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Species Component #130
Wew what an ongoing shitshow this feature has been. I wrote this in such a shitty way before and had to scrap a good portion of it to make it less awful.
This is part 1 of x in the ongoing mob component series. This is meant to control the major life states of mobs which just about each and every mob should have as a fundamental component which is why its so limited in scope. This component is meant to be a distinct component from the following planned mob features/components:
Things that should be done before merging this: