An implementation of compiz wobbly windows as a standalone gles2 client rendering a wobbly surface.
C Makefile
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Makefile
README
build
image-loader.c
image-loader.h
main.c
texture.png
wobbly.c
wobbly.h

README

Wobbly Standalone GLES2

Install the dependencies:

libpthread
x11
egl
glesv2
libpng

Build the source code:

$ make

Run it:

$ ./wobbly


The current implementation does not support maximize,
which is a significant portion of the original code base.
A different texture may be used by specifying with -texture.
Only png power-of-two images are supported.