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IMap Serialization #523

merged 1 commit into from Feb 17, 2018


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Acruid commented Feb 12, 2018

You can now save/load full maps. A map is pretty much a collection of blueprints and some meta data. Server concmds for save/load map have been added.

Entity serializers now have an optional constructor arg for preventing the default value to be written to a field if the node is not found. This allows you to call ExposeData multiple times without overwriting the default prototype values.

Color custom serializer hex values were fixed.

This PR resolves #194
This PR resolves #512

Can now save and load full IMaps.
Server concmds for save/load map.

@Acruid Acruid requested review from PJB3005 and Silvertorch5 as code owners Feb 12, 2018

@wafflebot wafflebot bot added the W: In Progress label Feb 12, 2018

@PJB3005 PJB3005 merged commit 553d602 into space-wizards:master Feb 17, 2018

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@wafflebot wafflebot bot removed the W: In Progress label Feb 17, 2018

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