From 5f160fd0f3229a11cd7223b6507c4486a9f07f34 Mon Sep 17 00:00:00 2001 From: XuhuiZhou Date: Tue, 9 Apr 2024 19:03:06 -0400 Subject: [PATCH] Update README.md and taxonomy.md --- docs/README.md | 5 +++-- docs/taxonomy.md | 6 +++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/docs/README.md b/docs/README.md index 46b7a30..b5b7637 100644 --- a/docs/README.md +++ b/docs/README.md @@ -14,7 +14,7 @@ -*For the best experience, we recommend reading this document on the [website](https://sotopia-lab.github.io/awesome-social-agents/).* +*For the best experience, we recommend reading this document on the [website](https://sotopia-lab.github.io/awesome-social-agents/).* The rise of Large Language Models (LLMs)/foundational models presents new opportunities for simulating complex human **social behaviors**. As a result, there is a rapidly growing body of work emerging in this domain. We hope to categorize and synergize recent efforts to provide a comprehensive guidebook of **social agents** weaving together multiple domains, including language, embodiment, and robotics. @@ -29,7 +29,8 @@ Our goal is to offer insights crucial for understanding and harnessing **social >
  • To understand whether an entity is a (social) agent, we have to situate it in an environment. It is not possible to discuss an agent outside of an environment.
  • >
  • We acknowledge there are many types of definitions for social agents. Our defitions here help narrow down the scope of our survey.
  • -🇪 *Check out the [examples](examples.md) of social agents.* +🗂️ *Check out the [examples](examples.md) of social agents.* +📚 *Check out the table format of the collected papers [here](paper_table.md).* 📝 *We are currently working on a survey paper related to content of this repository. Stay tuned for updates!* diff --git a/docs/taxonomy.md b/docs/taxonomy.md index e474422..59ed7d2 100644 --- a/docs/taxonomy.md +++ b/docs/taxonomy.md @@ -26,13 +26,13 @@ #### Robotics ### Simulation Types -### Closed simulation +#### Closed simulation *A fixed hand-crafted world* -### Open simulation +#### Open simulation *Procedurally expanded or naturally large env* -### Real physical world +#### Real physical world * Indoor scenes * Outdoor scenes