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Made REV01 the default

Closes #21
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Clownacy committed Dec 4, 2018
1 parent 0e3698a commit f33890ad4dd2be020c13bc1c9c907574b6ba07d3
@@ -1,5 +1,5 @@
version=S1
objlst=obj.ini
objlst=obj.rev00.ini|obj.ini
levelwidthmax=64
levelheightmax=8
colarr1=../collide/Collision Array (Normal).bin
@@ -45,7 +45,7 @@ blocks=../map16/GHZ.bin
chunks=../map256/GHZ.bin
fglayout=../levels/ghz3.bin
bglayout=../levels/ghzbg.bin
objects=../objpos/ghz3.bin
objects=../objpos/ghz3 (JP1).bin
palette=../palette/Sonic.bin:0:0:16|../palette/Green Hill Zone.bin:0:16:48
startpos=../startpos/ghz3.bin:Sonic:Level Start
colind=../collide/GHZ.bin
@@ -58,10 +58,10 @@ animtiles4=GHZ/GHZ Flower Stalk.unc:0:0x358:4
[Marble Zone Act 1]
tiles=../artnem/8x8 - MZ.bin
blocks=../map16/MZ.bin
chunks=../map256/MZ.bin
chunks=../map256/MZ (JP1).bin
fglayout=../levels/mz1.bin
bglayout=../levels/mz1bg.bin
objects=../objpos/mz1.bin
objects=../objpos/mz1 (JP1).bin
palette=../palette/Sonic.bin:0:0:16|../palette/Marble Zone.bin:0:16:48
startpos=../startpos/mz1.bin:Sonic:Level Start
colind=../collide/MZ.bin
@@ -72,7 +72,7 @@ animtiles3=../artunc/MZ Background Torch.bin:0:0x2F2:6
[Marble Zone Act 2]
tiles=../artnem/8x8 - MZ.bin
blocks=../map16/MZ.bin
chunks=../map256/MZ.bin
chunks=../map256/MZ (JP1).bin
fglayout=../levels/mz2.bin
bglayout=../levels/mz2bg.bin
objects=../objpos/mz2.bin
@@ -86,7 +86,7 @@ animtiles3=../artunc/MZ Background Torch.bin:0:0x2F2:6
[Marble Zone Act 3]
tiles=../artnem/8x8 - MZ.bin
blocks=../map16/MZ.bin
chunks=../map256/MZ.bin
chunks=../map256/MZ (JP1).bin
fglayout=../levels/mz3.bin
bglayout=../levels/mz3bg.bin
objects=../objpos/mz3.bin
@@ -102,7 +102,7 @@ tiles=../artnem/8x8 - SYZ.bin
blocks=../map16/SYZ.bin
chunks=../map256/SYZ.bin
fglayout=../levels/syz1.bin
bglayout=../levels/syzbg.bin
bglayout=../levels/syzbg (JP1).bin
objects=../objpos/syz1.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Spring Yard Zone.bin:0:16:48
startpos=../startpos/syz1.bin:Sonic:Level Start
@@ -113,7 +113,7 @@ tiles=../artnem/8x8 - SYZ.bin
blocks=../map16/SYZ.bin
chunks=../map256/SYZ.bin
fglayout=../levels/syz2.bin
bglayout=../levels/syzbg.bin
bglayout=../levels/syzbg (JP1).bin
objects=../objpos/syz2.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Spring Yard Zone.bin:0:16:48
startpos=../startpos/syz2.bin:Sonic:Level Start
@@ -124,8 +124,8 @@ tiles=../artnem/8x8 - SYZ.bin
blocks=../map16/SYZ.bin
chunks=../map256/SYZ.bin
fglayout=../levels/syz3.bin
bglayout=../levels/syzbg.bin
objects=../objpos/syz3.bin
bglayout=../levels/syzbg (JP1).bin
objects=../objpos/syz3 (JP1).bin
palette=../palette/Sonic.bin:0:0:16|../palette/Spring Yard Zone.bin:0:16:48
startpos=../startpos/syz3.bin:Sonic:Level Start|../startpos/syz3 (Credits demo).bin:Sonic:Credits Demo
colind=../collide/SYZ.bin
@@ -136,7 +136,7 @@ blocks=../map16/LZ.bin
chunks=../map256/LZ.bin
fglayout=../levels/lz1.bin
bglayout=../levels/lzbg.bin
objects=../objpos/lz1.bin
objects=../objpos/lz1 (JP1).bin
palette=../palette/Sonic.bin:0:0:16|../palette/Labyrinth Zone.bin:0:16:48
palette2=Water|../palette/Labyrinth Zone Underwater.bin:0:0:64
startpos=../startpos/lz1.bin:Sonic:Level Start
@@ -164,7 +164,7 @@ blocks=../map16/LZ.bin
chunks=../map256/LZ.bin
fglayout=../levels/lz3.bin
bglayout=../levels/lzbg.bin
objects=../objpos/lz3.bin
objects=../objpos/lz3 (JP1).bin
palette=../palette/Sonic.bin:0:0:16|../palette/Labyrinth Zone.bin:0:16:48
palette2=Water|../palette/Labyrinth Zone Underwater.bin:0:0:64
startpos=../startpos/lz3.bin:Sonic:Level Start|../startpos/lz3 (Credits demo).bin:Sonic:Credits Demo
@@ -211,10 +211,10 @@ objlst=objSLZ.ini
[Scrap Brain Zone Act 1]
tiles=../artnem/8x8 - SBZ.bin
blocks=../map16/SBZ.bin
chunks=../map256/SBZ.bin
chunks=../map256/SBZ (JP1).bin
fglayout=../levels/sbz1.bin
bglayout=../levels/sbz1bg.bin
objects=../objpos/sbz1.bin
objects=../objpos/sbz1 (JP1).bin
palette=../palette/Sonic.bin:0:0:16|../palette/SBZ Act 1.bin:0:16:48
startpos=../startpos/sbz1.bin:Sonic:Level Start
colind=../collide/SBZ.bin
@@ -226,7 +226,7 @@ animtiles4=../artunc/SBZ Background Smoke.bin:0:0x45A:6
[Scrap Brain Zone Act 2]
tiles=../artnem/8x8 - SBZ.bin
blocks=../map16/SBZ.bin
chunks=../map256/SBZ.bin
chunks=../map256/SBZ (JP1).bin
fglayout=../levels/sbz2.bin
bglayout=../levels/sbz2bg.bin
objects=../objpos/sbz2.bin
@@ -251,7 +251,7 @@ objlst=objLZ.ini
[Final Zone]
tiles=../artnem/8x8 - SBZ.bin
blocks=../map16/SBZ.bin
chunks=../map256/SBZ.bin
chunks=../map256/SBZ (JP1).bin
fglayout=../levels/sbz2.bin
bglayout=../levels/sbz2bg.bin
objects=../objpos/fz.bin
@@ -1,5 +1,5 @@
version=S1
objlst=obj.ini|obj.rev01.ini
objlst=obj.rev00.ini
levelwidthmax=64
levelheightmax=8
colarr1=../collide/Collision Array (Normal).bin
@@ -45,7 +45,7 @@ blocks=../map16/GHZ.bin
chunks=../map256/GHZ.bin
fglayout=../levels/ghz3.bin
bglayout=../levels/ghzbg.bin
objects=../objpos/ghz3 (JP1).bin
objects=../objpos/ghz3.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Green Hill Zone.bin:0:16:48
startpos=../startpos/ghz3.bin:Sonic:Level Start
colind=../collide/GHZ.bin
@@ -58,10 +58,10 @@ animtiles4=GHZ/GHZ Flower Stalk.unc:0:0x358:4
[Marble Zone Act 1]
tiles=../artnem/8x8 - MZ.bin
blocks=../map16/MZ.bin
chunks=../map256/MZ (JP1).bin
chunks=../map256/MZ.bin
fglayout=../levels/mz1.bin
bglayout=../levels/mz1bg.bin
objects=../objpos/mz1 (JP1).bin
objects=../objpos/mz1.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Marble Zone.bin:0:16:48
startpos=../startpos/mz1.bin:Sonic:Level Start
colind=../collide/MZ.bin
@@ -72,7 +72,7 @@ animtiles3=../artunc/MZ Background Torch.bin:0:0x2F2:6
[Marble Zone Act 2]
tiles=../artnem/8x8 - MZ.bin
blocks=../map16/MZ.bin
chunks=../map256/MZ (JP1).bin
chunks=../map256/MZ.bin
fglayout=../levels/mz2.bin
bglayout=../levels/mz2bg.bin
objects=../objpos/mz2.bin
@@ -86,7 +86,7 @@ animtiles3=../artunc/MZ Background Torch.bin:0:0x2F2:6
[Marble Zone Act 3]
tiles=../artnem/8x8 - MZ.bin
blocks=../map16/MZ.bin
chunks=../map256/MZ (JP1).bin
chunks=../map256/MZ.bin
fglayout=../levels/mz3.bin
bglayout=../levels/mz3bg.bin
objects=../objpos/mz3.bin
@@ -102,7 +102,7 @@ tiles=../artnem/8x8 - SYZ.bin
blocks=../map16/SYZ.bin
chunks=../map256/SYZ.bin
fglayout=../levels/syz1.bin
bglayout=../levels/syzbg (JP1).bin
bglayout=../levels/syzbg.bin
objects=../objpos/syz1.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Spring Yard Zone.bin:0:16:48
startpos=../startpos/syz1.bin:Sonic:Level Start
@@ -113,7 +113,7 @@ tiles=../artnem/8x8 - SYZ.bin
blocks=../map16/SYZ.bin
chunks=../map256/SYZ.bin
fglayout=../levels/syz2.bin
bglayout=../levels/syzbg (JP1).bin
bglayout=../levels/syzbg.bin
objects=../objpos/syz2.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Spring Yard Zone.bin:0:16:48
startpos=../startpos/syz2.bin:Sonic:Level Start
@@ -124,8 +124,8 @@ tiles=../artnem/8x8 - SYZ.bin
blocks=../map16/SYZ.bin
chunks=../map256/SYZ.bin
fglayout=../levels/syz3.bin
bglayout=../levels/syzbg (JP1).bin
objects=../objpos/syz3 (JP1).bin
bglayout=../levels/syzbg.bin
objects=../objpos/syz3.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Spring Yard Zone.bin:0:16:48
startpos=../startpos/syz3.bin:Sonic:Level Start|../startpos/syz3 (Credits demo).bin:Sonic:Credits Demo
colind=../collide/SYZ.bin
@@ -136,7 +136,7 @@ blocks=../map16/LZ.bin
chunks=../map256/LZ.bin
fglayout=../levels/lz1.bin
bglayout=../levels/lzbg.bin
objects=../objpos/lz1 (JP1).bin
objects=../objpos/lz1.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Labyrinth Zone.bin:0:16:48
palette2=Water|../palette/Labyrinth Zone Underwater.bin:0:0:64
startpos=../startpos/lz1.bin:Sonic:Level Start
@@ -164,7 +164,7 @@ blocks=../map16/LZ.bin
chunks=../map256/LZ.bin
fglayout=../levels/lz3.bin
bglayout=../levels/lzbg.bin
objects=../objpos/lz3 (JP1).bin
objects=../objpos/lz3.bin
palette=../palette/Sonic.bin:0:0:16|../palette/Labyrinth Zone.bin:0:16:48
palette2=Water|../palette/Labyrinth Zone Underwater.bin:0:0:64
startpos=../startpos/lz3.bin:Sonic:Level Start|../startpos/lz3 (Credits demo).bin:Sonic:Credits Demo
@@ -211,10 +211,10 @@ objlst=objSLZ.ini
[Scrap Brain Zone Act 1]
tiles=../artnem/8x8 - SBZ.bin
blocks=../map16/SBZ.bin
chunks=../map256/SBZ (JP1).bin
chunks=../map256/SBZ.bin
fglayout=../levels/sbz1.bin
bglayout=../levels/sbz1bg.bin
objects=../objpos/sbz1 (JP1).bin
objects=../objpos/sbz1.bin
palette=../palette/Sonic.bin:0:0:16|../palette/SBZ Act 1.bin:0:16:48
startpos=../startpos/sbz1.bin:Sonic:Level Start
colind=../collide/SBZ.bin
@@ -226,7 +226,7 @@ animtiles4=../artunc/SBZ Background Smoke.bin:0:0x45A:6
[Scrap Brain Zone Act 2]
tiles=../artnem/8x8 - SBZ.bin
blocks=../map16/SBZ.bin
chunks=../map256/SBZ (JP1).bin
chunks=../map256/SBZ.bin
fglayout=../levels/sbz2.bin
bglayout=../levels/sbz2bg.bin
objects=../objpos/sbz2.bin
@@ -251,7 +251,7 @@ objlst=objLZ.ini
[Final Zone]
tiles=../artnem/8x8 - SBZ.bin
blocks=../map16/SBZ.bin
chunks=../map256/SBZ (JP1).bin
chunks=../map256/SBZ.bin
fglayout=../levels/sbz2.bin
bglayout=../levels/sbz2bg.bin
objects=../objpos/fz.bin
@@ -1,36 +1,4 @@
[Sonic]
art=../artunc/Sonic.bin
artcmp=Uncompressed
mapasm=../_maps/Sonic.asm
dplcasm=../_maps/Sonic - Dynamic Gfx Script.asm
frame=1
[0D]
name=Signpost
art=../artnem/Signpost.bin
mapasm=../_maps/Signpost.asm
[25]
codefile=Common/Ring.cs
codetype=S1ObjectDefinitions.Common.Ring
[26]
xmlfile=Common/Monitor.xml
[36]
xmlfile=Common/Spikes.xml
[3E]
xmlfile=Common/EggPrison.xml
[41]
xmlfile=Common/Spring.xml
[4B]
name=Giant ring
art=../artunc/Giant Ring.bin
artcmp=Uncompressed
mapasm=../_maps/Giant Ring.asm
pal=1
[54]
xmlfile=Common/Invisible lava marker.xml
[71]
codefile=Common/InvisibleBlock.cs
codetype=S1ObjectDefinitions.Common.InvisibleBlock
[79]
xmlfile=Common/Lamppost.xml
[7D]
xmlfile=Common/PointBonus.xml
revision=1
@@ -0,0 +1,36 @@
[Sonic]
art=../artunc/Sonic.bin
artcmp=Uncompressed
mapasm=../_maps/Sonic.asm
dplcasm=../_maps/Sonic - Dynamic Gfx Script.asm
frame=1
[0D]
name=Signpost
art=../artnem/Signpost.bin
mapasm=../_maps/Signpost.asm
[25]
codefile=Common/Ring.cs
codetype=S1ObjectDefinitions.Common.Ring
[26]
xmlfile=Common/Monitor.xml
[36]
xmlfile=Common/Spikes.xml
[3E]
xmlfile=Common/EggPrison.xml
[41]
xmlfile=Common/Spring.xml
[4B]
name=Giant ring
art=../artunc/Giant Ring.bin
artcmp=Uncompressed
mapasm=../_maps/Giant Ring.asm
pal=1
[54]
xmlfile=Common/Invisible lava marker.xml
[71]
codefile=Common/InvisibleBlock.cs
codetype=S1ObjectDefinitions.Common.InvisibleBlock
[79]
xmlfile=Common/Lamppost.xml
[7D]
xmlfile=Common/PointBonus.xml

This file was deleted.

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@@ -18,7 +18,7 @@ AddressSRAM: equ 3 ; 0 = odd+even; 2 = even only; 3 = odd only
; Change to 0 to build the original version of the game, dubbed REV00
; Change to 1 to build the later vesion, dubbed REV01, which includes various bugfixes and enhancements
; Change to 2 to build the version from Sonic Mega Collection, dubbed REVXB, which fixes the infamous "spike bug"
Revision: equ 0
Revision: equ 1

ZoneCount: equ 6 ; discrete zones are: GHZ, MZ, SYZ, LZ, SLZ, and SBZ

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