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reimplement: SHC_3BB0A8C1_0x00479AB0 100%#72

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reimplement: SHC_3BB0A8C1_0x00479AB0 100%#72
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reimpl/SHC_3BB0A8C1_0x00479AB0

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@TheRedDaemon
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Draft, since there are two problems at the moment:

  • "inaddr.h" was not found. Might be an internal header?
  • IDirectPlay4A has a recursive definition going on it seems. I broke it with removing the one using and forward declaring it. The question here however would be: Are these structures relevant for us, or can we just use "dplay.h"?

@TheRedDaemon TheRedDaemon force-pushed the reimpl/SHC_3BB0A8C1_0x00479AB0 branch from 24096a2 to 17401b4 Compare May 23, 2026 17:59
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Hi @gynt, I still have the issue with the inaddr.h header:

src\OpenSHC/Synchrony/GameSynchronyState.hpp(33) : fatal error C1083: Cannot open include file: 'inaddr.h': No such file or directory

Can I just leave the removal of this include in this MR and you adapt the export, or should we do something else?

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