚÛîçØâØ ÒöÔÕÞàÕÖØÜ: '"

#: engines/engine.cpp:257
msgid "Could not apply aspect ratio setting."
msgstr "½Õ ÒÔÐÛÞáï ×ÐáâÞáãÒÐâØ ÚÞàÕÚæöî áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ."

#: engines/engine.cpp:262
msgid "Could not apply fullscreen setting."
msgstr "½Õ ÒÔÐÛÞáï ×ÐáâÞáãÒÐâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ."

#: engines/engine.cpp:362
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the README file for details."
msgstr ""
"²Ø ÝÐÜÐÓÐôâÕáì ÓàÐâØ Óàã ÑÕ×ßÞáÕàÕÔÝìÞ × CD\n"
"²öÔÞÜÞ, éÞ æÕ ßàØ×ÒÞÔØâì ÔÞ ßàÞÑÛÕÜ, ö âÞÜã\n"
"àÕÚÞÜÕÝÔÞÒÐÝÞ, éÞÑØ ²Ø áÚÞßöîÒÐÛØ äÐÙÛØ ÔÐÝØå\n"
"ÓàØ ÝÐ ÖÞàáâÚØÙ ÔØáÚ.\n"
"´ØÒöâìáï äÐÙÛ README ÔÛï ßÞÔÐÛìèØå öÝáâàãÚæöÙ."

#: engines/engine.cpp:373
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the README file for details."
msgstr ""
"Æï ÓàÐ ÜÐô ÐãÔöÞÔÞàöÖÚØ ÝÐ ÔØáÚã. §å ßÞâàöÑÝÞ\n"
"ßÕàÕßØáÐâØ × ÔØáÚã × ÔÞßÞÜÞÓÞî ÒöÔßÞÒöÔÝÞ÷\n"
"ßàÞÓàÐÜØ ÔÛï ÚÞßöîÒÐÝÝï ÐãÔöÞ × CD ÔØáÚöÒ, ÔÛï\n"
"âÞÓÞ, éÞÑ ÜÞÖÝÐ ÑãÛÞ áÛãåÐâØ Üã×ØÚã ã Óàö.\n"
"´ØÒöâìáï äÐÙÛ README ÔÛï ßÞÔÐÛìèØå öÝáâàãÚæöÙ."

#: engines/engine.cpp:431
#, c-format
msgid ""
"Gamestate load failed (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr ""
"·ÐÒÐÝâÐÖÕÝÝï áâÐÝã ÓàØ ÝÕ ÒÔÐÛÞáï (%s)! . ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ README "
"ÔÛï ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."

#: engines/engine.cpp:444
msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saves you make might "
"not work in future versions of ScummVM."
msgstr ""
"¿¾¿µÀµ´¶µ½½Ï: ³àÐ, ïÚã ÒØ åÞçÕâÕ ×ÐßãáâØâØ, éÕ ÝÕ ßöÔâàØÜãôâìáï ßÞÒÝöáâî "
"ScummVM. ÁÚÞàèÕ ×Ð ÒáÕ ÒÞÝÐ ÝÕ ÑãÔÕ ßàÐæîÒÐâØ áâÐÑöÛìÝÞ, ö ×ÑÕàÕÖÕÝÝï öÓÞà, "
"ïÚö ÒØ ×àÞÑØâÕ, ÜÞÖãâì ÝÕ ßàÐæîÒÐâØ ã ßÞÔÐÛìèØå ÒÕàáöïå ScummVM."

#: engines/engine.cpp:447
msgid "Start anyway"
msgstr "²áÕ ÞÔÝÞ ×ÐßãáâØâØ"

#: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:270
#: engines/dreamweb/detection.cpp:47 engines/sci/detection.cpp:393
#: engines/toltecs/detection.cpp:173
msgid "Use original save/load screens"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"

#: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:271
#: engines/dreamweb/detection.cpp:48 engines/sci/detection.cpp:394
#: engines/toltecs/detection.cpp:174
msgid "Use the original save/load screens, instead of the ScummVM ones"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓöÝÐÛìÝö ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ, ×ÐÜöáâì ScummVM"

#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
msgid "Restore game:"
msgstr "²öÔÝÞÒØâØ Óàã:"

#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:351
#: engines/sci/engine/kfile.cpp:841 engines/toltecs/menu.cpp:259
msgid "Restore"
msgstr "²öÔÝÞÒØâØ"

#: engines/drascula/saveload.cpp:49
msgid ""
"ScummVM found that you have old savefiles for Drascula that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞÒ, éÞ ²Ø ÜÐôâÕ áâÐàö ×ÑÕàÕÖÕÝÝï öÓÞà ÔÛï Drascula.\n"
"·ÑÕàÕÖÕÝÝï ã áâÐàÞÜã äÞàÜÐâö ÝÕ ßöÔâàØÜãîâìáï, ö ²Ø ÝÕ ×ÜÞÖÕâÕ ÷å "
"×ÐÒÐÝâÐÖØâØ, ïÚéÞ ÝÕ ßÕàÕÒÕÔÕâÕ ã ÝÞÒØÙ äÞàÜÐâ.\n"
"\n"
"½ÐâØáÝöâì ¾º, éÞÑ ßÕàÕÒÕáâØ ÷å ×ÐàÐ×, öÝÐÚèÕ ãÕ ßÞÒöÔÞÜÛÕÝÝï ×'ïÒØâìáï ßàØ "
"ÝÐáâãßÝÞÜã ×ÐßãáÚã ÓàØ.\n"

#: engines/dreamweb/detection.cpp:57
msgid "Use bright palette mode"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ïáÚàÐÒØÙ àÕÖØÜ ßÐÛöâàØ"

#: engines/dreamweb/detection.cpp:58
msgid "Display graphics using the game's bright palette"
msgstr "²öÔÞÑàÐÖÕÝÝï ÓàÐäöÚØ × ÒØÚÞàØáâÐÝÝïÜ ïáÚàÐÒÞ÷ ßÐÛöâàØ öÓà"

#: engines/sci/detection.cpp:373
msgid "EGA undithering"
msgstr "EGA ÑÕ× àÐáâàãÒÐÝÝï"

#: engines/sci/detection.cpp:374
msgid "Enable undithering in EGA games"
msgstr "ÃÒöÜÚÝãâØ ÐÝâØ-×ÓÛÐÔÖãÒÐÝÝï Ò EGA öÓàÐå"

#: engines/sci/detection.cpp:383
msgid "Prefer digital sound effects"
msgstr "½ÐÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ"

#: engines/sci/detection.cpp:384
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr "²öÔÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ, Ð ÝÕ áØÝâÕ×ÞÒÐÝØÜ"

#: engines/sci/detection.cpp:403
msgid "Use IMF/Yamaha FB-01 for MIDI output"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ IMF/Yahama FB-01 ÔÛï MIDI ÒØåÞÔã"

#: engines/sci/detection.cpp:404
msgid ""
"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
"output"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÔÛïÒ ÒØÒÞÔã MIDI àÕÖØÜ ÚÐàâØ IBM Feature ÐÑÞ FM áöÝâÕ× "
"Yamaha FB-01"

#: engines/sci/detection.cpp:414
msgid "Use CD audio"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ"

#: engines/sci/detection.cpp:415
msgid "Use CD audio instead of in-game audio, if available"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ ×ÐÜöáâì ã-Óàö ÐãÔöÞ, ïÚéÞ âÐÚö ô"

#: engines/sci/detection.cpp:425
msgid "Use Windows cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ"

#: engines/sci/detection.cpp:426
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ (ÜÕÝèØå ö ÜÞÝÞåàÞÜÝØå), ×ÐÜöáâì DOS"

#: engines/sci/detection.cpp:436
msgid "Use silver cursors"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ áàöÑÝö ÚãàáÞàØ"

#: engines/sci/detection.cpp:437
msgid ""
"Use the alternate set of silver cursors, instead of the normal golden ones"
msgstr ""
"²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ ÝÐÑöà áàöÑÝØå ÚãàáÞàöÒ, ×ÐÜöáâì ×ÒØçÐÙÝØå "
"×ÞÛÞâØå"

#: engines/scumm/dialogs.cpp:175
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr "²áâÐÒâÕ ÔØáÚ %c âÐ ÝÐâØáÝöâì ÚÛÐÒöèã ÔÛï ßàÞÔÞÒÖÕÝÝï."

#: engines/scumm/dialogs.cpp:176
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr "½Õ ÒÔÐÛÞáï ×ÝÐÙâØ %s, (%c%d) ½ÐâØáÝöâì ÚÛÐÒöèã."

#: engines/scumm/dialogs.cpp:177
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr "¿ÞÜØÛÚÐ çØâÐÝÝï ÔØáÚã %c, (%c%d) ½ÐâØáÝöâì ÚÛÐÒöèã."

#: engines/scumm/dialogs.cpp:178
msgid "Game Paused. Press SPACE to Continue."
msgstr "¦Óàã ßàØ×ãßØÝÕÝÞ. ½ÐâØáÝöâì ßàÞÑöÛ ÔÛï ßàÞÔÞÒÖÕÝÝï."

#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:182
msgid "Are you sure you want to restart? (Y/N)"
msgstr "²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ àÞ×ßÞçÐâØ áßÞçÐâÚã? (Y/N)"

#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:184
msgid "Are you sure you want to quit? (Y/N)"
msgstr "²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ ÒØÙâØ? (Y/N)"

#: engines/scumm/dialogs.cpp:189
msgid "Play"
msgstr "³àÐâØ"

#: engines/scumm/dialogs.cpp:191 engines/scumm/help.cpp:82
#: engines/scumm/help.cpp:84
#: backends/platform/symbian/src/SymbianActions.cpp:52
#: backends/platform/wince/CEActionsPocket.cpp:44
#: backends/platform/wince/CEActionsSmartphone.cpp:52
#: backends/events/default/default-events.cpp:215
msgid "Quit"
msgstr "²ØåöÔ"

#: engines/scumm/dialogs.cpp:193
msgid "Insert save/load game disk"
msgstr "²áâÐÒâÕ ÔØáÚ ×ö ×ÑÕàÕÖÕÝÝïÜ öÓÞà"

#: engines/scumm/dialogs.cpp:194
msgid "You must enter a name"
msgstr "²Ø ÜãáØâÕ ÒÒÕáâØ öÜ'ï"

#: engines/scumm/dialogs.cpp:195
msgid "The game was NOT saved (disk full?)"
msgstr "³àã ½µ ±Ã»¾ ×ÐßØáÐÝÞ (ÔØáÚ ßÞÒÝØÙ?)"

#: engines/scumm/dialogs.cpp:196
msgid "The game was NOT loaded"
msgstr "³àã ½µ ±Ã»¾ ×ÐÒÐÝâÐÖÕÝÞ"

#: engines/scumm/dialogs.cpp:197
#, c-format
msgid "Saving '%s'"
msgstr "·ÐßØáãî '%s'"

#: engines/scumm/dialogs.cpp:198
#, c-format
msgid "Loading '%s'"
msgstr "·ÐÒÐÝâÐÖãî '%s'"

#: engines/scumm/dialogs.cpp:199
msgid "Name your SAVE game"
msgstr "½Ð×ÞÒöâì áÒÞô ×ÑÕàÕÖÕÝÝï öÓàØ"

#: engines/scumm/dialogs.cpp:200
msgid "Select a game to LOAD"
msgstr "²ØÑÕàöâì Óàã ÔÛï ×ÐÒÐÝâÐÖÕÝÝï"

#: engines/scumm/dialogs.cpp:201
msgid "Game title)"
msgstr "½Ð×ÒÐ ÓàØ)"

#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:287
msgid "~P~revious"
msgstr "~¿~ÞßÕà"

#. I18N: Next page button
#: engines/scumm/dialogs.cpp:289
msgid "~N~ext"
msgstr "~½~Ðáâ"

#: engines/scumm/dialogs.cpp:290
#: backends/platform/ds/arm9/source/dsoptions.cpp:56
msgid "~C~lose"
msgstr "~·~ÐÚàØâØ"

#: engines/scumm/dialogs.cpp:597
msgid "Speech Only"
msgstr "ÂöÛìÚØ Þ×ÒãçÚÐ"

#: engines/scumm/dialogs.cpp:598
msgid "Speech and Subtitles"
msgstr "¾×ÒãçÚÐ âÐ áãÑâØâàØ"

#: engines/scumm/dialogs.cpp:599
msgid "Subtitles Only"
msgstr "ÂöÛìÚØ áãÑâØâàØ"

#: engines/scumm/dialogs.cpp:607
msgctxt "lowres"
msgid "Speech & Subs"
msgstr "¾×ÒãçÚÐ âÐ âÕÚáâ"

#: engines/scumm/dialogs.cpp:653
msgid "Select a Proficiency Level."
msgstr "¾ÑÕàöâì àÕÖØÜ áÚÛÐÔÝÞáâö."

#: engines/scumm/dialogs.cpp:655
msgid "Refer to your Loom(TM) manual for help."
msgstr "·Ð ÔÞßÞÜÞÓÞî ×ÒÕàâÐÙâÕáï ÔÞ öÝáâàãÚæö÷ Loom(TM)."

#: engines/scumm/dialogs.cpp:658
msgid "Standard"
msgstr "ÁâÐÝÔÐàâÝØÙ"

#: engines/scumm/dialogs.cpp:659
msgid "Practice"
msgstr "¿àÐÚâØÚÐ"

#: engines/scumm/dialogs.cpp:660
msgid "Expert"
msgstr "µÚáßÕàâ"

#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr "¾áÝÞÒÝö ÚÞÜÐÝÔØ ÚÛÐÒöÐâãàØ:"

#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr "´öÐÛÞÓ ×ÑÕàÕÖÕÝÝï / ×ÐÒÐÝâÐÖÕÝÝï"

#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr "¿àÞßãáâØâØ àïÔÞÚ âÕÚáâã"

#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr "Esc"

#: engines/scumm/help.cpp:77
msgid "Skip cutscene"
msgstr "¿àÞßãáâØâØ ×ÐáâÐÒÚã"

#: engines/scumm/help.cpp:78
msgid "Space"
msgstr "Space"

#: engines/scumm/help.cpp:78
msgid "Pause game"
msgstr "¿Ðã×Ð"

#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr "Ctrl"

#: engines/scumm/help.cpp:79
msgid "Load game state 1-10"
msgstr "·ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ 1-10"

#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr "Alt"

#: engines/scumm/help.cpp:80
msgid "Save game state 1-10"
msgstr "·ÑÕàÕÓâØ áâÐÝ ÓàØ 1-10"

#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:89
msgid "Enter"
msgstr "Enter"

#: engines/scumm/help.cpp:86
msgid "Toggle fullscreen"
msgstr "ÃÒöÜÚÝãâØ ßÞÒÝÞÕÚàÐÝÝØÙ àÕÖØÜ"

#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr "³ãçÝöáâì Üã×ØÚØ ÒØéÕ / ÝØÖçÕ"

#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr "ÈÒØÔÚöáâì âÕÚáâã ßÞÒöÛìÝöèÕ / èÒØÔèÕ"

#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr "ÁØÜãÛîÒÐâØ ÛöÒØÙ ÚÛöÚ"

#: engines/scumm/help.cpp:90
msgid "Tab"
msgstr "Tab"

#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr "ÁØÜãÛîÒÐâØ ßàÐÒØÙ ÚÛöÚ"

#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr "ÁßÕæöÐÛìÝö ÚÞÜÐÝÔØ ÚÛÐÒöÐâãàØ:"

#: engines/scumm/help.cpp:94
msgid "Show / Hide console"
msgstr "¿ÞÚÐ×ÐâØ / cåÞÒÐâØ ÚÞÝáÞÛì"

#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr "·ÐßãáÚ ÒöÔÛÐÔçØÚÐ"

#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr "¿ÞÚÐ×ÐâØ áßÞÖØÒÐÝÝï ßÐÜ'ïâö"

#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr "²ØÚÞÝÐâØ Ò èÒØÔÚÞÜã àÕÖØÜö (*)"

#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr "²ØÚÞÝÐâØ Ò ÔãÖÕ èÒØÔÚÞÜã àÕÖØÜö (*)"

#: engines/scumm/help.cpp:99
msgid "Toggle mouse capture"
msgstr "ÃÒöÜÚÝãâØ ×ÐåÞßÛÕÝÝï ÜØèö"

#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr "¿ÕàÕÚÛîçÕÝÝï ÜöÖ ÓàÐäöçÝØÜØ äöÛìâàÐÜØ"

#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr "·ÑöÛìèÕÝÝï / ·ÜÕÝèÕÝÝï ÜÐáèâÐÑã"

#: engines/scumm/help.cpp:102
msgid "Toggle aspect-ratio correction"
msgstr "ºÞàÕÚæöï áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ"

#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr "* ·ÐãÒÐÖØÜÞ, éÞ ÒØÚÞàØáâÐÝÝï ctrl-f ö"

#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr " ctrl-g ÝÕ àÕÚÞÜÕÝÔãôâìáï"

#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr " ÞáÚöÛìÚØ ÒÞÝØ ÜÞÖãâì ÒØÚÛØÚÐâØ ×ÑÞ÷"

#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr " ÐÑÞ ÝÕßàÐÒØÛìÝã ßÞÒÕÔöÝÚã ÓàØ."

#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr "·ÜöÝÝö çÞàÝÞÒØÚØ ÝÐ ÚÛÐÒöÐâãàö:"

#: engines/scumm/help.cpp:116
msgid "Main game controls:"
msgstr "¾áÝÞÒÝö Þßæö÷ ÚÕàãÒÐÝÝï:"

#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr "½ÐâØáÚ"

#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr "ÂïÓâØ"

#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr "´ÐâØ"

#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
msgid "Open"
msgstr "²öÔÚàØâØ"

#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr "¹âØ ÔÞ"

#: engines/scumm/help.cpp:127
msgid "Get"
msgstr "¾âàØÜÐâØ"

#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:152
#: engines/scumm/help.cpp:170 engines/scumm/help.cpp:198
#: engines/scumm/help.cpp:213 engines/scumm/help.cpp:224
#: engines/scumm/help.cpp:250
msgid "Use"
msgstr "²ØÚÞàØáâÐâØ"

#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr "ÇØâÐâØ"

#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr "½ÞÒÐ ÔØâØÝÐ"

#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr "ÃÒöÜÚÝãâØ"

#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr "²ØÜÚÝãâØ"

#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194
msgid "Walk to"
msgstr "¦âØ ÔÞ"

#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227
msgid "Pick up"
msgstr "¿öÔöÑàÐâØ"

#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr "ÉÞ ô"

#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr "ÀÞ×ÑÛÞÚãÒÐâØ"

#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr "¿ÞáâÐÒØâØ ÝÐ"

#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr "·ÝïâØ"

#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr "½ÐÛÐÓÞÔØâØ"

#: engines/scumm/help.cpp:158
msgid "Switch"
msgstr "¿ÕàÕÜÚÝãâØ"

#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
msgid "Look"
msgstr "³ÛïÝãâØ"

#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr "³ÞÒÞàØâØ"

#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr "¿ÞÔÞàÞÖ"

#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr "à ³ÕÝàö / à ¦ÝÔö"

#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr "ÓàÐâØ ÔÞ ÜöÝÞà ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr "ÓàÐâØ àÕ ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr "ÓàÐâØ Üö ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr "ÓàÐâØ äÐ ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr "ÓàÐâØ áÞÛì ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr "ÓàÐâØ Ûï ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr "ÓàÐâØ áö ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr "ÓàÐâØ ÔÞ ÜÐÖÞà ÝÐ ßàïÔæö"

#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr "¿ÞèâÞÒå"

#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr "âïÓÝãâØ (ÁÜØÚÝãâØ)"

#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248
msgid "Talk to"
msgstr "³ÞÒÞàØâØ ÔÞ"

#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
msgid "Look at"
msgstr "³ÛïÝãâØ ÝÐ"

#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr "ÃÒöÜÚÝãâØ"

#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr "²ØÜÚÝãâØ"

#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr "½ÐâØáÝãâØ"

#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr "²ØÔöÛØâØ ßÞßÕàÕÔÝöÙ ÔöÐÛÞÓ"

#: engines/scumm/help.cpp:218
msgid "KeyDown"
msgstr "²öÔßãáâØâØ"

#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr "²ØÔöÛØâØ ÝÐáâãßÝØÙ ÔöÐÛÞÓ"

#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr "¦âØ"

#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
msgid "Inventory"
msgstr "¦ÝÒÕÝâÐà"

#: engines/scumm/help.cpp:226
msgid "Object"
msgstr "¾Ñ'ôÚâ"

#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr "ÇÞàÝÞÑöÛØÙ / ºÞÛìÞàÞÒØÙ"

#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr "¾çö"

#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr "Ï×ØÚ"

#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr "²ÔÐàØâØ ÚãÛÐÚÞÜ"

#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr "²ÔÐàØâØ ÝÞÓÞî"

#: engines/scumm/help.cpp:239 engines/scumm/help.cpp:247
msgid "Examine"
msgstr "ÀÞ×ÓÛïÝãâØ"

#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr "·ÒØçÐÙÝØÙ ÚãàáÞà"

#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr "ºÞÜÜ"

#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr "·ÑÕàÕÖÕÝÝï / ·ÐÒÐÝâÐÖÕÝÝï / ½ÐÛÐèâãÒÐÝÝï"

#: engines/scumm/help.cpp:255
msgid "Other game controls:"
msgstr "¦ÝèÕ ÚÕàãÒÐÝÝï ÓàÞî:"

#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267
msgid "Inventory:"
msgstr "¦ÝÒÕÝâÐà:"

#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274
msgid "Scroll list up"
msgstr "¿àÞÚàãçÕÝÝï áßØáÚã ÔÞÓÞàØ"

#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
msgid "Scroll list down"
msgstr "¿àÞÚàãçÕÝÝï áßØáÚã ÔÞÝØ×ã"

#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268
msgid "Upper left item"
msgstr "²ÕàåÝï ×ÛöÒÐ àöç"

#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270
msgid "Lower left item"
msgstr "½ØÖÝï ×ÛöÒÐ àöç"

#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
msgid "Upper right item"
msgstr "²ÕàåÝï áßàÐÒÐ àöç"

#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
msgid "Lower right item"
msgstr "½ØÖÝï áßàÐÒÐ àöç"

#: engines/scumm/help.cpp:269
msgid "Middle left item"
msgstr "ÁÕàÕÔÝï ×ÛöÒÐ àöç"

#: engines/scumm/help.cpp:272
msgid "Middle right item"
msgstr "ÁÕàÕÔÝï áßàÐÒÐ àöç"

#: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284
msgid "Switching characters:"
msgstr "¿ÕàÕÚÛîçÕÝÝï ÓÕàÞ÷Ò:"

#: engines/scumm/help.cpp:281
msgid "Second kid"
msgstr "´àãÓÐ ÔØâØÝÐ"

#: engines/scumm/help.cpp:282
msgid "Third kid"
msgstr "ÂàÕâï ÔØâØÝÐ"

#: engines/scumm/help.cpp:294
msgid "Fighting controls (numpad):"
msgstr "ºÕàãÒÐÝÝï ÑöÙÚÞî (numpad):"

#: engines/scumm/help.cpp:295 engines/scumm/help.cpp:296
#: engines/scumm/help.cpp:297
msgid "Step back"
msgstr "ºàÞÚ ÝÐ×ÐÔ"

#: engines/scumm/help.cpp:298
msgid "Block high"
msgstr "±ÛÞÚãÒÐâØ ×ÒÕàåã"

#: engines/scumm/help.cpp:299
msgid "Block middle"
msgstr "±ÛÞÚãÒÐâØ ßÞáÕàÕÔØÝö"

#: engines/scumm/help.cpp:300
msgid "Block low"
msgstr "±ÛÞÚãÒÐâØ ×ÝØ×ã"

#: engines/scumm/help.cpp:301
msgid "Punch high"
msgstr "±ØâØ ×ÒÕàåã"

#: engines/scumm/help.cpp:302
msgid "Punch middle"
msgstr "±ØâØ ßÞáÕàÕÔØÝö"

#: engines/scumm/help.cpp:303
msgid "Punch low"
msgstr "±ØâØ ×ÝØ×ã"

#: engines/scumm/help.cpp:306
msgid "These are for Indy on left."
msgstr "à ÒØßÐÔÚã ÔÛï ¦ÝÔö ×ÛöÒÐ."

#: engines/scumm/help.cpp:307
msgid "When Indy is on the right,"
msgstr "ºÞÛØ ¦ÝÔö ô áßàÐÒÐ,"

#: engines/scumm/help.cpp:308
msgid "7, 4, and 1 are switched with"
msgstr "7, 4, ö 1 ßÕàÕÜØÚÐîâìáï ÝÐ"

#: engines/scumm/help.cpp:309
msgid "9, 6, and 3, respectively."
msgstr "9, 6 ö 3 ÒöÔßÞÒöÔÝÞ."

#: engines/scumm/help.cpp:316
msgid "Biplane controls (numpad):"
msgstr "ºÕàãÒÐÝÝï ÑößÛÐÝÞÜ (numpad):"

#: engines/scumm/help.cpp:317
msgid "Fly to upper left"
msgstr "»ÕâöâØ ÔÞÓÞàØ ÝÐÛöÒÞ"

#: engines/scumm/help.cpp:318
msgid "Fly to left"
msgstr "»ÕâöâØ ÝÐÛöÒÞ"

#: engines/scumm/help.cpp:319
msgid "Fly to lower left"
msgstr "»ÕâöâØ ÝØÖçÕ ÝÐÛöÒÞ"

#: engines/scumm/help.cpp:320
msgid "Fly upwards"
msgstr "»ÕâöâØ ÔÞÓÞàØ"

#: engines/scumm/help.cpp:321
msgid "Fly straight"
msgstr "»ÕâöâØ ßàïÜÞ"

#: engines/scumm/help.cpp:322
msgid "Fly down"
msgstr "»ÕâöâØ ÔÞÝØ×ã"

#: engines/scumm/help.cpp:323
msgid "Fly to upper right"
msgstr "»ÕâöâØ ÔÞÓÞàØ ÝÐßàÐÒÞ"

#: engines/scumm/help.cpp:324
msgid "Fly to right"
msgstr "»ÕâöâØ ÝÐßàÐÒÞ"

#: engines/scumm/help.cpp:325
msgid "Fly to lower right"
msgstr "»ÕâöâØ ÔÞÝØ×ã ÝÐßàÐÒÞ"

#: engines/scumm/scumm.cpp:1776
#, c-format
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
msgstr ""
"ÀÕÖØÜ \"àöÔÝÞÓÞ\" MIDI ßÞâàÕÑãô ßÞÝÞÒÛÕÝÝï Roland Upgrade ÒöÔ\n"
"LucasArts, ßàÞâÕ %s ÒöÔáãâÝöÙ. ¿ÕàÕÜØÚÐîáì ÝÐ AdLib."

#: engines/scumm/scumm.cpp:2303 engines/agos/saveload.cpp:220
#, c-format
msgid ""
"Failed to save game state to file:\n"
"\n"
"%s"
msgstr ""
"½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2310 engines/agos/saveload.cpp:185
#, c-format
msgid ""
"Failed to load game state from file:\n"
"\n"
"%s"
msgstr ""
"½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2322 engines/agos/saveload.cpp:228
#, c-format
msgid ""
"Successfully saved game state in file:\n"
"\n"
"%s"
msgstr ""
"ÃáßöèÝÞ ×ÑÕàÖÕÝÞ áâÐÝ ÓàØ ã äÐÙÛö:\n"
"\n"
"%s"

#: engines/scumm/scumm.cpp:2537
msgid ""
"Usually, Maniac Mansion would start now. But ScummVM doesn't do that yet. To "
"play it, go to 'Add Game' in the ScummVM start menu and select the 'Maniac' "
"directory inside the Tentacle game directory."
msgstr ""
"·Ð×ÒØçÐÙ, ×ÐàÐ× ÑØ ×ÐßãáâØÒáï Maniac Mansion. ¿àÞâÕ ScummVM éÕ æìÞÓÞ ÝÕ "
"ÒÜöô. ÉÞÑ ÓàÐâØ ã ÝìÞÓÞ, ÞÑÕàöâì '´ÞÔÐâØ Óàã' ã ßÞçÐâÚÞÒÞÜã ÜÕÝî ScummVM, ö "
"ÒØÑÕàöâì ßÐßÚã Maniac ÒáÕàÕÔÕÝö ßÒßÚØ × ÓàÞî Tentacle."

#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
msgid "~Z~ip Mode Activated"
msgstr "ÀÕÖØÜ èÒØÔÚÞÓÞ ßÕàÕåÞÔã ÐÚâØÒÞÒÐÝÞ"

#: engines/mohawk/dialogs.cpp:93
msgid "~T~ransitions Enabled"
msgstr "¿ÕàÕåÞÔØ ÐÚâØÒÞÒÐÝÞ"

#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:95
msgid "~D~rop Page"
msgstr "²ØÚØÝãâØ áâÞàöÝÚã"

#: engines/mohawk/dialogs.cpp:99
msgid "~S~how Map"
msgstr "¿ÞÚÐ×ÐâØ ÜÐßã"

#: engines/mohawk/dialogs.cpp:105
msgid "~M~ain Menu"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî"

#: engines/mohawk/dialogs.cpp:168
msgid "~W~ater Effect Enabled"
msgstr "µäÕÚâØ ÒÞÔØ ãÒöÜÚÝÕÝÞ"

#: engines/agos/animation.cpp:557
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ×ÝÐÙÔÕÝÞ!"

#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1287
#: engines/tinsel/saveload.cpp:532
msgid "Failed to load game state from file."
msgstr "½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã."

#: engines/gob/inter_v2.cpp:1357 engines/tinsel/saveload.cpp:545
msgid "Failed to save game state to file."
msgstr "½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ."

#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr "½Õ ÒÔÐÛÞáï ÒØÔÐÛØâØ äÐÙÛ."

#: engines/groovie/detection.cpp:312
msgid "Fast movie speed"
msgstr "ÀÕÖØÜ èÒØÔÚÞÓÞ ÒöÔÕÞ"

#: engines/groovie/detection.cpp:313
msgid "Play movies at an increased speed"
msgstr "¿àÞÓàÐÒÐâØ ÒöÔÕÞ × ßöÔÒØéÕÝÝÞî èÒØÔÚöáâî"

#: engines/groovie/script.cpp:420
msgid "Failed to save game"
msgstr "½Õ ÒÔÐÛÞáï ×ÐßØáÐâØ Óàã"

#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
msgid "Studio audience"
msgstr "ÁâãÔöï ÐãÔØâÞàö÷"

#: engines/kyra/detection.cpp:63
msgid "Enable studio audience"
msgstr "ÃÒöÜÚÝãâØ áâãÔöî ÐãÔØâÞàö÷"

#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
msgid "Skip support"
msgstr "¿öÔâàØÜãÒÐâØ ¿àÞßãáâØâØ"

#: engines/kyra/detection.cpp:74
msgid "Allow text and cutscenes to be skipped"
msgstr "´Þ×ÒÞÛØâØ ßàÞßãáÚÐâØ âÕÚáâ ö àÞÛØÚØ"

#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
msgid "Helium mode"
msgstr "ÀÕÖØÜ ³ÕÛöãÜ"

#: engines/kyra/detection.cpp:85
msgid "Enable helium mode"
msgstr "ÃÒöÜÚÝãâØ àÕÖØÜ ³ÕÛöãÜ"

#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:99
msgid "Smooth scrolling"
msgstr "¿ÛÐÒÝÐ ßàÞÚàãâÚÐ"

#: engines/kyra/detection.cpp:100
msgid "Enable smooth scrolling when walking"
msgstr "ÃÒöÜÚÝãâØ ßÛÐÒÝã ßàÞÚàãâÚã ßàØ åÞÔìÑö"

#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:112
msgid "Floating cursors"
msgstr "¿ÛÐÒÐîçö ÚãàáÞàØ"

#: engines/kyra/detection.cpp:113
msgid "Enable floating cursors"
msgstr "ÃÒöÜÚÝãâØ ßÛÐÒÐîçö ÚãàáÞàØ"

#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:127
msgid "HP bar graphs"
msgstr "ÁâÞÒßçØÚØ ×ÔÞàÞÒ'ï"

#: engines/kyra/detection.cpp:128
msgid "Enable hit point bar graphs"
msgstr "ÃØöÜÚÝãâØ ÓàÐäöçÝö áâÞÒßØçÚØ ×ÔÞàÞÒ'ï"

#: engines/kyra/lol.cpp:478
msgid "Attack 1"
msgstr "°âÐÚÐ 1"

#: engines/kyra/lol.cpp:479
msgid "Attack 2"
msgstr "°âÐÚÐ 2"

#: engines/kyra/lol.cpp:480
msgid "Attack 3"
msgstr "°âÐÚÐ 3"

#: engines/kyra/lol.cpp:481
msgid "Move Forward"
msgstr "ÀãåÐâØáì ãßÕàÕÔ"

#: engines/kyra/lol.cpp:482
msgid "Move Back"
msgstr "ÀãåÐâØáì ÝÐ×ÐÔ"

#: engines/kyra/lol.cpp:483
msgid "Slide Left"
msgstr "ºÞÒ×ÐâØ ÝÐÛöÒÞ"

#: engines/kyra/lol.cpp:484
msgid "Slide Right"
msgstr "ºÞÒ×ÐâØ ÝÐßàÐÒÞ"

#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2447
msgid "Turn Left"
msgstr "¿ÞÒÕàÝãâØáï ÝÐÛöÒÞ"

#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2448
msgid "Turn Right"
msgstr "¿ÞÒÕàÝãâØáï ÝÐßàÐÒÞ"

#: engines/kyra/lol.cpp:487
msgid "Rest"
msgstr "²öÔßÞçØâØ"

#: engines/kyra/lol.cpp:488
msgid "Options"
msgstr "½ÐÛÐèâãÒÐÝÝï"

#: engines/kyra/lol.cpp:489
msgid "Choose Spell"
msgstr "²ØÑàÐâØ ×ÐÚÛïââï"

#: engines/kyra/sound_midi.cpp:477
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
"·ÔÐôâìáï, éÞ ²Ø ÒØÚÞàØáâÞÒãôâÕ ßàØáâàöÙ General\n"
"MIDI, ÐÛÕ ²ÐèÐ ÓàÐ ßöÔâàØÜãô âöÛìÚØ Roland MT32\n"
"MIDI. ¼Ø áßàÞÑãôÜÞ ×ÐÜÐßØâØ öÝáâàãÜÕÝâØ Roland\n"
"MT32 ÝÐ General MIDI. °ÛÕ Ò àÕ×ãÛìâÐâö ÜÞÖÕ\n"
"áâÐâØáï, éÞ ÔÕïÚö âàÕÚØ ÑãÔãâì ÓàÐâØ ÝÕßàÐÒØÛìÝÞ."

#: engines/queen/queen.cpp:59
msgid "Alternative intro"
msgstr "°ÛâÕàÝÐâØÒÝØÙ Òáâãß"

#: engines/queen/queen.cpp:60
msgid "Use an alternative game intro (CD version only)"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"

#: engines/sky/compact.cpp:130
msgid ""
"Unable to find \"sky.cpt\" file!\n"
"Please download it from www.scummvm.org"
msgstr ""
"½Õ ÒÔÐÛÞáï ×ÝÐÙâØ äÐÙÛ sky.cpt!\n"
"±ãÔì ÛÐáÚÐ, ×ÐÒÐÝâÐÖâÕ ÙÞÓÞ × www.scummvm.org"

#: engines/sky/compact.cpp:141
msgid ""
"The \"sky.cpt\" file has an incorrect size.\n"
"Please (re)download it from www.scummvm.org"
msgstr ""
"ÄÐÙÛ sky.cpt ÜÐô ÝÕÒöàÝØÙ àÞ×Üöà.\n"
"±ãÔì ÛÐáÚÐ, (ßÕàÕ)×ÐÒÐÝâÐÖâÕ ÙÞÓÞ × www.scummvm.org"

#: engines/sky/detection.cpp:44
msgid "Floppy intro"
msgstr "´ØáÚÕâÝÕ ÒÒÕÔÕÝÝï"

#: engines/sky/detection.cpp:45
msgid "Use the floppy version's intro (CD version only)"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÔØáÚÕâÝö ÒÕàáö÷ ÒÒÕÔÕÝÝï (âöÛìÚØ CD ÒÕàáöï)"

#: engines/sword1/animation.cpp:519
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr " àÞÛØÚ PSX ßÞâÞÚã '%s' ÝÕ ÜÞÖãâì ÑãâØ ÒöÔâÒÞàÕÝö ã àÕÖØÜö ßÐÛöâàØ"

#: engines/sword1/animation.cpp:540 engines/sword2/animation.cpp:439
msgid "DXA cutscenes found but ScummVM has been built without zlib support"
msgstr "·ÝÐÙÔÕÝÞ ×ÐáâÐÒÚØ DXA, ÐÛÕ ScummVM ÑãÒ ßÞÑãÔÞÒÐÝØÙ ÑÕ× ßöÔâàØÜÚØ zlib"

#: engines/sword1/animation.cpp:550 engines/sword2/animation.cpp:449
msgid "MPEG2 cutscenes are no longer supported"
msgstr "·ÐáâÐÒÚØ MPEG2 ÑöÛìèÕ ÝÕ ßöÔâàØÜãîâìáï"

#: engines/sword1/animation.cpp:556 engines/sword2/animation.cpp:457
#, c-format
msgid "Cutscene '%s' not found"
msgstr "·ÐáâÐÒÚã '%s' ÝÕ ×ÝÐÙÔÕÝÞ"

#: engines/sword1/control.cpp:863
msgid ""
"ScummVM found that you have old savefiles for Broken Sword 1 that should be "
"converted.\n"
"The old save game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞÒ, éÞ ²Ø ÜÐôâÕ áâÐàö ×ÑÕàÕÖÕÝÝï öÓÞà ÔÛï Broken Sword 1.\n"
"·ÑÕàÕÖÕÝÝï ã áâÐàÞÜã äÞàÜÐâö ÝÕ ßöÔâàØÜãîâìáï, ö ²Ø ÝÕ ×ÜÞÖÕâÕ ÷å "
"×ÐÒÐÝâÐÖØâØ, ïÚéÞ ÝÕ ßÕàÕÒÕÔÕâÕ ã ÝÞÒØÙ äÞàÜÐâ.\n"
"\n"
"½ÐâØáÝöâì ¾º, éÞÑ ßÕàÕÒÕáâØ ÷å ×ÐàÐ×, öÝÐÚèÕ ãÕ ßÞÒöÔÞÜÛÕÝÝï ×'ïÒØâìáï ßàØ "
"ÝÐáâãßÝÞÜã ×ÐßãáÚã ÓàØ.\n"

#: engines/sword1/control.cpp:1232
#, c-format
msgid ""
"Target new save game already exists!\n"
"Would you like to keep the old save game (%s) or the new one (%s)?\n"
msgstr ""
"·ÑÕàÕÖÕÝÝï ÓàØ × âÐÚÞî ÝÐ×ÒÞî ÒÖÕ öáÝãô!\n"
"ÇØ ÒØ åÞçÕâÕ ÛØèØâØ áâÐàÕ ×ÑÕàÕÖÕÝÝï (%s) ÐÑÞ ÝÞÒÕ (%s)?\n"

#: engines/sword1/control.cpp:1235
msgid "Keep the old one"
msgstr "»ØèØâØ áâÐàÕ"

#: engines/sword1/control.cpp:1235
msgid "Keep the new one"
msgstr "²×ïâØ ÝÞÒÕ"

#: engines/sword1/logic.cpp:1633
msgid "This is the end of the Broken Sword 1 Demo"
msgstr "½Ð æìÞÜã ×ÐÚöÝçãôâìáï ÔÕÜÞ Broken Sword 1"

#: engines/sword2/animation.cpp:419
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr "·ÝÐÙÔÕÝö PSX àÞÛØÚØ, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ RGB ÚÞÛöàã"

#: engines/sword2/sword2.cpp:79
msgid "Show object labels"
msgstr "¿ÞÚÐ×ãÒÐâØ ÜöâÚØ ÞÑ'ôÚâöÒ"

#: engines/sword2/sword2.cpp:80
msgid "Show labels for objects on mouse hover"
msgstr "¿ÞÚÐ×ãÒÐâØ ÜöâÚØ ÔÛï ÞÑ'ôÚâöÒ ßàØ ÝÐÒÕÔÕÝÝö ÜØèö"

#: engines/teenagent/resources.cpp:94
msgid ""
"You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
msgstr ""
"à ÒÐá ÒöÔáâãÝöÙ äÐÙÛ 'teenagent.dat'. ²ö×ìÜöâì ÙÞÓÞ ÝÐ ÒÕÑáÐÙâö ScummVM"

#: engines/teenagent/resources.cpp:115
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
"ÄÐÙÛ teenagent.dat ×ÐßÐÚÞÒÐÝÞ, ÐÛÕ zlib ÝÕ ÑãÛÞ ÒÚÛîçÕÝÞ Ò æî ßàÞÓàÐÜÜã.±ãÔì-"
"ÛÐáÚÐ àÞ×ßÐÚãÙâÕ ÙÞÓÞ"

#: engines/parallaction/saveload.cpp:133
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
"½Õ ÜÞÖã ×ÑÕàÕÓâØ Óàã ã áÛÞâ %i\n"
"\n"

#: engines/parallaction/saveload.cpp:204
msgid "Loading game..."
msgstr "·ÐÒÐÝâÐÖãî Óàã..."

#: engines/parallaction/saveload.cpp:219
msgid "Saving game..."
msgstr "·ÑÕàÕÖãî Óàã..."

#: engines/parallaction/saveload.cpp:272
msgid ""
"ScummVM found that you have old savefiles for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
"ScummVM ×ÝÐÙèÞÒ, éÞ ²Ø ÜÐôâÕ áâÐàö ×ÑÕàÕÖÕÝÝï öÓÞà ÔÛï Nippon Safes.\n"
"·ÑÕàÕÖÕÝÝï ã áâÐàÞÜã äÞàÜÐâö ÝÕ ßöÔâàØÜãîâìáï, ö ²Ø ÝÕ ×ÜÞÖÕâÕ ÷å "
"×ÐÒÐÝâÐÖØâØ, ïÚéÞ ÝÕ ßÕàÕÒÕÔÕâÕ ã ÝÞÒØÙ äÞàÜÐâ.\n"
"\n"
"½ÐâØáÝöâì ¾º, éÞÑ ßÕàÕÒÕáâØ ÷å ×ÐàÐ×, öÝÐÚèÕ ãÕ ßÞÒöÔÞÜÛÕÝÝï ×'ïÒØâìáï ßàØ "
"ÝÐáâãßÝÞÜã ×ÐßãáÚã ÓàØ.\n"

#: engines/parallaction/saveload.cpp:319
msgid "ScummVM successfully converted all your savefiles."
msgstr "ScummVM ãáßöèÝÞ ßÕàÕÒöÒ ãáö ²Ðèö ×ÑÕàÕÖÕÝÝï."

#: engines/parallaction/saveload.cpp:321
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
"ScummVM ÝÐÔàãÚãÒÐÒ ÔÕïÚö ßÞßÕàÕÔÖÕÝÝï ã ÒöÚÝö ÚÞÝáÞÛö, ö ÝÕÜÐô ÓÐàÐÝâö÷, éÞ "
"ãáö ²Ðèö äÐÙÛØ ÑãÛÞ ßÕàÕÒÕÔÕÝÞ.\n"
"\n"
"±ãÔì ÛÐáÚÐ, ßÞÒöÔÞÜâÕ ßàÞ æÕ ÚÞÜÐÝÔö."

#: engines/pegasus/pegasus.cpp:679
msgid "Invalid save file name"
msgstr "½ÕßàÐÒØÛìÝÐ ÝÐ×ÒÐ äÐÙÛã ×ÑÕàÕÖÕÝÝï"

#: engines/pegasus/pegasus.cpp:2445
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr "´ÞÓÞàØ/·ÜÕÝèØâØ ÜÐáèâÐÑ/²ßÕàÕÔ/²öÔçØÝØâØ ÔÒÕàö"

#: engines/pegasus/pegasus.cpp:2446
msgid "Down/Zoom Out"
msgstr "´ÞÝØ×ã/·ÑöÛ. ÜÐáèâÐÑ"

#: engines/pegasus/pegasus.cpp:2449
msgid "Display/Hide Inventory Tray"
msgstr "¿ÞÚÐ×ÐâØ/ÁåÞÒÐâØ öÝÒÕÝâÐà"

#: engines/pegasus/pegasus.cpp:2450
msgid "Display/Hide Biochip Tray"
msgstr "¿ÞÚÐ×ÐâØ/ÁåÞÒÐâØ ÑöÞçöß"

#: engines/pegasus/pegasus.cpp:2451
msgid "Action/Select"
msgstr "´öï/²ØÑöà"

#: engines/pegasus/pegasus.cpp:2452
msgid "Toggle Center Data Display"
msgstr "¿ÕàÕÜÚÝãâØ ßÞÚÐ×ãÒÐÝÝï Ò æÕÝâàö ÕÚàÐÝã"

#: engines/pegasus/pegasus.cpp:2453
msgid "Display/Hide Info Screen"
msgstr "¿ÞÚÐ×ÐâØ/ÁåÞÒÐâØ öÝäÞÕÚàÐÝ"

#: engines/pegasus/pegasus.cpp:2454
msgid "Display/Hide Pause Menu"
msgstr "¿ÞÚÐ×ãÒÐâØ/ÁåÞÒÐâØ ÜÕÝî ßÐã×Ø"

#: engines/pegasus/pegasus.cpp:2455
msgid "???"
msgstr "???"

#: audio/fmopl.cpp:49
msgid "MAME OPL emulator"
msgstr "µÜãÛïâÞà MAME OPL"

#: audio/fmopl.cpp:51
msgid "DOSBox OPL emulator"
msgstr "µÜãÛïâÞà DOSBox OPL"

#: audio/mididrv.cpp:209
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"²ØÑàÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÑãÛÞ ×ÝÐÙÔÕÝÞ (âÞÑâÞ, ÙÞÓÞ ÜÞÖÕ ÑãâØ "
"ÒØÜÚÝÕÝÞ ÐÑÞ ÝÕ ßöÔÚÛîçÕÝÞ)."

#: audio/mididrv.cpp:209 audio/mididrv.cpp:221 audio/mididrv.cpp:257
#: audio/mididrv.cpp:272
msgid "Attempting to fall back to the next available device..."
msgstr "½ÐÜÐÓÐîáï ÒØÚÞàØáâÐâØ ÝÐáâãßÝØÙ ÔÞáâãßÝØÙ ßàØáâàöÙ..."

#: audio/mididrv.cpp:221
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"²ØÑàÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÜÞÖÕ ÑãâØ ÒØÚÞàØáâÐÝØÙ. ´ØÒöâìáï äÐÙÛ "
"ÛÞÓã ÔÛï ÔÞÔÐâÚÞÒÞ÷ öÝäÞàÜÐæö÷."

#: audio/mididrv.cpp:257
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
"ÃßÞÔÞÑÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÑãÛÞ ×ÝÐÙÔÕÝÞ (âÞÑâÞ, ÙÞÓÞ ÜÞÖÕ ÑãâØ "
"ÒØÜÚÝÕÝÞ ÐÑÞ ÝÕ ßöÔÚÛîçÕÝÞ)."

#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
"ÃßÞÔÞÑÐÝØÙ ×ÒãÚÞÒØÙ ßàØáâàöÙ '%s' ÝÕ ÜÞÖÕ ÑãâØ ÒØÚÞàØáâÐÝØÙ. ´ØÒöâìáï äÐÙÛ "
"ÛÞÓã ÔÛï ÔÞÔÐâÚÞÒÞ÷ öÝäÞàÜÐæö÷."

#: audio/null.h:43
msgid "No music"
msgstr "±Õ× Üã×ØÚØ"

#: audio/mods/paula.cpp:189
msgid "Amiga Audio Emulator"
msgstr "°ÜöÓÐ °ãÔöÞ µÜãÛïâÞà"

#: audio/softsynth/adlib.cpp:2284
msgid "AdLib Emulator"
msgstr "µÜãÛïâÞà AdLib"

#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS Emulator (NOT IMPLEMENTED)"
msgstr "Apple II GS µÜãÛïâÞà (½µ Àµ°»¦·¾²°½¾)"

#: audio/softsynth/sid.cpp:1430
msgid "C64 Audio Emulator"
msgstr "C64 °ãÔöÞ µÜãÛïâÞà"

#: audio/softsynth/mt32.cpp:205
msgid "Initializing MT-32 Emulator"
msgstr "½ÐÛÐèâÞÒãî ÕÜãÛïâÞà MT-32"

#: audio/softsynth/mt32.cpp:431
msgid "MT-32 Emulator"
msgstr "µÜãÛïâÞà MT-32"

#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker Emulator"
msgstr "µÜãÛïâÞà PC áßöÚÕàÐ"

#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr Emulator"
msgstr "µÜãÛïâÞà IBM PCjr"

#: backends/keymapper/remap-dialog.cpp:47
msgid "Keymap:"
msgstr "¼ÐßÐ ÚÛÐÒöè:"

#: backends/keymapper/remap-dialog.cpp:66
msgid " (Effective)"
msgstr " (µäÕÚâØÒÝÐ)"

#: backends/keymapper/remap-dialog.cpp:106
msgid " (Active)"
msgstr " (°ÚâØÒÝÐ)"

#: backends/keymapper/remap-dialog.cpp:106
msgid " (Blocked)"
msgstr " (·ÐÑÛÞÚÞÒÐÝØÙ)"

#: backends/keymapper/remap-dialog.cpp:119
msgid " (Global)"
msgstr " (³ÛÞÑÐÛìÝÐ)"

#: backends/keymapper/remap-dialog.cpp:127
msgid " (Game)"
msgstr " (¦ÓàØ)"

#: backends/midi/windows.cpp:164
msgid "Windows MIDI"
msgstr "Windows MIDI"

#: backends/platform/ds/arm9/source/dsoptions.cpp:57
msgid "ScummVM Main Menu"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî ScummVM"

#: backends/platform/ds/arm9/source/dsoptions.cpp:63
msgid "~L~eft handed mode"
msgstr "»öÒÞàãÚØÙ àÕÖØÜ"

#: backends/platform/ds/arm9/source/dsoptions.cpp:64
msgid "~I~ndy fight controls"
msgstr "ºÕàãÒÐÝÝï ÑÞïÜØ Ò Indy"

#: backends/platform/ds/arm9/source/dsoptions.cpp:65
msgid "Show mouse cursor"
msgstr "¿ÞÚÐ×ãÒÐâØ ÚãàáÞà ÜØèö"

#: backends/platform/ds/arm9/source/dsoptions.cpp:66
msgid "Snap to edges"
msgstr "¿àØÚàößØâØ ÔÞ ÚàÐ÷Ò"

#: backends/platform/ds/arm9/source/dsoptions.cpp:68
msgid "Touch X Offset"
msgstr "·ÜöéÕÝÝï ÔÞâØÚöÒ ßÞ Þáö X"

#: backends/platform/ds/arm9/source/dsoptions.cpp:75
msgid "Touch Y Offset"
msgstr "·ÜöéÕÝÝï ÔÞâØÚöÒ ßÞ Þáö Y"

#: backends/platform/ds/arm9/source/dsoptions.cpp:87
msgid "Use laptop trackpad-style cursor control"
msgstr "²ØÚÞàØáâÞÒãÒÐâØ ãßàÐÒÛöÝÝï ÚãàáÞàÞÜ ïÚ ÝÐ âàÕÚßÐÔö ÛÐßâÞßöÒ"

#: backends/platform/ds/arm9/source/dsoptions.cpp:88
msgid "Tap for left click, double tap right click"
msgstr "ÂÐß ÔÛï ÛöÒÞÓÞ ÚÛÐæÐÝÝï, ßÞÔÒöÙÝØÙ âÐß ÔÛï ßàÐÒÞÓÞ ÚÛÐæÐÝÝï"

#: backends/platform/ds/arm9/source/dsoptions.cpp:90
msgid "Sensitivity"
msgstr "ÇãâÛØÒöáâì"

#: backends/platform/ds/arm9/source/dsoptions.cpp:99
msgid "Initial top screen scale:"
msgstr "¿ÞçÐâÚÞÒØÙ ÜÐáèâÐÑ ÒÕàåÝìÞÓÞ ÕÚàÐÝã:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:105
msgid "Main screen scaling:"
msgstr "¼ÐáèâÐÑ ÓÞÛÞÒÝÞÓÞ ÕÚàÐÝã:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:107
msgid "Hardware scale (fast, but low quality)"
msgstr "ÅÐàÔÒÐàÝÕ ÜÐáèâÐÑãÒÐÝÝï (èÒØÔÚÞ, ÐÛÕ ÝØ×ìÚÞ÷ ïÚÞáâö)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:108
msgid "Software scale (good quality, but slower)"
msgstr "¿àÞÓàÐÜÝÕ ÜÐáèâÐÑãÒÐÝÝï (åÞàÞèÐ ïÚöáâì, ÐÛÕ ßÞÒöÛìÝöèÕ)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:109
msgid "Unscaled (you must scroll left and right)"
msgstr "±Õ× ÜÐáèâÐÑãÒÐÝÝï (âàÕÑÐ ÑãÔÕ ßàÞÚàãçãÒÐâØ ÝÐÛöÒÞ ö ÝÐßàÐÒÞ)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:111
msgid "Brightness:"
msgstr "ÏáÚàÐÒöáâì:"

#: backends/platform/ds/arm9/source/dsoptions.cpp:121
msgid "High quality audio (slower) (reboot)"
msgstr "²ØáÞÚÐ ïÚöáâì ×ÒãÚã (ßÞÒöÛìÝöèÕ) (àÕÑãâ)"

#: backends/platform/ds/arm9/source/dsoptions.cpp:122
msgid "Disable power off"
msgstr "·ÐÑÞàÞÝØâØ ÒØÜÚÝÕÝÝï"

#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr "ÀÕÖØÜ ÜØèö ÚÛöÚÝãâØ-âÐ-âïÓÝãâØ ãÒöÜÚÝÕÝÞ."

#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr "ÀÕÖØÜ ÜØèö ÚÛöÚÝãâØ-âÐ-âïÓÝãâØ ÒØÜÚÝÕÝÞ."

#: backends/platform/iphone/osys_events.cpp:313
msgid "Touchpad mode enabled."
msgstr "ÀÕÖØÜ âÐçßÐÔã ãÒöÜÚÝÕÝÞ."

#: backends/platform/iphone/osys_events.cpp:315
msgid "Touchpad mode disabled."
msgstr "ÀÕÖØÜ âÐçßÐÔã ÒØÜÚÝÕÝÞ."

#: backends/platform/maemo/maemo.cpp:209
msgid "Click Mode"
msgstr "ÀÕÖØÜ ÚÛöÚöÒ"

#: backends/platform/maemo/maemo.cpp:215
#: backends/platform/symbian/src/SymbianActions.cpp:42
#: backends/platform/wince/CEActionsPocket.cpp:60
#: backends/platform/wince/CEActionsSmartphone.cpp:43
#: backends/platform/bada/form.cpp:281
msgid "Left Click"
msgstr "»öÒØÙ ÚÛöÚ"

#: backends/platform/maemo/maemo.cpp:218
msgid "Middle Click"
msgstr "ÁÕàÕÔÝöÙ ÚÛöÚ"

#: backends/platform/maemo/maemo.cpp:221
#: backends/platform/symbian/src/SymbianActions.cpp:43
#: backends/platform/wince/CEActionsSmartphone.cpp:44
#: backends/platform/bada/form.cpp:273
msgid "Right Click"
msgstr "¿àÐÒØÙ ÚÛöÚ"

#: backends/platform/sdl/macosx/appmenu_osx.mm:77
msgid "Hide ScummVM"
msgstr "ÁåÞÒÐâØ ScummVM"

#: backends/platform/sdl/macosx/appmenu_osx.mm:82
msgid "Hide Others"
msgstr "ÁåÞÒÐâØ ¦Ýèö"

#: backends/platform/sdl/macosx/appmenu_osx.mm:87
msgid "Show All"
msgstr "¿ÞÚÐ×ÐâØ ²áÕ"

#: backends/platform/sdl/macosx/appmenu_osx.mm:109
#: backends/platform/sdl/macosx/appmenu_osx.mm:120
msgid "Window"
msgstr "²öÚÝÞ"

#: backends/platform/sdl/macosx/appmenu_osx.mm:114
msgid "Minimize"
msgstr "¼öÝöÜö×ãÒÐâØ"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:45
msgid "Normal (no scaling)"
msgstr "±Õ× ×ÑöÛìèÕÝÝï"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:64
msgctxt "lowres"
msgid "Normal (no scaling)"
msgstr "±Õ× ×ÑöÛìèÕÝÝï"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2135
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:537
msgid "Enabled aspect ratio correction"
msgstr "ºÞàÕÚæöî áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ ãÒöÜÚÝÕÝÞ"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2141
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:542
msgid "Disabled aspect ratio correction"
msgstr "ºÞàÕÚæöî áßöÒÒöÔÝÞèÕÝÝï áâÞàöÝ ÒØÜÚÝÕÝÞ"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2196
msgid "Active graphics filter:"
msgstr "¿ÞâÞçÝØÙ ÓàÐäöçÝØÙ äöÛìâà:"

#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2238
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:481
msgid "Windowed mode"
msgstr "²öÚÞÝÝØÙ àÕÖØÜ"

#: backends/graphics/opengl/opengl-graphics.cpp:135
msgid "OpenGL Normal"
msgstr "OpenGL ÝÞàÜÐÛìÝØÙ"

#: backends/graphics/opengl/opengl-graphics.cpp:136
msgid "OpenGL Conserve"
msgstr "OpenGL ·ÑÕàÕÖÕÝØÙ"

#: backends/graphics/opengl/opengl-graphics.cpp:137
msgid "OpenGL Original"
msgstr "OpenGL ¾àØÓöÝÐÛìÝØÙ"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:415
msgid "Current display mode"
msgstr "¿ÞâÞçÝØÙ ÒöÔÕÞàÕÖØÜ"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:428
msgid "Current scale"
msgstr "¿ÞâÞçÝØÙ ÜÐáèâÐÑ"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:562
msgid "Active filter mode: Linear"
msgstr "°ÚâØÒÝØÙ àÕÖØÜ äöÛìâàÐæö÷: »öÝöÙÝØÙ"

#: backends/graphics/openglsdl/openglsdl-graphics.cpp:564
msgid "Active filter mode: Nearest"
msgstr "°ÚâØÒÝØÙ àÕÖØÜ äöÛìâàÐæö÷: ½ÐÙÑÛØÖçÕ"

#: backends/platform/symbian/src/SymbianActions.cpp:38
#: backends/platform/wince/CEActionsSmartphone.cpp:39
msgid "Up"
msgstr "´ÞÓÞàØ"

#: backends/platform/symbian/src/SymbianActions.cpp:39
#: backends/platform/wince/CEActionsSmartphone.cpp:40
msgid "Down"
msgstr "´ÞÝØ×ã"

#: backends/platform/symbian/src/SymbianActions.cpp:40
#: backends/platform/wince/CEActionsSmartphone.cpp:41
msgid "Left"
msgstr "½ÐÛöÒÞ"

#: backends/platform/symbian/src/SymbianActions.cpp:41
#: backends/platform/wince/CEActionsSmartphone.cpp:42
msgid "Right"
msgstr "½ÐßàÐÒÞ"

#: backends/platform/symbian/src/SymbianActions.cpp:46
#: backends/platform/wince/CEActionsSmartphone.cpp:47
msgid "Zone"
msgstr "·ÞÝÐ"

#: backends/platform/symbian/src/SymbianActions.cpp:47
#: backends/platform/wince/CEActionsPocket.cpp:54
#: backends/platform/wince/CEActionsSmartphone.cpp:48
msgid "Multi Function"
msgstr "¼ãÛìâØäãÝÚæöï"

#: backends/platform/symbian/src/SymbianActions.cpp:48
msgid "Swap character"
msgstr "·ÜöÝØâØ ÓÕàÞï"

#: backends/platform/symbian/src/SymbianActions.cpp:49
msgid "Skip text"
msgstr "¿àÞßãáâØâØ âÕÚáâ"

#: backends/platform/symbian/src/SymbianActions.cpp:51
msgid "Fast mode"
msgstr "ÈÒØÔÚØÙ àÕÖØÜ"

#: backends/platform/symbian/src/SymbianActions.cpp:53
msgid "Debugger"
msgstr "²öÔÛÐÔçØÚ"

#: backends/platform/symbian/src/SymbianActions.cpp:54
msgid "Global menu"
msgstr "³ÛÞÑÐÛìÝÕ ÜÕÝî"

#: backends/platform/symbian/src/SymbianActions.cpp:55
msgid "Virtual keyboard"
msgstr "²öàâãÐÛìÝÐ ÚÛÐÒöÐâãàÐ"

#: backends/platform/symbian/src/SymbianActions.cpp:56
msgid "Key mapper"
msgstr "¿àØ×ÝÐçÕÝÝï ÚÛÐÒöè"

#: backends/events/symbiansdl/symbiansdl-events.cpp:184
msgid "Do you want to quit ?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÙâØ?"

#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr "²öÔÕÞ"

#: backends/platform/wii/options.cpp:54
msgid "Current video mode:"
msgstr "¿ÞâÞçÝØÙ ÒöÔÕÞàÕÖØÜ:"

#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr "¿ÞÔÒöÙÝØÙ ãÔÐà"

#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr "³ÞàØ×ÞÝâÐÛìÝØÙ underscan:"

#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr "²ÕàâØÚÐÛìÝØÙ underscan:"

#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr "²ÒöÔ"

#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr "ÇãâÛØÒöáâì GC ßÐÔã:"

#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr "¿àØáÚÞàÕÝÝï GC ßÐÔã:"

#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr "DVD"

#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr "ÁâÐÝ:"

#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
msgid "Unknown"
msgstr "½ÕÒöÔÞÜÞ"

#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr "¿öÔÚÛîçØâØ DVD"

#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr "²öÔÚÛîçØâØ DVD"

#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr "SMB"

#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr "ÁÕàÒÕà:"

#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr "¼ÕàÕÖÕÒÐ ßÐßÚÐ:"

#: backends/platform/wii/options.cpp:114
msgid "Username:"
msgstr "ºÞàØáâãÒÐç:"

#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr "¿ÐàÞÛì:"

#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr "½ÐÛÐèâãÒÐÝÝï ÜÕàÕÖö"

#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr "¿öÔÚÛîçØâØ SMB"

#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr "²öÔÚÛîçâØ SMB"

#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr "DVD ßöÔÚÛîçÕÝÞ ãáßöèÝÞ"

#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr "¿ÞÜØÛÚÐ ßöÔ çÐá ßöÔÚÛîçÕÝÝï DVD"

#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr "DVD ÝÕ ßöÔÚÛîçÕÝÞ"

#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr "¼ÕàÕÖÐ ßàÐæîô, ßÐßÚã ßöÔÚÛîçÕÝÞ"

#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr "¼ÕàÕÖÐ ßàÐæîô"

#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ", ßÞÜØÛÚÐ ßöÔ çÐá ßöÔÚÛîçÕÝÝï ßÐßÚØ"

#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ", ßÐßÚã ÝÕ ßöÔÚÛîçÕÝÞ"

#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr "¼ÕàÕÖã ÒØÜÚÝÕÝÞ"

#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr "½ÐÛÐèâÞÒãî ÜÕàÕÖã"

#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr "ÇÐá ßöÔÚÛîçÕÝÝï ÔÞ ÜÕàÕÖö ÒØÙèÞÒ"

#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr "¼ÕàÕÖã ÝÕ ÝÐÛÐèâÞÒÐÝÞ (%d)"

#: backends/platform/wince/CEActionsPocket.cpp:46
msgid "Hide Toolbar"
msgstr "·ÐåÞÒÐâØ ßÐÝÕÛì öÝáâàãÜÕÝâöÒ"

#: backends/platform/wince/CEActionsPocket.cpp:47
msgid "Show Keyboard"
msgstr "¿ÞÚÐ×ÐâØ ÚÛÐÒöÐâãàã"

#: backends/platform/wince/CEActionsPocket.cpp:48
msgid "Sound on/off"
msgstr "·ÒãÚ ãÒöÜ/ÒØÜÚ"

#: backends/platform/wince/CEActionsPocket.cpp:49
msgid "Right click"
msgstr "¿àÐÒØÙ ÚÛöÚ"

#: backends/platform/wince/CEActionsPocket.cpp:50
msgid "Show/Hide Cursor"
msgstr "¿ÞÚÐ×ÐâØ/áåÞÒÐâØ ÚãàáÞà"

#: backends/platform/wince/CEActionsPocket.cpp:51
msgid "Free look"
msgstr "²öÛìÝØÙ ÞÓÛïÔ"

#: backends/platform/wince/CEActionsPocket.cpp:52
msgid "Zoom up"
msgstr "·ÑöÛ. ÜÐáèâÐÑ"

#: backends/platform/wince/CEActionsPocket.cpp:53
msgid "Zoom down"
msgstr "·ÜÝè. ÜÐáèâÐÑ"

#: backends/platform/wince/CEActionsPocket.cpp:55
#: backends/platform/wince/CEActionsSmartphone.cpp:49
msgid "Bind Keys"
msgstr "¿àØ×ÝÐçØâØ ÚÛÐÒöèö"

#: backends/platform/wince/CEActionsPocket.cpp:56
msgid "Cursor Up"
msgstr "ºãàáÞà ÔÞÓÞàØ"

#: backends/platform/wince/CEActionsPocket.cpp:57
msgid "Cursor Down"
msgstr "ºãàáÞà ÔÞÝØ×ã"

#: backends/platform/wince/CEActionsPocket.cpp:58
msgid "Cursor Left"
msgstr "ºãàáÞà ÝÐÛöÒÞ"

#: backends/platform/wince/CEActionsPocket.cpp:59
msgid "Cursor Right"
msgstr "ºãàáÞà ÝÐßàÐÒÞ"

#: backends/platform/wince/CEActionsPocket.cpp:267
#: backends/platform/wince/CEActionsSmartphone.cpp:231
msgid "Do you want to load or save the game?"
msgstr "²Ø åÞçÕâÕ ×ÐÒÐÝâÐÖØâØ ÐÑÞ ×ÑÕàÕÓâØ Óàã?"

#: backends/platform/wince/CEActionsPocket.cpp:326
#: backends/platform/wince/CEActionsSmartphone.cpp:287
msgid " Are you sure you want to quit ? "
msgstr " ²Ø ãßÕÒÝÕÝö, éÞ åÞçÕâÕ ÒØÙâØ? "

#: backends/platform/wince/CEActionsSmartphone.cpp:50
msgid "Keyboard"
msgstr "ºÛÐÒöÐâãàÐ"

#: backends/platform/wince/CEActionsSmartphone.cpp:51
msgid "Rotate"
msgstr "¿ÞÒÕàÝãâØ"

#: backends/platform/wince/CELauncherDialog.cpp:56
msgid "Using SDL driver "
msgstr "²ØÚÞàØáâÞÒãî ÔàÐÙÒÕà SDL "

#: backends/platform/wince/CELauncherDialog.cpp:60
msgid "Display "
msgstr "¿ÞÚÐ×ÐâØ "

#: backends/platform/wince/CELauncherDialog.cpp:83
msgid "Do you want to perform an automatic scan ?"
msgstr "²Ø åÞçÕâÕ ×ÔöÙáÝØâØ ÐÒâÞÜÐâØçÝØÙ ßÞèãÚ?"

#: backends/platform/wince/wince-sdl.cpp:515
msgid "Map right click action"
msgstr "¿ÕàÕßàØ×ÝÐçÕÝÝï ßàÐÒÞÓÞ ÚÛöÚã"

#: backends/platform/wince/wince-sdl.cpp:519
msgid "You must map a key to the 'Right Click' action to play this game"
msgstr "²Ø ßÞÒØÝÝö ßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÞ Ôö÷ '¿àÐÒØÙ ÚÛöÚ', éÞÑ ÓàÐâØ ã æî Óàã"

#: backends/platform/wince/wince-sdl.cpp:528
msgid "Map hide toolbar action"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.'"

#: backends/platform/wince/wince-sdl.cpp:532
msgid "You must map a key to the 'Hide toolbar' action to play this game"
msgstr ""
"²Ø ßÞÒØÝÝö ßÕàÕßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÛï Ôö÷ 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.', éÞÑ ÓàÐâØ "
"ã æî Óàã"

#: backends/platform/wince/wince-sdl.cpp:541
msgid "Map Zoom Up action (optional)"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî ·ÑöÛìèÕÝÝï (ÝÕÞÑÞÒ'ï×ÚÞÒÞ)"

#: backends/platform/wince/wince-sdl.cpp:544
msgid "Map Zoom Down action (optional)"
msgstr "¿ÕàÕßàØ×ÝÐçØâØ Ôöî ·ÜÕÝèÕÝÝï (ÝÕÞÑÞÒ'ï×ÚÞÒÞ)"

#: backends/platform/wince/wince-sdl.cpp:552
msgid ""
"Don't forget to map a key to 'Hide Toolbar' action to see the whole inventory"
msgstr ""
"½Õ ×ÐÑãÔìâÕ ßÕàÕßàØ×ÝÐçØâØ ÚÝÞßÚã ÔÛï Ôö÷ 'ÁåÞÒÐâØ ¿ÐÝÕÛì öÝáâà.' éÞÑ "
"ßÞÑÐçØâØ ÒÕáì öÝÒÕÝâÐà"

#: backends/events/default/default-events.cpp:193
msgid "Do you really want to return to the Launcher?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ßÞÒÕàÝãâØáï ÔÞ ÓÞÛÞÒÝÞÓÞ ÜÕÝî?"

#: backends/events/default/default-events.cpp:193
msgid "Launcher"
msgstr "³ÞÛÞÒÝÕ ÜÕÝî"

#: backends/events/default/default-events.cpp:215
msgid "Do you really want to quit?"
msgstr "²Ø ÔöÙáÝÞ åÞçÕâÕ ÒØÙâØ?"

#: backends/events/gph/gph-events.cpp:386
#: backends/events/gph/gph-events.cpp:429
#: backends/events/openpandora/op-events.cpp:168
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - »öÒØÙ ÚÛöÚ"

#: backends/events/gph/gph-events.cpp:388
#: backends/events/gph/gph-events.cpp:431
#: backends/events/openpandora/op-events.cpp:170
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - ¿àÐÒØÙ ÚÛöÚ"

#: backends/events/gph/gph-events.cpp:390
#: backends/events/gph/gph-events.cpp:433
#: backends/events/openpandora/op-events.cpp:172
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - ¿àÞÛöâ (ÑÕ× ÚÛöÚã)"

#: backends/events/gph/gph-events.cpp:410
msgid "Maximum Volume"
msgstr "¼ÐÚáØÜÐÛìÝÐ ³ãçÝöáâì"

#: backends/events/gph/gph-events.cpp:412
msgid "Increasing Volume"
msgstr "¿öÔÒØéÕÝÝï ÓãçÝÞáâö"

#: backends/events/gph/gph-events.cpp:418
msgid "Minimal Volume"
msgstr "¼öÝöÜÐÛìÝÐ ³ãçÝöáâì"

#: backends/events/gph/gph-events.cpp:420
msgid "Decreasing Volume"
msgstr "¿ÞÝØÖÕÝÝï ÓãçÝÞáâö"

#: backends/events/openpandora/op-events.cpp:174
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr "ÀÕÖØÜ ÔÞâØÚã ã âÐçáÚàöÝö - ¿àÞÛöâ (ÚÛöÚ DPad)"

#: backends/updates/macosx/macosx-updates.mm:67
msgid "Check for Updates..."
msgstr "¿ÕàÕÒöàïî ÞÝÞÒÛÕÝÝï..."

#: backends/platform/bada/form.cpp:269
msgid "Right Click Once"
msgstr "¾ÔØÝ ßàÐÒØÙ ÚÛöÚ"

#: backends/platform/bada/form.cpp:277
msgid "Move Only"
msgstr "ÂöÛìÚØ ßÕàÕÜöáâØâØ"

#: backends/platform/bada/form.cpp:291
msgid "Escape Key"
msgstr "ºÛÐÒöèÐ ESC"

#: backends/platform/bada/form.cpp:296
msgid "Game Menu"
msgstr "¼ÕÝî ÓàØ"

#: backends/platform/bada/form.cpp:301
msgid "Show Keypad"
msgstr "¿ÞÚÐ×ÐâØ ÚÛÐÒöÐâãàã"

#: backends/platform/bada/form.cpp:309
msgid "Control Mouse"
msgstr "ÃßàÐÒÛöÝÝï ÜØèÕî"

#: backends/events/maemosdl/maemosdl-events.cpp:192
msgid "Clicking Enabled"
msgstr "ºÛöÚØ ãÒöÜÚÝÕÝÞ"

#: backends/events/maemosdl/maemosdl-events.cpp:192
msgid "Clicking Disabled"
msgstr "ºÛöÚØ ÒØÜÚÝÕÝÞ"

#~ msgid "Enable Roland GS Mode"
#~ msgstr "ÃÒöÜÚÝãâØ àÕÖØÜ Roland GS"

#~ msgid "Hercules Green"
#~ msgstr "Hercules ·ÕÛÕÝØÙ"

#~ msgid "Hercules Amber"
#~ msgstr "Hercules ±ãàèâØÝÝØÙ"

#~ msgctxt "lowres"
#~ msgid "Hercules Green"
#~ msgstr "Hercules ·ÕÛÕÝØÙ"

#~ msgctxt "lowres"
#~ msgid "Hercules Amber"
#~ msgstr "Hercules ±ãàèâØÝÝØÙ"

#~ msgid "Save game failed!"
#~ msgstr "½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ Óàã!"

#~ msgctxt "lowres"
#~ msgid "Add Game..."
#~ msgstr "´ÞÔÐâØ Óàã..."

#~ msgid "Add Game..."
#~ msgstr "´ÞÔÐâØ Óàã..."

#~ msgid "Discovered %d new games."
#~ msgstr "·ÝÐÙÔÕÝÞ %d ÝÞÒØå öÓÞà."

#~ msgid "Command line argument not processed"
#~ msgstr "°àÓãÜÕÝâØ ÚÞÜÐÝÔÝÞÓÞ àïÔÚã ÝÕ ÞÑàÞÑÛÕÝö"

#~ msgid "FM Towns Emulator"
#~ msgstr "µÜãÛïâÞà FM Towns"

#~ msgid "Invalid Path"
#~ msgstr "½ÕßàÐÒØÛìÝØÙ èÛïå"
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