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/* SCCS Id: @(#)qtext.h 3.4 1997/02/02 */
/* Copyright (c) Mike Stephenson 1991. */
/* NetHack may be freely redistributed. See license for details. */
#ifndef QTEXT_H
#define QTEXT_H
#define N_HDR 16 /* Maximum number of categories */
/* (i.e., num roles + 1) */
#define LEN_HDR 3 /* Maximum length of a category name */
struct qtmsg {
int msgnum;
char delivery;
long offset,
size;
};
#ifdef MAKEDEFS_C /***** MAKEDEFS *****/
#define N_MSG 100 /* arbitrary */
struct msghdr {
int n_msg;
struct qtmsg qt_msg[N_MSG];
};
struct qthdr {
int n_hdr;
char id[N_HDR][LEN_HDR];
long offset[N_HDR];
};
/* Error message macros */
#define CREC_IN_MSG "Control record encountered during message - line %d\n"
#define DUP_MSG "Duplicate message number at line %d\n"
#define END_NOT_IN_MSG "End record encountered before message - line %d\n"
#define TEXT_NOT_IN_MSG "Text encountered outside message - line %d\n"
#define UNREC_CREC "Unrecognized Control record at line %d\n"
#define OUT_OF_HEADERS "Too many message types (line %d)\nAdjust N_HDR in qtext.h and recompile.\n"
#define OUT_OF_MESSAGES "Too many messages in class (line %d)\nAdjust N_MSG in qtext.h and recompile.\n"
#else /***** !MAKEDEFS *****/
struct qtlists {
struct qtmsg *common,
#if 0 /* UNUSED but available */
*chrace,
#endif
*chrole;
};
/*
* Quest message defines. Used in quest.c to trigger off "realistic"
* dialogue to the player.
*/
#define QT_FIRSTTIME 1
#define QT_NEXTTIME 2
#define QT_OTHERTIME 3
#define QT_GUARDTALK 5 /* 5 random things guards say before quest */
#define QT_GUARDTALK2 10 /* 5 random things guards say after quest */
#define QT_FIRSTLEADER 15
#define QT_NEXTLEADER 16
#define QT_OTHERLEADER 17
#define QT_LASTLEADER 18
#define QT_BADLEVEL 19
#define QT_BADALIGN 20
#define QT_ASSIGNQUEST 21
#define QT_ENCOURAGE 25 /* 1-10 random encouragement messages */
#define QT_FIRSTLOCATE 35
#define QT_NEXTLOCATE 36
#define QT_FIRSTGOAL 40
#define QT_NEXTGOAL 41
#define QT_FIRSTNEMESIS 50
#define QT_NEXTNEMESIS 51
#define QT_OTHERNEMESIS 52
#define QT_NEMWANTSIT 53 /* you somehow got the artifact */
#define QT_DISCOURAGE 60 /* 1-10 random maledictive messages */
#define QT_GOTIT 70
#define QT_KILLEDNEM 80
#define QT_OFFEREDIT 81
#define QT_OFFEREDIT2 82
#define QT_POSTHANKS 90
#define QT_HASAMULET 91
/*
* Message defines for common text used in maledictions.
*/
#define COMMON_ID "-" /* Common message id value */
#define QT_ANGELIC 10
#define QTN_ANGELIC 10
#define QT_DEMONIC 30
#define QTN_DEMONIC 20
#define QT_BANISHED 60
#endif /***** !MAKEDEFS *****/
#endif /* QTEXT_H */