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@@ -14,4 +14,5 @@ ipch/ | |
*.VC.db | ||
*.vspx | ||
*.tmp | ||
*.spv* | ||
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#version 450 | ||
#extension GL_ARB_separate_shader_objects : enable | ||
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out gl_PerVertex | ||
{ | ||
vec4 gl_Position; | ||
}; | ||
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layout(location = 0) out vec3 fragColor; | ||
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vec2 positions[3] = vec2[]( | ||
vec2(-1.0, 1.0), | ||
vec2(-1.0, -3.0), | ||
vec2( 3.0, 1.0) | ||
); | ||
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vec3 colors[3] = vec3[]( | ||
vec3(1.0, 0.0, 0.0), | ||
vec3(0.0, 1.0, 0.0), | ||
vec3(0.0, 0.0, 1.0) | ||
); | ||
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void main() | ||
{ | ||
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); | ||
fragColor = colors[gl_VertexIndex]; | ||
} |
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#version 450 | ||
#extension GL_ARB_separate_shader_objects : enable | ||
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layout(location = 0) in vec3 fragColor; | ||
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layout(location = 0) out vec4 outColor; | ||
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void main() | ||
{ | ||
outColor = vec4(fragColor, 1.0); | ||
} |