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@soopercool101 soopercool101 released this Mar 9, 2019 · 13 commits to brawlcrate-master since this release

  • Fix REL Node Section[5] not getting populated properly
  • Fix various glitches with size calculation
Assets 3

@soopercool101 soopercool101 released this Mar 8, 2019 · 20 commits to brawlcrate-master since this release

  • Adds ability to sort items from MDL0 groups and animation entries
  • Adds uncompressed size display for all resource nodes
  • Improve material culling description to be more user-friendly
  • Fix VIS0 context menu having incorrect seperator placement
  • Fully fix color smash utility to definitively have all functionality of the original tool
  • Should fix various issues where rich presence would not terminate correctly
Assets 3

@soopercool101 soopercool101 released this Feb 23, 2019 · 48 commits to brawlcrate-master since this release

  • Adds Discord Rich Presence (Customizable in the settings)
  • Adds experimental AutoMetal option, which can be used to automatically generate metal materials while working on a costume
  • Stock icons now automatically suggest CI4 encoding
  • Add additional Canary functionality
Assets 3

@soopercool101 soopercool101 released this Feb 7, 2019 · 100 commits to brawlcrate-master since this release

  • Adds DAE import setting to fix Blender's handling of bones
  • Fixes issue where characters with regenerated metal materials could crash the game
  • Improves deletion for MDL0 subnodes
Assets 3

@soopercool101 soopercool101 released this Feb 1, 2019 · 118 commits to brawlcrate-master since this release

  • Adds module annotations for stage loading in Mushroomy Kingdom Section [1]
Assets 3

@soopercool101 soopercool101 released this Jan 29, 2019 · 123 commits to brawlcrate-master since this release

  • Adds direct Color Smash mass-imports
  • Adds ability for user-defined default wrapping and filtering when importing DAE files
  • Replacing textures from the model preview window no longer throws an error
Assets 3

@soopercool101 soopercool101 released this Jan 24, 2019 · 133 commits to brawlcrate-master since this release

  • Fixes issue where the old method of Color Smash no longer worked
  • Fixes issue where the Module Compression setting did the opposite of what it was supposed to
Assets 3

@soopercool101 soopercool101 released this Jan 21, 2019 · 138 commits to brawlcrate-master since this release

  • Fixes issues with texture mapping for imported DAE files
  • Fixes issues with duplication of Classic Mode stage tables
  • Fixes FCFG/FITC BrawlEx fighter name identification
  • Fixes issue where changelog would display separate from main window
Assets 3

@soopercool101 soopercool101 released this Jan 14, 2019 · 146 commits to brawlcrate-master since this release

  • Adds native support for Color Smashing textures
  • Fixes various bugs and adds various improvements to 50CC support
  • Fixes crashes associated with sawndz import/export
Assets 3

@soopercool101 soopercool101 released this Dec 29, 2018 · 182 commits to brawlcrate-master since this release

  • Adds automated support for DukeItOut's 50 Costume Code featured in Legacy TE 2.1
Assets 3
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