I developed this iOS game using Objective-C and the the Sparrow Framework.
The design and inspiration for the game were from an Game Maker/Flash game by Alexitron; I adapted it for mobile and added new features.
It reads map files through a simple CSV format that can be exported by the Tiled application. Maps are read in Map.m.
To play the game, users fly an "Air Pod" around a maze, tapping to thrust the Air Pod upwards and tilting their device to steer.
This is only the sourcecode portion, and will need to be established in a proper Xcode project with the Sparrow framework and artwork/assets included.