This is a plugin for Autodesk Mudbox that allows for applying simple deformation operations to meshes.
It is intended as a client-facing test of the Mudbox SDK and is not intended for production-ready usage.
This plugin was developed against the following development environment(s):
Windows 10 Fall Creator's Update Build 1703
Visual Studio 11 2012 and Visual Studio 15 2017 Update 2
Ubuntu 18.04 LTS
Please see below for the officially supported compiler and OS requirements from Autodesk.
- Qt 4.8.6 (Mudbox has its own bundled Qt version, but you'll need the Qt tools
rccto compile resources.)
- Windows 7
- Visual Studio 11 2012
- Linux kernel 2.6.32
- GCC 4.4.6-3
OSX Support for this plugin is not officially supported for now . I can't be bothered to setup Mudbox on my Macbook. The code should work all the same, though.
Instructions for building with CMake
Tested against CMake 3.11.1.
builddirectory and navigate to it.
cmake ../ -DCMAKE_BUILD_TYPE=Release -DMUDBOX_SDK_ROOT=<path>, where
<path>is where your Mudbox SDK folder is located (usually in your Mudbox installation root directory.) You can also specify
MUDBOX_PLUGINS_DEPLOYMENT_PATHas well if you'd like to install plugins immediately to the specified directory after they are built.
cmake --build . --config Release --target install.
Siew Yi Liang
License information is included in the
LICENSE.txt file in the root of this