==========> Opened at 2017-04-22 09:17:02.5439375 +0200 CEST debug Executing [spatial.exe build --target=production] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'production' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.1s category=success info >>> Codegen duration=0.1s category=neutral info [1/2] < Build Codegen duration=0.1s category=success info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Set current project to your_project_name_here (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Compiling 12 Scala sources and 3 Java sources to D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\scala-2.11\classes... warning [warn] Class java.util.Optional not found - continuing with a stub. warning [warn] Class java.util.Optional not found - continuing with a stub. error [error] Class java.util.Optional not found - continuing with a stub. warning [warn] two warnings found error [error] one error found error [error] (compile:compileIncremental) Compilation failed error [error] Total time: 4 s, completed 22.04.2017 09:17:12 info [2/2] x Build scala duration=8.6s category=failure info >>> Build duration=8.7s category=neutral error ************************************ Error: exit status 1 ************************************ info 'spatial.exe build' failed duration=9.7s category=failure ==========> Opened at 2017-04-22 09:49:33.4064969 +0200 CEST debug Executing [spatial.exe codegen] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'codegen' for 'UnrealWorker' info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies duration=0.0s category=success info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. duration=0.0s category=success info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script category=success duration=0.1s info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library duration=0.2s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ duration=0.1s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation duration=0.9s category=success info >>> Codegen duration=1.5s category=neutral info Running task 'codegen' for 'gsim' info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala category=success duration=0.1s info >>> Codegen duration=0.1s category=neutral info Running task 'codegen' for 'UnrealClient' info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies category=success duration=0.0s info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. duration=0.0s category=success info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script category=success duration=0.1s info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library duration=0.1s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ category=success duration=0.1s info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation category=success duration=0.6s info >>> Codegen duration=1.1s category=neutral info 'spatial.exe codegen' succeeded duration=3.6s category=success ==========> Opened at 2017-04-22 09:50:00.7172199 +0200 CEST debug Executing [spatial.exe build --target=production] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'production' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.1s category=success info >>> Codegen duration=0.1s category=neutral info [1/2] < Build Codegen duration=0.1s category=success info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Set current project to your_project_name_here (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Compiling 12 Scala sources and 3 Java sources to D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\scala-2.11\classes... warning [warn] Class java.util.Optional not found - continuing with a stub. warning [warn] Class java.util.Optional not found - continuing with a stub. error [error] Class java.util.Optional not found - continuing with a stub. warning [warn] two warnings found error [error] one error found error [error] (compile:compileIncremental) Compilation failed error [error] Total time: 5 s, completed 22.04.2017 09:50:10 info [2/2] x Build scala duration=9.3s category=failure info >>> Build duration=9.4s category=neutral error ************************************ Error: exit status 1 ************************************ info 'spatial.exe build' failed duration=10.2s category=failure ==========> Opened at 2017-04-22 10:02:19.9822526 +0200 CEST debug Executing [spatial.exe build --target=production] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'production' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala category=success duration=0.1s info >>> Codegen duration=0.1s category=neutral info [1/2] < Build Codegen duration=0.1s category=success info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Compiling 1 Scala source to D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project\target\scala-2.10\sbt-0.13\classes... debug [info] 'compiler-interface' not yet compiled for Scala 2.10.6. Compiling... debug [info] Compilation completed in 11.487 s debug [info] Set current project to your_project_name_here (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Compiling 12 Scala sources and 3 Java sources to D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\scala-2.11\classes... debug [info] 'compiler-interface' not yet compiled for Scala 2.11.7. Compiling... debug [info] Compilation completed in 13.273 s debug [info] D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\generated\schema\improbable\common\TransformOuterClass.java: Some input files use or override a deprecated API. debug [info] D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\generated\schema\improbable\common\TransformOuterClass.java: Recompile with -Xlint:deprecation for details. debug [info] Packaging D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\scala-2.11\your_project_name_here_2.11-0.0.1.jar ... debug [info] Done packaging. debug [info] Creating a distributable package in target\pack debug [info] Copying libraries to target\pack\lib debug [info] project jars: debug [info] target\scala-2.11\your_project_name_here_2.11-0.0.1.jar debug [info] project dependencies: debug [info] improbable:fabric-macros_2.11:10.1.0 debug [info] improbable:unity-sdk-fabric_2.11:10.1.0 debug [info] org.objenesis:objenesis:2.1 debug [info] com.esotericsoftware:kryo:3.0.3 debug [info] improbable:fabric-papi_2.11:10.1.0 debug [info] org.scala-lang:scala-reflect:2.11.7 debug [info] org.apache.httpcomponents:httpcore:4.0.1 debug [info] com.google.code.gson:gson:2.3 debug [info] commons-io:commons-io:2.4 debug [info] cglib:cglib-nodep:2.2 debug [info] org.scala-lang:scala-library:2.11.7 debug [info] improbable:fabric-dapi_2.11:10.1.0 debug [info] commons-logging:commons-logging:1.1.1 debug [info] improbable:fabric-fapi_2.11:10.1.0 debug [info] commons-codec:commons-codec:1.3 debug [info] improbable:api-protos_2.11:10.1.0 debug [info] com.google.protobuf:protobuf-java:3.0.2 debug [info] com.google.http-client:google-http-client:1.20.0 debug [info] com.google.protobuf:protobuf-java-util:3.0.2 debug [info] com.google.oauth-client:google-oauth-client:1.20.0 debug [info] com.google.code.findbugs:jsr305:1.3.9 debug [info] improbable:fabric-util_2.11:10.1.0 debug [info] improbable:fabric-fapi-protocol:10.1.0 debug [info] org.apache.httpcomponents:httpclient:4.0.1 debug [info] org.xeustechnologies:jcl-core:2.7 debug [info] unmanaged dependencies: debug [info] explicit dependencies: debug [info] Create a bin folder: target\pack\bin debug [info] Generating launch scripts warning [warn] No mapping (program name) -> MainClass is defined. Please set packMain variable (Map[String, String]) in your sbt project settings. debug [info] packed resource directories = D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\src\pack debug [info] Generating target\pack\Makefile debug [info] Generating target\pack\VERSION debug [info] done. debug [info] Copying D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\pack\lib to D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [success] Total time: 27 s, completed 22.04.2017 10:03:15 info [2/2] < Build scala duration=53.0s category=success info >>> Build duration=53.1s category=neutral info Running task 'build' for worker 'UnrealClient', target 'production' info [1/3] > Build Codegen category=heading info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies duration=0.3s category=success info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=success duration=0.2s info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script category=success duration=0.3s info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library duration=0.2s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ duration=0.2s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation duration=2.9s category=success info >>> Codegen duration=4.3s category=neutral info [1/3] < Build Codegen duration=4.3s category=success info [2/3] > Build Compile Editor category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Editor --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoEditor Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Performing full C++ include scan (building a new target) info Creating makefile for RpgDemoEditor (no existing makefile) info spatial worker_package unpack --log_level=warning info info info spatial invoke unreal sanitize_cpp_files "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64/**/*.pb.h" --log_level=warning info info info spatial invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Std" --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Usr" --language=cpp_unreal --input=../../schema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema --log_level=warning info info info D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\bin\CodeGenerator.exe --json-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\json" --unreal-output-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal" --unreal-project-name=RpgDemo info SpatialOS Codegen info Generating unreal classes into D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal info Finished generating code info info info Building UnrealHeaderTool... info Creating makefile for UnrealHeaderTool (no existing makefile) info Target is up to date info Parsing headers for RpgDemoEditor info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemoEditor\Development\RpgDemoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoEditor in 17,8049516 seconds info Performing 18 actions (4 in parallel) info [3/18] Resource ModuleVersionResource.rc.inl info [2/18] Resource PCLaunch.rc info PCH.RpgDemo.h.cpp info WorkerType.cc info WorkerConnection.cc info EntitySpawner.cc info CommandLineArgumentReader.cc info spawner.pb.cc info spawner.cc info heartbeat.pb.cc info heartbeat.cc info transform.pb.cc info transform.cc info standard_library.pb.cc info standard_library.cc info RpgDemo.generated.cpp info Module.RpgDemo.cpp info [18/18] Link UE4Editor-RpgDemo.dll info Bibliothek "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RpgDemo.lib" und Objekt "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RpgDemo.exp" werden erstellt. info 'spatial.exe invoke unreal package D:\gamedev\SpatialOS\UnrealEngine\Engine D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject Win64 Editor' succeeded (0.5s) info Total build time: 469,40 seconds info [2/3] < Build Compile Editor duration=7m:59s category=success info [3/3] > Build Compile Win64 Client category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target= --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemo Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Performing full C++ include scan (building a new target) info Creating makefile for RpgDemo (no existing makefile) info spatial worker_package unpack --log_level=warning info info info spatial invoke unreal sanitize_cpp_files "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64/**/*.pb.h" --log_level=warning info info info spatial invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Std" --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Usr" --language=cpp_unreal --input=../../schema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema --log_level=warning info info info D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\bin\CodeGenerator.exe --json-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\json" --unreal-output-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal" --unreal-project-name=RpgDemo info SpatialOS Codegen info Generating unreal classes into D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal info Finished generating code info info info Building UnrealHeaderTool... info Target is up to date info Parsing headers for RpgDemo info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemo\Development\RpgDemo.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemo in 14,8118739 seconds info Performing 318 actions (4 in parallel) info PCH.Engine.h.cpp info PCH.CoreUObject.h.cpp info PCH.Core.h.cpp info PCH.EnginePrivate.h.cpp info PCH.RpgDemo.h.cpp info PCH.OculusRiftPrivatePCH.h.cpp info PCH.CorePrivatePCH.h.cpp info PCH.CoreUObjectPrivate.h.cpp info PCH.SlateBasics.h.cpp info Module.OnlineSubsystem.cpp info UdpMessaging.generated.cpp info SlateRemote.generated.cpp info Module.UdpMessaging.cpp info TcpMessaging.generated.cpp info OculusRiftBoundaryComponent.cpp info OculusRiftCAPI.cpp info OculusRiftHMD.cpp info OculusRiftLayers.cpp info OculusRiftRender.cpp info OculusRiftRenderD3D.cpp info OculusRiftCommon.cpp info OculusRiftRenderGL.cpp info OculusRiftSplash.cpp info SceneCubemapCapturer.cpp info OculusRift.generated.cpp info OculusRiftRenderD3D12.cpp info PCH.UELinkerFixupsName.h.cpp info Module.TcpMessaging.cpp info WmfMediaFactory.generated.cpp info Module.AvfMediaFactory.cpp info Module.WmfMedia.cpp info Module.Paper2D.cpp info HTML5Networking.generated.cpp info Module.HTML5Networking.cpp info Module.CharacterAI.cpp info Paper2D.generated.cpp info Module.LightPropagationVolumeRuntime.cpp info LightPropagationVolumeRuntime.generated.cpp info Module.WmfMediaFactory.cpp info OnlineSubsystem.generated.cpp info Module.AndroidMediaFactory.cpp info Module.OnlineSubsystemUtils.cpp info Module.OnlineSubsystemNull.cpp info Module.SlateRemote.cpp info Module.WindowsMoviePlayer.cpp info SteamVR.generated.cpp info Module.SteamVR.cpp info ProceduralMeshComponent.generated.cpp info Module.ProceduralMeshComponent.cpp info OculusLibrary.generated.cpp info Module.OculusLibrary.cpp info Module.OculusInput.cpp info Module.SteamVRController.cpp info MobilePatchingUtils.generated.cpp info OnlineSubsystemUtils.generated.cpp info ArchVisCharacter.generated.cpp info Module.CableComponent.cpp info CableComponent.generated.cpp info Module.ArchVisCharacter.cpp info CustomMeshComponent.generated.cpp info Module.ExampleDeviceProfileSelector.cpp info Module.MobilePatchingUtils.cpp info Module.CustomMeshComponent.cpp info [64/318] Link RpgDemo-OculusRift.lib info Module.Engine.15_of_37.cpp info Module.Engine.17_of_37.cpp info Module.Engine.18_of_37.cpp info Module.Engine.19_of_37.cpp info Module.Engine.20_of_37.cpp info Module.Engine.21_of_37.cpp info Module.Engine.22_of_37.cpp info Module.Engine.16_of_37.cpp info Module.Engine.25_of_37.cpp info Module.Engine.24_of_37.cpp info Module.Engine.32_of_37.cpp info Module.Engine.26_of_37.cpp info Module.Engine.27_of_37.cpp info Module.Engine.28_of_37.cpp info Module.Engine.29_of_37.cpp info Module.Engine.30_of_37.cpp info Module.Engine.14_of_37.cpp info Module.Engine.31_of_37.cpp info Module.Engine.23_of_37.cpp info Module.Engine.13_of_37.cpp info Module.Engine.2_of_37.cpp info Module.Engine.11_of_37.cpp info Module.Engine.33_of_37.cpp info Module.NullNetworkReplayStreaming.cpp info Module.HttpNetworkReplayStreaming.cpp info Module.Advertising.cpp info Module.GameLiveStreaming.cpp info GameLiveStreaming.generated.cpp info Module.VectorVM.cpp info VectorVM.generated.cpp info Module.Engine.12_of_37.cpp info Module.Niagara.cpp info Module.Engine.3_of_37.cpp info Module.Engine.4_of_37.cpp info Module.Engine.5_of_37.cpp info Module.Engine.6_of_37.cpp info Module.Engine.7_of_37.cpp info Module.Engine.8_of_37.cpp info Module.Engine.9_of_37.cpp info Module.Engine.10_of_37.cpp info Module.Engine.1_of_37.cpp info Module.Engine.34_of_37.cpp info Module.ProfilerMessages.cpp info Module.Engine.36_of_37.cpp info Module.AudioMixer.cpp info AudioMixer.generated.cpp info Module.AudioMixerXAudio2.cpp info Module.TaskGraph.cpp info Module.RealtimeProfiler.cpp info Module.NetworkReplayStreaming.cpp info ProfilerMessages.generated.cpp info Module.ProfilerService.cpp info Module.UnrealEdMessages.cpp info UnrealEdMessages.generated.cpp info Module.MessageLog.cpp info Module.AutomationController.cpp info AutomationController.generated.cpp info Module.ImageCore.cpp info Module.Voice.cpp info Module.BuildPatchServices.cpp info BuildPatchServices.generated.cpp info Module.InputDevice.cpp info UELinkerFixups.cpp info Module.XAudio2.cpp info Module.Engine.35_of_37.cpp info Module.SessionServices.cpp info Module.SessionMessages.cpp info Module.Engine.37_of_37.cpp info Engine.generated.1.cpp info Engine.generated.2.cpp info Engine.generated.3.cpp info Engine.generated.4.cpp info Engine.generated.5.cpp info Engine.generated.6.cpp info Module.Media.cpp info Module.MediaUtils.cpp info Module.MediaAssets.cpp info MediaAssets.generated.cpp info Module.PakFile.cpp info Module.Serialization.cpp info Serialization.generated.cpp info Module.NetworkFile.cpp info Module.StreamingFile.cpp info Module.AutomationMessages.cpp info AutomationMessages.generated.cpp info Module.AutomationWorker.cpp info SessionMessages.generated.cpp info Module.SlateNullRenderer.cpp info Niagara.generated.cpp info MoviePlayer.generated.cpp info InputCore.generated.cpp info Module.SlateCore.cpp info SlateCore.generated.cpp info Module.AssetRegistry.cpp info Module.Messaging.cpp info Module.SlateReflector.cpp info SlateReflector.generated.cpp info Module.AppFramework.cpp info Module.SandboxFile.cpp info Module.Sockets.cpp info Module.Networking.cpp info Module.StreamingPauseRendering.cpp info Module.ShaderCore.cpp info Module.InputCore.cpp info Module.UtilityShaders.cpp info Module.D3D12RHI.cpp info Module.VulkanRHI.cpp info Module.OpenGLDrv.1_of_2.cpp info Module.OpenGLDrv.2_of_2.cpp info Module.RHI.cpp info Module.RenderCore.cpp info Module.MaterialShaderQualitySettings.cpp info MaterialShaderQualitySettings.generated.cpp info Module.HeadMountedDisplay.cpp info HeadMountedDisplay.generated.cpp info Module.Renderer.1_of_10.cpp info Module.Renderer.2_of_10.cpp info Module.Renderer.3_of_10.cpp info Module.D3D11RHI.cpp info CoreUObject.generated.cpp info Module.CoreUObject.6_of_6.cpp info Module.CoreUObject.5_of_6.cpp info Module.Launch.cpp info Module.RpgDemo.cpp info RpgDemo.generated.cpp info standard_library.cc info standard_library.pb.cc info transform.cc info transform.pb.cc info heartbeat.cc info heartbeat.pb.cc info spawner.cc info spawner.pb.cc info CommandLineArgumentReader.cc info EntitySpawner.cc info WorkerConnection.cc info WorkerType.cc info Module.Core.1_of_8.cpp info Module.Core.2_of_8.cpp info Module.Core.3_of_8.cpp info Module.Core.4_of_8.cpp info Module.Core.5_of_8.cpp info Module.Core.6_of_8.cpp info Module.Core.7_of_8.cpp info Module.Core.8_of_8.cpp info Module.Json.cpp info Module.Projects.cpp info Module.CoreUObject.1_of_6.cpp info Module.CoreUObject.2_of_6.cpp info Module.CoreUObject.3_of_6.cpp info Module.CoreUObject.4_of_6.cpp info Module.Renderer.4_of_10.cpp info Module.Renderer.5_of_10.cpp info Module.NullDrv.cpp info Module.Renderer.7_of_10.cpp info Module.JsonUtilities.cpp info GeometryCache.generated.cpp info Module.GeometryCache.cpp info AnimGraphRuntime.generated.cpp info Module.AnimGraphRuntime.cpp info Module.HardwareSurvey.cpp info PacketHandler.generated.cpp info Module.Navmesh.3_of_3.cpp info Module.PacketHandler.cpp info Module.EngineMessages.cpp info EngineMessages.generated.cpp info Module.ReliabilityHandlerComponent.cpp info Module.EngineSettings.cpp info EngineSettings.generated.cpp info Module.SynthBenchmark.cpp info Module.GameplayTasks.cpp info Module.Renderer.6_of_10.cpp info GameplayTasks.generated.cpp info Module.GameplayTags.cpp info Module.DatabaseSupport.cpp info GameplayTags.generated.cpp info AIModule.generated.cpp info Module.GameplayAbilities.1_of_3.cpp info Module.GameplayAbilities.2_of_3.cpp info Module.AIModule.3_of_3.cpp info Module.GameplayAbilities.3_of_3.cpp info GameplayAbilities.generated.cpp info Module.GameplayDebugger.cpp info GameplayDebugger.generated.cpp info Module.AIModule.2_of_3.cpp info Module.LevelSequence.cpp info JsonUtilities.generated.cpp info Module.Navmesh.2_of_3.cpp info Module.Renderer.8_of_10.cpp info Module.Renderer.9_of_10.cpp info Module.Renderer.10_of_10.cpp info Module.Foliage.cpp info Foliage.generated.cpp info Module.PhysXFormats.cpp info Module.Landscape.1_of_3.cpp info Module.MoviePlayer.cpp info MovieSceneCapture.generated.cpp info Module.Landscape.2_of_3.cpp info Module.Landscape.3_of_3.cpp info Landscape.generated.cpp info Module.SSL.cpp info Module.HTTP.cpp info LevelSequence.generated.cpp info Module.AIModule.1_of_3.cpp info MovieScene.generated.cpp info Module.Navmesh.1_of_3.cpp info Module.AnalyticsET.cpp info Module.MovieSceneCapture.cpp info Module.Analytics.cpp info CinematicCamera.generated.cpp info Module.MovieScene.cpp info Module.CinematicCamera.cpp info UMG.generated.cpp info Module.UMG.cpp info Module.SlateRHIRenderer.cpp info MovieSceneTracks.generated.cpp info Module.MovieSceneTracks.cpp info Module.Internationalization.cpp info [283/318] Link RpgDemo-OculusLibrary.lib info [284/318] Link RpgDemo-CustomMeshComponent.lib info [285/318] Link RpgDemo-SteamVR.lib info [286/318] Link RpgDemo-ProceduralMeshComponent.lib info [287/318] Link RpgDemo-MobilePatchingUtils.lib info [288/318] Link RpgDemo-UdpMessaging.lib info [289/318] Link RpgDemo-ArchVisCharacter.lib info Module.EditorStyle.cpp info EditorStyle.generated.cpp info [293/318] Link RpgDemo-Paper2D.lib info Module.ImageWrapper.cpp info Slate.generated.cpp info [295/318] Link RpgDemo-CableComponent.lib info Module.Slate.5_of_5.cpp info Module.Slate.4_of_5.cpp info Module.Slate.3_of_5.cpp info [299/318] Link RpgDemo-HTML5Networking.lib info Module.Slate.2_of_5.cpp info [301/318] Link RpgDemo-LightPropagationVolumeRuntime.lib info Module.Slate.1_of_5.cpp info [303/318] Link RpgDemo-OnlineSubsystemUtils.lib info [304/318] Link RpgDemo-OnlineSubsystem.lib info [305/318] Link RpgDemo-TcpMessaging.lib info [306/318] Link RpgDemo-WmfMediaFactory.lib info [307/318] Link RpgDemo-SlateRemote.lib info [308/318] Link RpgDemo-CharacterAI.lib info [309/318] Link RpgDemo-AvfMediaFactory.lib info [310/318] Link RpgDemo-WindowsMoviePlayer.lib info [311/318] Resource PCLaunch.rc info [312/318] Link RpgDemo-SteamVRController.lib info [313/318] Link RpgDemo-ExampleDeviceProfileSelector.lib info [314/318] Link RpgDemo-AndroidMediaFactory.lib info [315/318] Link RpgDemo-OnlineSubsystemNull.lib info [316/318] Link RpgDemo-WmfMedia.lib info [317/318] Link RpgDemo-OculusInput.lib info [318/318] Link RpgDemo.exe info Bibliothek "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\Win64\RpgDemo.lib" und Objekt "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\Win64\RpgDemo.exp" werden erstellt. info Running spatial invoke unreal package info Attempting BuildCookRun -project=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject -noP4 -clientconfig=Development -serverconfig=Development -utf8output -cook -stage -package -allmaps -unversioned -compressed -stagingdirectory=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build -stdout -FORCELOGFLUSH -CrashForUAT -unattended -fileopenlog -SkipCookingEditorContent -nocompile -nocompileeditor -platform=Win64 -targetplatform=Win64 info Running AutomationTool... info Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject -noP4 -clientconfig=Development -serverconfig=Development -utf8output -cook -stage -package -allmaps -unversioned -compressed -stagingdirectory=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build -stdout -FORCELOGFLUSH -CrashForUAT -unattended -fileopenlog -SkipCookingEditorContent -nocompile -nocompileeditor -platform=Win64 -targetplatform=Win64 info Automation.Process: Setting up command environment. info BuildCookRun.SetupParams: Setting up ProjectParams for D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject info Project.Cook: ********** COOK COMMAND STARTED ********** info CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject info CommandUtils.RunCommandlet: Commandlet log file is D:\gamedev\SpatialOS\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2017.04.22-10.48.54.txt info CommandUtils.Run: Run: D:\gamedev\SpatialOS\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Cmd.exe D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -skipeditorcontent -compressed -abslog=D:\gamedev\SpatialOS\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2017.04.22-10.48.54.txt -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output info UE4Editor-Cmd: info UE4Editor-Cmd: LogInit:Display: Running engine for game: RpgDemo info UE4Editor-Cmd: LogInit:Display: RandInit(102662930) SRandInit(102662930). info UE4Editor-Cmd: [2017.04.22-08.49.11:589][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. info UE4Editor-Cmd: [2017.04.22-08.49.12:556][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB info UE4Editor-Cmd: [2017.04.22-08.49.12:559][ 0]LogDerivedDataCache:Display: Starting with empty Boot cache info UE4Editor-Cmd: [2017.04.22-08.49.19:895][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.19:950][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:006][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:059][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:116][ 0]LogTemp:Display: Loaded TP MacTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:170][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:224][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:277][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:327][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:375][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:430][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:484][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:544][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:598][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:654][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:758][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:769][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:819][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:931][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.20:966][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.21:022][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.21:078][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.21:141][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.21:207][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform info UE4Editor-Cmd: [2017.04.22-08.49.21:218][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor info UE4Editor-Cmd: [2017.04.22-08.50.32:780][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave VR_teleport... info UE4Editor-Cmd: [2017.04.22-08.50.33:452][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave VR_grab... info UE4Editor-Cmd: [2017.04.22-08.50.44:921][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave CompileSuccess... info UE4Editor-Cmd: [2017.04.22-08.50.44:975][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave CompileFailed... info UE4Editor-Cmd: [2017.04.22-08.50.46:227][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb info UE4Editor-Cmd: [2017.04.22-08.50.46:236][ 0]LogCook:Display: Mobile HDR setting 1 info UE4Editor-Cmd: [2017.04.22-08.50.52:064][ 0]LogCook:Display: Done creating registry. It took 5.82s. info UE4Editor-Cmd: [2017.04.22-08.50.52:136][ 0]LogCook:Display: Sandbox cleanup took 0.057 seconds info UE4Editor-Cmd: [2017.04.22-08.50.53:666][ 0]LogCook:Display: Sandbox cleanup took 1.522 seconds info UE4Editor-Cmd: [2017.04.22-08.52.23:501][ 0]LogTexture:Display: Building textures: VirtualJoystick_Thumb (BGRA8) info UE4Editor-Cmd: [2017.04.22-08.52.23:505][ 0]LogTexture:Display: Building textures: WhiteSquareTexture (AutoDXT) info UE4Editor-Cmd: [2017.04.22-08.52.24:156][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> D:/gamedev/SpatialOS/RPGDemo-master/workers/unreal/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset info UE4Editor-Cmd: [2017.04.22-08.52.24:198][ 0]LogSavePackage:Display: Finished SavePackage D:/gamedev/SpatialOS/RPGDemo-master/workers/unreal/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset info UE4Editor-Cmd: 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[2017.04.22-08.53.15:900][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> D:/gamedev/SpatialOS/RPGDemo-master/workers/unreal/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset info UE4Editor-Cmd: [2017.04.22-08.53.15:933][ 0]LogSavePackage:Display: Finished SavePackage D:/gamedev/SpatialOS/RPGDemo-master/workers/unreal/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset info UE4Editor-Cmd: [2017.04.22-08.53.15:944][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/gamedev/SpatialOS/RPGDemo-master/workers/unreal/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset info UE4Editor-Cmd: [2017.04.22-08.53.15:977][ 0]LogSavePackage:Display: Finished SavePackage 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Profile info UE4Editor-Cmd: [2017.04.22-08.53.16:819][ 0]LogCookCommandlet:Display: ============ info UE4Editor-Cmd: [2017.04.22-08.53.16:830][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=253.363297 info UE4Editor-Cmd: [2017.04.22-08.53.16:841][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=103.154105 info UE4Editor-Cmd: [2017.04.22-08.53.16:852][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=150.209158 info UE4Editor-Cmd: [2017.04.22-08.53.16:863][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=96.541723 info UE4Editor-Cmd: [2017.04.22-08.53.16:874][ 0]LogCookCommandlet:Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000008 info UE4Editor-Cmd: [2017.04.22-08.53.16:885][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=53.645748 info UE4Editor-Cmd: [2017.04.22-08.53.16:896][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.819645 info UE4Editor-Cmd: [2017.04.22-08.53.16:906][ 0]LogCookCommandlet:Display: 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0]LogCookCommandlet:Display: OtherHitPct = 0.269311 info UE4Editor-Cmd: [2017.04.22-08.53.17:103][ 0]LogCookCommandlet:Display: MissPct = 0.653445 info UE4Editor-Cmd: [2017.04.22-08.53.17:114][ 0]LogCookCommandlet:Display: info UE4Editor-Cmd: [2017.04.22-08.53.17:125][ 0]LogCookCommandlet:Display: DDC Resource Stats info UE4Editor-Cmd: [2017.04.22-08.53.17:136][ 0]LogCookCommandlet:Display: ======================================================================================================= info UE4Editor-Cmd: [2017.04.22-08.53.17:147][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed info UE4Editor-Cmd: [2017.04.22-08.53.17:158][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ info UE4Editor-Cmd: [2017.04.22-08.53.17:169][ 0]LogCookCommandlet:Display: StaticMesh 1.39 1.39 35 2.70 info UE4Editor-Cmd: [2017.04.22-08.53.17:180][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.45 0.45 36 1.07 info UE4Editor-Cmd: [2017.04.22-08.53.17:191][ 0]LogCookCommandlet:Display: MaterialShader 0.22 0.22 88 5.96 info UE4Editor-Cmd: [2017.04.22-08.53.17:202][ 0]LogCookCommandlet:Display: SoundWave 0.20 0.20 4 0.05 info UE4Editor-Cmd: [2017.04.22-08.53.17:213][ 0]LogCookCommandlet:Display: GlobalShader 0.07 0.07 2 2.04 info UE4Editor-Cmd: [2017.04.22-08.53.17:224][ 0]LogCookCommandlet:Display: NavCollision 0.03 0.03 35 0.04 info UE4Editor-Cmd: [2017.04.22-08.53.17:234][ 0]LogCookCommandlet:Display: Texture (Streaming) 0.02 0.00 0 34.30 info UE4Editor-Cmd: [2017.04.22-08.53.17:245][ 0]LogCookCommandlet:Display: ReflectionCapture 0.01 0.01 1 0.50 info UE4Editor-Cmd: [2017.04.22-08.53.17:256][ 0]LogCookCommandlet:Display: Texture (Inline) 0.00 0.00 103 52.30 info UE4Editor-Cmd: [2017.04.22-08.53.17:267][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 info UE4Editor-Cmd: [2017.04.22-08.53.17:278][ 0]LogInit:Display: info UE4Editor-Cmd: [2017.04.22-08.53.17:289][ 0]LogInit:Display: Success - 0 error(s), 0 warning(s) info UE4Editor-Cmd: [2017.04.22-08.53.17:300][ 0]LogInit:Display: info UE4Editor-Cmd: info UE4Editor-Cmd: Execution of commandlet took: 151.07 seconds info UE4Editor-Cmd: [2017.04.22-08.53.19:444][ 0]LogOnline:Display: Unloading online subsystem: NULLShutting down SpatialOS... info CommandUtils.Run: Run: Took 264,9622004s to run UE4Editor-Cmd.exe, ExitCode=0 info Project.Cook: ********** COOK COMMAND COMPLETED ********** info Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** info Project.CreateStagingManifest: Creating Staging Manifest... info Project.CleanStagingDirectory: Cleaning Stage Directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\WindowsNoEditor info Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\WindowsNoEditor info Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\WindowsNoEditor info Project.CopyManifestFilesToStageDir: Copying UFSFiles to staging directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\WindowsNoEditor info Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** info Project.Package: ********** PACKAGE COMMAND STARTED ********** info Project.Package: ********** PACKAGE COMMAND COMPLETED ********** info Automation.Execute: BUILD SUCCESSFUL info Program.Main: AutomationTool exiting with ExitCode=0 (Success) info About to archive worker packages info Finding D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\WindowsNoEditor\** info Wrote D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\worker\UnrealClient@Windows.zip info 'spatial.exe invoke unreal package D:\gamedev\SpatialOS\UnrealEngine\Engine D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject Win64 Game' succeeded (4m:54s) info Total build time: 2543,66 seconds info Prepping RpgDemo for deployment to Win64 info [3/3] < Build Compile Win64 Client duration=42m:24s category=success info >>> Build duration=50m:27s category=neutral info Running task 'build' for worker 'UnrealWorker', target 'production' info [1/4] > Build Codegen category=heading info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies category=success duration=0.0s info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. duration=< 1ms category=success info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script duration=0.1s category=success info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug Changes detected. Generating code. debug Cleaning output directories [Source\RpgDemo\Improbable\Generated\cpp\Std .spatialos\schema_codegen_cache_std\generated_proto_ir .spatialos\schema_codegen_cache_std\generated_proto_dependency_ir .spatialos\schema_codegen_cache_std\generated_descriptor] info Generating code for cpp_unreal. 0/4 percent=0 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Std --schema_path=..\..\build\dependencies\schema\WorkerSdkSchema ..\..\build\dependencies\schema\WorkerSdkSchema\improbable\standard_library.schema] info Generating code for cpp_unreal. 1/4 percent=25 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_std\generated_proto_ir --schema_path=..\..\build\dependencies\schema\WorkerSdkSchema ..\..\build\dependencies\schema\WorkerSdkSchema\improbable\standard_library.schema] info Generating code for cpp_unreal. 2/4 percent=50 debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Std --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_std\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_std\generated_proto_ir .spatialos\schema_codegen_cache_std\generated_proto_ir\improbable\standard_library.proto] info Generating code for cpp_unreal. 3/4 percent=75 info Generating code for cpp_unreal. 4/4 percent=100 debug Saving cache data to .spatialos\schema_codegen_cache_std\cache.json. info [4/8] < Codegen C++ standard library duration=0.4s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug Changes detected. Generating code. debug Cleaning output directories [Source\RpgDemo\Improbable\Generated\cpp\Usr .spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir .spatialos\schema_codegen_cache_usr\generated_descriptor] info Generating code for cpp_unreal. 0/4 percent=0 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\common\transform.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\player\heartbeat.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\spawner\spawner.schema] info Generating code for cpp_unreal. 1/4 percent=25 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\common\transform.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\player\heartbeat.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\spawner\spawner.schema] info Generating code for cpp_unreal. 2/4 percent=50 debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\common\transform.proto] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\player\heartbeat.proto] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\spawner\spawner.proto] info Generating code for cpp_unreal. 3/4 percent=75 info Generating code for cpp_unreal. 4/4 percent=100 debug Saving cache data to .spatialos\schema_codegen_cache_usr\cache.json. info [5/8] < Codegen C++ category=success duration=0.9s info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library category=success duration=0.1s info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST category=success duration=0.1s info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation duration=1.4s category=success info >>> Codegen duration=3.0s category=neutral info [1/4] < Build Codegen duration=3.0s category=success info [2/4] > Build Compile Editor category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Editor --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoEditor Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Performing full C++ include scan (building a new target) info Parsing headers for RpgDemoEditor info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemoEditor\Development\RpgDemoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoEditor in 10,3187484 seconds info Performing 3 actions (4 in parallel) info RpgDemo.generated.cpp info Module.RpgDemo.cpp info [3/3] Link UE4Editor-RpgDemo.dll info Bibliothek "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RpgDemo.lib" und Objekt "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-RpgDemo.exp" werden erstellt. info 'spatial.exe invoke unreal package D:\gamedev\SpatialOS\UnrealEngine\Engine D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject Win64 Editor' succeeded (0.1s) info Total build time: 180,83 seconds info [2/4] < Build Compile Editor category=success duration=3m:1s info [3/4] - Skipping step Compile Win64 Server as it does not match target 'production'. category=heading info [4/4] > Build Compile Linux Server category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Server --configuration=Development --platform=Linux] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoServer Linux Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Using LINUX_MULTIARCH_ROOT, building with toolchain 'D:\gamedev\SpatialOS\v8_clang-3.9.0-centos7\x86_64-unknown-linux-gnu' info Performing full C++ include scan (building a new target) info Creating makefile for RpgDemoServer (no existing makefile) info spatial worker_package unpack --log_level=warning info info info spatial invoke unreal sanitize_cpp_files "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\linux_x64/**/*.pb.h" --log_level=warning info info info Fixing up D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\linux_x64\include\google\protobuf\stubs\port.h info Fixing up D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\linux_x64\include\google\protobuf\map_entry_lite.h info spatial invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Std" --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Usr" --language=cpp_unreal --input=../../schema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema --log_level=warning info info info D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\bin\CodeGenerator.exe --json-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\json" --unreal-output-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal" --unreal-project-name=RpgDemo info SpatialOS Codegen info Generating unreal classes into D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal info Finished generating code info info info Building UnrealHeaderTool... info Target is up to date info Parsing headers for RpgDemoServer info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Linux\B4D820EA\RpgDemoServer\Development\RpgDemoServer.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoServer in 9,1331134 seconds info Using compiler default (most likely libstdc++) standard C++ library. info Performing 268 actions (4 in parallel) info [1/268] Compile EnginePrivate.h info [2/268] Compile RpgDemo.h info [3/268] Compile RendererPrivate.h info [4/268] Compile CorePrivatePCH.h info [5/268] Compile CoreUObjectPrivate.h info [6/268] Compile Module.AndroidMediaFactory.cpp info [7/268] Compile Module.OnlineSubsystem.cpp info [8/268] Compile OnlineSubsystem.generated.cpp info [9/268] Compile Module.OnlineSubsystemNull.cpp info [10/268] Compile Module.OnlineSubsystemUtils.cpp info [11/268] Compile Module.LinuxDeviceProfileSelector.cpp info [12/268] Compile OnlineSubsystemUtils.generated.cpp info [13/268] Compile Module.ArchVisCharacter.cpp info [14/268] Compile ArchVisCharacter.generated.cpp info [15/268] Compile SlateRemote.generated.cpp info [16/268] Compile Module.CharacterAI.cpp info [17/268] Compile Module.CableComponent.cpp info [18/268] Compile Module.ExampleDeviceProfileSelector.cpp info [19/268] Compile CableComponent.generated.cpp info [20/268] Compile CustomMeshComponent.generated.cpp info [21/268] Compile Module.UdpMessaging.cpp info [22/268] Compile UdpMessaging.generated.cpp info [23/268] Compile WmfMediaFactory.generated.cpp info [24/268] Compile LightPropagationVolumeRuntime.generated.cpp info [25/268] Compile Module.SlateRemote.cpp info [26/268] Compile Module.LightPropagationVolumeRuntime.cpp info [27/268] Compile ProceduralMeshComponent.generated.cpp info [28/268] Compile Module.ProceduralMeshComponent.cpp info [29/268] Compile MobilePatchingUtils.generated.cpp info [30/268] Compile Paper2D.generated.cpp info [31/268] Compile Module.Paper2D.cpp info [32/268] Compile Module.MobilePatchingUtils.cpp info [33/268] Compile UELinkerFixupsName.h info [34/268] Compile Module.AvfMediaFactory.cpp info [35/268] Compile Module.WmfMediaFactory.cpp info [36/268] Compile Module.CustomMeshComponent.cpp info [37/268] Compile UELinkerFixups.cpp info [38/268] Compile Engine.generated.2.cpp info [39/268] Compile Engine.generated.4.cpp info [40/268] Compile Module.Engine.37_of_37.cpp info [41/268] Archive libRpgDemoServer-Paper2D.a info [42/268] Compile Engine.generated.6.cpp info [43/268] Compile Engine.generated.3.cpp info [44/268] Compile Module.Engine.36_of_37.cpp info [45/268] Compile Engine.generated.5.cpp info [46/268] Compile Module.Engine.18_of_37.cpp info [47/268] Compile Engine.generated.1.cpp info [48/268] Compile Module.Engine.31_of_37.cpp info [49/268] Compile Module.Engine.34_of_37.cpp info [50/268] Compile Module.Engine.17_of_37.cpp info [51/268] Compile Module.Engine.16_of_37.cpp info [52/268] Compile Module.Engine.15_of_37.cpp info [53/268] Compile Module.Engine.14_of_37.cpp info [54/268] Compile Module.Engine.13_of_37.cpp info [55/268] Compile Module.Engine.12_of_37.cpp info [56/268] Compile Module.Engine.11_of_37.cpp info [57/268] Compile Module.Engine.10_of_37.cpp info [58/268] Compile Module.Engine.9_of_37.cpp info [59/268] Compile Module.Engine.8_of_37.cpp info [60/268] Compile Module.Engine.7_of_37.cpp info [61/268] Compile Module.Engine.6_of_37.cpp info [62/268] Compile Module.Engine.5_of_37.cpp info [63/268] Compile Module.Engine.4_of_37.cpp info [64/268] Compile Module.Engine.35_of_37.cpp info [65/268] Compile Module.Engine.3_of_37.cpp info [66/268] Compile Module.Engine.1_of_37.cpp info [67/268] Compile Module.Engine.20_of_37.cpp info [68/268] Compile Module.Engine.21_of_37.cpp info [69/268] Compile Module.Engine.22_of_37.cpp info [70/268] Compile Module.Engine.23_of_37.cpp info [71/268] Compile Module.Engine.24_of_37.cpp info [72/268] Compile Module.Engine.25_of_37.cpp info [73/268] Compile Module.Engine.26_of_37.cpp info [74/268] Compile Module.Engine.27_of_37.cpp info [75/268] Compile Module.Engine.28_of_37.cpp info [76/268] Compile Module.Engine.29_of_37.cpp info [77/268] Compile Module.Engine.30_of_37.cpp info [78/268] Compile Module.Engine.32_of_37.cpp info [79/268] Compile Module.Engine.33_of_37.cpp info [80/268] Compile Module.Engine.2_of_37.cpp info [81/268] Archive libRpgDemoServer-SlateRemote.a info [82/268] Archive libRpgDemoServer-LightPropagationVolumeRuntime.a info [83/268] Compile Module.Engine.19_of_37.cpp info [84/268] Compile Module.Core.1_of_8.cpp info [85/268] Compile Module.Core.2_of_8.cpp info [86/268] Compile Module.Core.3_of_8.cpp info [87/268] Compile Module.Core.4_of_8.cpp info [88/268] Compile Module.Core.5_of_8.cpp info [89/268] Compile Module.Core.6_of_8.cpp info [90/268] Compile Module.Core.7_of_8.cpp info [91/268] Compile Module.Core.8_of_8.cpp info [92/268] Compile Module.CoreUObject.1_of_6.cpp info [93/268] Compile Module.CoreUObject.2_of_6.cpp info [94/268] Compile Module.CoreUObject.3_of_6.cpp info [95/268] Compile Module.CoreUObject.4_of_6.cpp info [96/268] Compile Module.CoreUObject.5_of_6.cpp info [97/268] Compile Module.CoreUObject.6_of_6.cpp info [98/268] Compile CoreUObject.generated.cpp info [99/268] Compile Module.Renderer.10_of_10.cpp info [100/268] Archive libRpgDemoServer-WmfMediaFactory.a info [101/268] Archive libRpgDemoServer-UdpMessaging.a info [102/268] Archive libRpgDemoServer-OnlineSubsystem.a info [103/268] Archive libRpgDemoServer-CustomMeshComponent.a info [104/268] Archive libRpgDemoServer-OnlineSubsystemUtils.a info [105/268] Compile WorkerType.cc info [106/268] Archive libRpgDemoServer-ArchVisCharacter.a info [107/268] Compile WorkerConnection.cc info [108/268] Compile CommandLineArgumentReader.cc info [109/268] Compile Module.Renderer.9_of_10.cpp info [110/268] Compile Module.Renderer.8_of_10.cpp info [111/268] Compile Module.Renderer.7_of_10.cpp info [112/268] Compile Module.Renderer.6_of_10.cpp info [113/268] Compile Module.Renderer.5_of_10.cpp info [114/268] Compile Module.Renderer.4_of_10.cpp info [115/268] Compile Module.Renderer.3_of_10.cpp info [116/268] Compile Module.Renderer.2_of_10.cpp info [117/268] Compile Module.Renderer.1_of_10.cpp info [118/268] Compile Module.RpgDemo.cpp info [119/268] Compile RpgDemo.generated.cpp info [120/268] Archive libRpgDemoServer-ProceduralMeshComponent.a info [121/268] Archive libRpgDemoServer-MobilePatchingUtils.a info [122/268] Compile standard_library.cc info [123/268] Compile standard_library.pb.cc info [124/268] Compile transform.cc info [125/268] Compile transform.pb.cc info [126/268] Compile heartbeat.cc info [127/268] Compile heartbeat.pb.cc info [128/268] Compile spawner.cc info [129/268] Compile spawner.pb.cc info [130/268] Compile EntitySpawner.cc info [131/268] Archive libRpgDemoServer-CableComponent.a info [132/268] Archive libRpgDemoServer-ExampleDeviceProfileSelector.a info [133/268] Archive libRpgDemoServer-LinuxDeviceProfileSelector.a info [134/268] Archive libRpgDemoServer-AvfMediaFactory.a info [135/268] Archive libRpgDemoServer-AndroidMediaFactory.a info [136/268] Compile Module.TaskGraph.cpp info [137/268] Compile Module.RealtimeProfiler.cpp info [138/268] Compile Module.ProfilerMessages.cpp info [139/268] Compile ProfilerMessages.generated.cpp info [140/268] Compile Module.ProfilerService.cpp info [141/268] Compile Module.UnrealEdMessages.cpp info [142/268] Compile EditorStyle.generated.cpp info [143/268] Compile UnrealEdMessages.generated.cpp info [144/268] Compile Module.AutomationController.cpp info [145/268] Compile AutomationController.generated.cpp info [146/268] Compile Module.ImageCore.cpp info [147/268] Compile Module.Voice.cpp info [148/268] Compile Module.BuildPatchServices.cpp info [149/268] Compile BuildPatchServices.generated.cpp info [150/268] Compile Module.MessageLog.cpp info [151/268] Archive libRpgDemoServer-OnlineSubsystemNull.a info [152/268] Compile Module.EditorStyle.cpp info [153/268] Compile SessionMessages.generated.cpp info [154/268] Compile Module.Media.cpp info [155/268] Compile Module.MediaUtils.cpp info [156/268] Compile Module.MediaAssets.cpp info [157/268] Compile MediaAssets.generated.cpp info [158/268] Compile Module.PakFile.cpp info [159/268] Compile Module.Serialization.cpp info [160/268] Compile Module.SessionServices.cpp info [161/268] Compile Serialization.generated.cpp info [162/268] Compile Module.StreamingFile.cpp info [163/268] Compile Module.AutomationMessages.cpp info [164/268] Compile AutomationMessages.generated.cpp info [165/268] Compile Module.AutomationWorker.cpp info [166/268] Compile Module.LinuxCommonStartup.cpp info [167/268] Compile Module.SessionMessages.cpp info [168/268] Compile Module.NetworkFile.cpp info [169/268] Archive libRpgDemoServer-CharacterAI.a info [170/268] Compile MovieSceneCapture.generated.cpp info [171/268] Compile Module.Niagara.cpp info [172/268] Compile Module.MaterialShaderQualitySettings.cpp info [173/268] Compile MaterialShaderQualitySettings.generated.cpp info [174/268] Compile Module.HeadMountedDisplay.cpp info [175/268] Compile HeadMountedDisplay.generated.cpp info [176/268] Compile Module.Foliage.cpp info [177/268] Compile Foliage.generated.cpp info [178/268] Compile Module.PhysXFormats.cpp info [179/268] Compile Module.Landscape.1_of_3.cpp info [180/268] Compile Module.Landscape.2_of_3.cpp info [181/268] Compile Module.UtilityShaders.cpp info [182/268] Compile Module.Landscape.3_of_3.cpp info [183/268] Compile Module.HTTP.cpp info [184/268] Compile Module.MovieScene.cpp info [185/268] Compile MovieScene.generated.cpp info [186/268] Compile Module.MovieSceneTracks.cpp info [187/268] Compile MovieSceneTracks.generated.cpp info [188/268] Compile Module.UMG.cpp info [189/268] Compile Niagara.generated.cpp info [190/268] Compile Module.Internationalization.cpp info [191/268] Compile Module.CinematicCamera.cpp info [192/268] Compile Landscape.generated.cpp info [193/268] Compile Module.ShaderCore.cpp info [194/268] Compile Module.RenderCore.cpp info [195/268] Compile Module.RHI.cpp info [196/268] Compile Module.Json.cpp info [197/268] Compile Module.Projects.cpp info [198/268] Compile Module.InputCore.cpp info [199/268] Compile InputCore.generated.cpp info [200/268] Compile Module.SlateCore.cpp info [201/268] Compile SlateCore.generated.cpp info [202/268] Compile Module.Slate.1_of_5.cpp info [203/268] Compile Module.Slate.2_of_5.cpp info [204/268] Compile Module.Slate.3_of_5.cpp info [205/268] Compile Module.Slate.4_of_5.cpp info [206/268] Compile Module.Slate.5_of_5.cpp info [207/268] Compile Slate.generated.cpp info [208/268] Compile Module.AssetRegistry.cpp info [209/268] Compile Module.Messaging.cpp info [210/268] Compile Module.SlateReflector.cpp info [211/268] Compile SlateReflector.generated.cpp info [212/268] Compile Module.AppFramework.cpp info [213/268] Compile Module.SandboxFile.cpp info [214/268] Compile Module.Sockets.cpp info [215/268] Compile Module.Networking.cpp info [216/268] Compile Module.NullDrv.cpp info [217/268] Compile CinematicCamera.generated.cpp info [218/268] Compile Module.Analytics.cpp info [219/268] Compile UMG.generated.cpp info [220/268] Compile Module.PerfCounters.cpp info [221/268] Compile Module.PacketHandler.cpp info [222/268] Compile PacketHandler.generated.cpp info [223/268] Compile Module.AnalyticsET.cpp info [224/268] Compile Module.AnimGraphRuntime.cpp info [225/268] Compile AnimGraphRuntime.generated.cpp info [226/268] Compile Module.GeometryCache.cpp info [227/268] Compile GeometryCache.generated.cpp info [228/268] Compile Module.JsonUtilities.cpp info [229/268] Compile JsonUtilities.generated.cpp info [230/268] Compile Module.LevelSequence.cpp info [231/268] Compile LevelSequence.generated.cpp info [232/268] Compile Module.MovieSceneCapture.cpp info [233/268] Compile Module.MoviePlayer.cpp info [234/268] Compile MoviePlayer.generated.cpp info [235/268] Compile Module.StreamingPauseRendering.cpp info [236/268] Compile Module.NetworkReplayStreaming.cpp info [237/268] Compile Module.NullNetworkReplayStreaming.cpp info [238/268] Compile Module.HttpNetworkReplayStreaming.cpp info [239/268] Compile Module.Advertising.cpp info [240/268] Compile Module.VectorVM.cpp info [241/268] Compile VectorVM.generated.cpp info [242/268] Compile Module.ReliabilityHandlerComponent.cpp info [243/268] Compile Module.DatabaseSupport.cpp info [244/268] Compile Module.HardwareSurvey.cpp info [245/268] Compile Module.AIModule.3_of_3.cpp info [246/268] Compile Module.Navmesh.1_of_3.cpp info [247/268] Compile Module.Navmesh.2_of_3.cpp info [248/268] Compile Module.Navmesh.3_of_3.cpp info [249/268] Compile Module.EngineMessages.cpp info [250/268] Compile EngineMessages.generated.cpp info [251/268] Compile Module.EngineSettings.cpp info [252/268] Compile AIModule.generated.cpp info [253/268] Compile Module.SynthBenchmark.cpp info [254/268] Compile Module.GameplayTasks.cpp info [255/268] Compile GameplayTasks.generated.cpp info [256/268] Compile EngineSettings.generated.cpp info [257/268] Compile GameplayTags.generated.cpp info [258/268] Compile Module.GameplayTags.cpp info [259/268] Compile Module.AIModule.1_of_3.cpp info [260/268] Compile GameplayDebugger.generated.cpp info [261/268] Compile Module.GameplayDebugger.cpp info [262/268] Compile Module.AIModule.2_of_3.cpp info [263/268] Compile Module.GameplayAbilities.3_of_3.cpp info [264/268] Compile Module.GameplayAbilities.2_of_3.cpp info [265/268] Compile Module.GameplayAbilities.1_of_3.cpp info [266/268] Compile GameplayAbilities.generated.cpp info [267/268] Compile Module.Launch.cpp info [268/268] Link RpgDemoServer info Running spatial invoke unreal package info Attempting BuildCookRun -project=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject -noP4 -clientconfig=Development -serverconfig=Development -utf8output -cook -stage -package -allmaps -unversioned -compressed -stagingdirectory=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build -stdout -FORCELOGFLUSH -CrashForUAT -unattended -fileopenlog -SkipCookingEditorContent -nocompile -nocompileeditor -server -serverplatform=Linux -noclient info Running AutomationTool... info Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject -noP4 -clientconfig=Development -serverconfig=Development -utf8output -cook -stage -package -allmaps -unversioned -compressed -stagingdirectory=D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build -stdout -FORCELOGFLUSH -CrashForUAT -unattended -fileopenlog -SkipCookingEditorContent -nocompile -nocompileeditor -server -serverplatform=Linux -noclient info Automation.Process: Setting up command environment. info BuildCookRun.SetupParams: Setting up ProjectParams for D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject info Project.Cook: ********** COOK COMMAND STARTED ********** info CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject info CommandUtils.RunCommandlet: Commandlet log file is D:\gamedev\SpatialOS\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2017.04.22-11.20.31.txt info CommandUtils.Run: Run: D:\gamedev\SpatialOS\UnrealEngine\Engine\Binaries\Win64\UE4Editor-Cmd.exe D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject -run=Cook -TargetPlatform=LinuxServer -fileopenlog -unversioned -skipeditorcontent -compressed -abslog=D:\gamedev\SpatialOS\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2017.04.22-11.20.31.txt -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output info UE4Editor-Cmd: info UE4Editor-Cmd: LogInit:Display: Running engine for game: RpgDemo info UE4Editor-Cmd: LogInit:Display: RandInit(-1060002993) SRandInit(-1060002992). info UE4Editor-Cmd: [2017.04.22-09.20.47:803][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. info UE4Editor-Cmd: [2017.04.22-09.20.49:019][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB info UE4Editor-Cmd: [2017.04.22-09.20.49:121][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../RPGDemo-master/workers/unreal/DerivedDataCache/Boot.ddc info UE4Editor-Cmd: [2017.04.22-09.21.04:146][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:214][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:267][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:323][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:390][ 0]LogTemp:Display: Loaded TP MacTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:450][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:513][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:572][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:628][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:691][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:754][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:822][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:875][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.04:943][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.05:010][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.05:158][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform info UE4Editor-Cmd: [2017.04.22-09.21.05:159][ 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UE4Editor-Cmd: info UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 0.729140ms info UE4Editor-Cmd: info UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 238.875935ms info UE4Editor-Cmd: info UE4Editor-Cmd: SaveCookedPackage: 9082.893440ms info UE4Editor-Cmd: info UE4Editor-Cmd: ResolveRedirectors: 1427.274643ms info UE4Editor-Cmd: info UE4Editor-Cmd: LoadPackage: 3.879601ms info UE4Editor-Cmd: info UE4Editor-Cmd: GEditorSavePackage: 5863.642121ms info UE4Editor-Cmd: info UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 3.237320ms info UE4Editor-Cmd: info UE4Editor-Cmd: EnqueueUnsavedPackages: 0.105008ms info UE4Editor-Cmd: info UE4Editor-Cmd: SavingAssetRegistry: 283.313416ms info UE4Editor-Cmd: info UE4Editor-Cmd: IntStats info UE4Editor-Cmd: LoadPackage=23 info UE4Editor-Cmd: info UE4Editor-Cmd: SavedPackage=186 info UE4Editor-Cmd: info UE4Editor-Cmd: info UE4Editor-Cmd: [2017.04.22-09.21.32:563][ 0]LogCookCommandlet:Display: Misc Cook Stats info UE4Editor-Cmd: [2017.04.22-09.21.32:574][ 0]LogCookCommandlet:Display: =============== info UE4Editor-Cmd: [2017.04.22-09.21.32:599][ 0]LogCookCommandlet:Display: ShaderCompiler info UE4Editor-Cmd: [2017.04.22-09.21.32:605][ 0]LogCookCommandlet:Display: BlockingTimeSec=0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.32:616][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.32:627][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.32:637][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=0 info UE4Editor-Cmd: [2017.04.22-09.21.32:648][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=0.023854 info UE4Editor-Cmd: [2017.04.22-09.21.32:667][ 0]LogCookCommandlet:Display: MeshMaterial.Misc info UE4Editor-Cmd: [2017.04.22-09.21.32:669][ 0]LogCookCommandlet:Display: ShadersCompiled=0 info UE4Editor-Cmd: [2017.04.22-09.21.32:679][ 0]LogCookCommandlet:Display: MaterialShader.Misc info UE4Editor-Cmd: [2017.04.22-09.21.32:690][ 0]LogCookCommandlet:Display: ShadersCompiled=0 info UE4Editor-Cmd: [2017.04.22-09.21.32:701][ 0]LogCookCommandlet:Display: GlobalShader.Misc info UE4Editor-Cmd: [2017.04.22-09.21.32:711][ 0]LogCookCommandlet:Display: ShadersCompiled=0 info UE4Editor-Cmd: [2017.04.22-09.21.32:730][ 0]LogCookCommandlet:Display: Package.Load info UE4Editor-Cmd: [2017.04.22-09.21.32:732][ 0]LogCookCommandlet:Display: NumPackagesLoaded=199 info UE4Editor-Cmd: [2017.04.22-09.21.32:743][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=9.440085 info UE4Editor-Cmd: [2017.04.22-09.21.32:754][ 0]LogCookCommandlet:Display: Package.Save info UE4Editor-Cmd: [2017.04.22-09.21.32:765][ 0]LogCookCommandlet:Display: NumPackagesSaved=186 info UE4Editor-Cmd: [2017.04.22-09.21.32:776][ 0]LogCookCommandlet:Display: SavePackageTimeSec=5.632439 info UE4Editor-Cmd: [2017.04.22-09.21.32:787][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=0.215478 info UE4Editor-Cmd: [2017.04.22-09.21.32:797][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.017783 info UE4Editor-Cmd: [2017.04.22-09.21.32:808][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.034811 info UE4Editor-Cmd: [2017.04.22-09.21.32:819][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.003696 info UE4Editor-Cmd: [2017.04.22-09.21.32:829][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000177 info UE4Editor-Cmd: [2017.04.22-09.21.32:840][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.32:850][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=0.095009 info UE4Editor-Cmd: [2017.04.22-09.21.32:861][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=0.013830 info UE4Editor-Cmd: [2017.04.22-09.21.32:872][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.005533 info UE4Editor-Cmd: [2017.04.22-09.21.32:883][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.004924 info UE4Editor-Cmd: [2017.04.22-09.21.32:893][ 0]LogCookCommandlet:Display: MBWritten=0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.32:904][ 0]LogCookCommandlet:Display: info UE4Editor-Cmd: [2017.04.22-09.21.32:915][ 0]LogCookCommandlet:Display: Cook Profile info UE4Editor-Cmd: [2017.04.22-09.21.32:925][ 0]LogCookCommandlet:Display: ============ info UE4Editor-Cmd: [2017.04.22-09.21.32:936][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=50.966891 info UE4Editor-Cmd: [2017.04.22-09.21.32:946][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=36.902757 info UE4Editor-Cmd: [2017.04.22-09.21.32:957][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=14.064090 info UE4Editor-Cmd: [2017.04.22-09.21.32:967][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=3.274748 info UE4Editor-Cmd: [2017.04.22-09.21.32:978][ 0]LogCookCommandlet:Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000009 info UE4Editor-Cmd: [2017.04.22-09.21.32:988][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=10.770273 info UE4Editor-Cmd: [2017.04.22-09.21.32:999][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.005761 info UE4Editor-Cmd: [2017.04.22-09.21.33:010][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=9.083681 info UE4Editor-Cmd: [2017.04.22-09.21.33:021][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=1.427223 info UE4Editor-Cmd: [2017.04.22-09.21.33:032][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.244230 info UE4Editor-Cmd: [2017.04.22-09.21.33:043][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.011760 info UE4Editor-Cmd: [2017.04.22-09.21.33:054][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.33:064][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000015 info UE4Editor-Cmd: [2017.04.22-09.21.33:075][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000019 info UE4Editor-Cmd: [2017.04.22-09.21.33:086][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000046 info UE4Editor-Cmd: [2017.04.22-09.21.33:096][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000007 info UE4Editor-Cmd: [2017.04.22-09.21.33:107][ 0]LogCookCommandlet:Display: info UE4Editor-Cmd: [2017.04.22-09.21.33:117][ 0]LogCookCommandlet:Display: DDC Summary Stats info UE4Editor-Cmd: [2017.04.22-09.21.33:128][ 0]LogCookCommandlet:Display: ================= info UE4Editor-Cmd: [2017.04.22-09.21.33:139][ 0]LogCookCommandlet:Display: TotalGetHits = 156 info UE4Editor-Cmd: [2017.04.22-09.21.33:150][ 0]LogCookCommandlet:Display: TotalGets = 156 info UE4Editor-Cmd: [2017.04.22-09.21.33:160][ 0]LogCookCommandlet:Display: TotalHitPct = 1.000000 info UE4Editor-Cmd: [2017.04.22-09.21.33:171][ 0]LogCookCommandlet:Display: LocalHitPct = 0.512821 info UE4Editor-Cmd: [2017.04.22-09.21.33:182][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.33:192][ 0]LogCookCommandlet:Display: OtherHitPct = 0.487179 info UE4Editor-Cmd: [2017.04.22-09.21.33:203][ 0]LogCookCommandlet:Display: MissPct = 0.000000 info UE4Editor-Cmd: [2017.04.22-09.21.33:214][ 0]LogCookCommandlet:Display: info UE4Editor-Cmd: [2017.04.22-09.21.33:224][ 0]LogCookCommandlet:Display: DDC Resource Stats info UE4Editor-Cmd: [2017.04.22-09.21.33:235][ 0]LogCookCommandlet:Display: ======================================================================================================= info UE4Editor-Cmd: [2017.04.22-09.21.33:246][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed info UE4Editor-Cmd: [2017.04.22-09.21.33:256][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ info UE4Editor-Cmd: [2017.04.22-09.21.33:267][ 0]LogCookCommandlet:Display: StaticMesh 0.42 0.42 0 2.70 info UE4Editor-Cmd: [2017.04.22-09.21.33:278][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.29 0.29 0 1.07 info UE4Editor-Cmd: [2017.04.22-09.21.33:290][ 0]LogCookCommandlet:Display: NavCollision 0.07 0.07 0 0.04 info UE4Editor-Cmd: [2017.04.22-09.21.33:300][ 0]LogCookCommandlet:Display: SoundWave 0.03 0.03 0 0.05 info UE4Editor-Cmd: [2017.04.22-09.21.33:311][ 0]LogCookCommandlet:Display: ReflectionCapture 0.01 0.01 0 0.50 info UE4Editor-Cmd: [2017.04.22-09.21.33:323][ 0]LogInit:Display: info UE4Editor-Cmd: [2017.04.22-09.21.33:334][ 0]LogInit:Display: Success - 0 error(s), 0 warning(s) info UE4Editor-Cmd: [2017.04.22-09.21.33:344][ 0]LogInit:Display: info UE4Editor-Cmd: info UE4Editor-Cmd: Execution of commandlet took: 14.85 seconds info UE4Editor-Cmd: [2017.04.22-09.21.35:296][ 0]LogOnline:Display: Unloading online subsystem: NULLShutting down SpatialOS... info CommandUtils.Run: Run: Took 63,8341265s to run UE4Editor-Cmd.exe, ExitCode=0 info Project.Cook: ********** COOK COMMAND COMPLETED ********** info Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** info Project.CreateStagingManifest: Creating Staging Manifest... info Staging all 1 build products info Product 0: RpgDemoServer info Project.CleanStagingDirectory: Cleaning Stage Directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\LinuxServer info Project.CopyManifestFilesToStageDir: Copying NonUFSFiles to staging directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\LinuxServer info Project.CopyManifestFilesToStageDir: Copying DebugFiles to staging directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\LinuxServer info Project.CopyManifestFilesToStageDir: Copying UFSFiles to staging directory: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\LinuxServer info Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** info Project.Package: ********** PACKAGE COMMAND STARTED ********** info Project.Package: ********** PACKAGE COMMAND COMPLETED ********** info Automation.Execute: BUILD SUCCESSFUL info Program.Main: AutomationTool exiting with ExitCode=0 (Success) info About to archive worker packages info Finding D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\build\LinuxServer\** info Wrote D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\worker\UnrealWorker@Linux.zip info 'spatial.exe invoke unreal package D:\gamedev\SpatialOS\UnrealEngine\Engine D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject Linux Server' succeeded (1m:37s) info Total build time: 1518,21 seconds info [4/4] < Build Compile Linux Server category=success duration=25m:19s info >>> Build category=neutral duration=28m:23s info 'spatial.exe build' succeeded duration=1h:20m category=success ==========> Opened at 2017-04-22 11:31:04.2194868 +0200 CEST debug Executing [spatial.exe upload UE4Demo] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json info Uploading assets of project alpha_papa_cola_26 to assembly UE4Demo info Uploading UnrealClient assets debug In '', spatial [assembly upload alpha_papa_cola_26 UE4Demo D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\UnrealClient --artifact_type=UnrealClient --public=true --environment=production --spatial_os_version=10.1.0] debug Found 1 artifacts (38.00B) debug Uploading for Project(alpha_papa_cola_26) to Assembly(UE4Demo) debug Uploading artifacts (38.00B/38.00B) debug 1 total artifacts. 1 uploaded, 0 skipped, 0 failed. info Uploading UnrealWorker assets debug In '', spatial [assembly upload alpha_papa_cola_26 UE4Demo D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\UnrealWorker --artifact_type=UnrealWorker --public=true --environment=production --spatial_os_version=10.1.0] debug Found 1 artifacts (38.00B) debug Found 2 artifacts (698.00B) debug Uploading for Project(alpha_papa_cola_26) to Assembly(UE4Demo) debug Uploading artifacts (38.00B/698.00B) debug Uploading artifacts (698.00B/698.00B) debug 2 total artifacts. 2 uploaded, 0 skipped, 0 failed. info Uploading gsim assets debug In '', spatial [assembly upload alpha_papa_cola_26 UE4Demo D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim --artifact_type=gsim --public=false --environment=production --spatial_os_version=10.1.0] debug Not uploading worker assembly for files found in (D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim) as no config was found, continuing rest of upload debug Found 1 artifacts (314.81KB) debug Found 2 artifacts (593.33KB) debug Found 3 artifacts (625.57KB) debug Found 4 artifacts (827.58KB) debug Found 5 artifacts (1.08MB) debug Found 6 artifacts (1.14MB) debug Found 7 artifacts (2.38MB) debug Found 8 artifacts (2.45MB) debug Found 9 artifacts (2.49MB) debug Found 10 artifacts (2.67MB) debug Found 11 artifacts (2.72MB) debug Found 12 artifacts (3.73MB) debug Found 13 artifacts (3.74MB) debug Found 14 artifacts (3.90MB) debug Found 15 artifacts (4.03MB) debug Found 16 artifacts (4.07MB) debug Found 17 artifacts (4.22MB) debug Found 18 artifacts (4.33MB) debug Found 19 artifacts (4.40MB) debug Found 20 artifacts (4.68MB) debug Found 21 artifacts (4.84MB) debug Found 22 artifacts (4.88MB) debug Found 23 artifacts (10.36MB) debug Found 24 artifacts (14.73MB) debug Found 25 artifacts (14.78MB) debug Found 26 artifacts (15.12MB) debug Uploading for Project(alpha_papa_cola_26) to Assembly(UE4Demo) debug Uploading artifacts (278.53KB/15.12MB) debug Uploading artifacts (310.77KB/15.12MB) debug Uploading artifacts (625.57KB/15.12MB) debug Uploading artifacts (827.58KB/15.12MB) debug Uploading artifacts (1.08MB/15.12MB) debug Uploading artifacts (1.14MB/15.12MB) debug Uploading artifacts (1.20MB/15.12MB) debug Uploading artifacts (2.45MB/15.12MB) debug Uploading artifacts (2.49MB/15.12MB) debug Uploading artifacts (2.55MB/15.12MB) debug Uploading artifacts (2.72MB/15.12MB) debug Uploading artifacts (3.73MB/15.12MB) debug Uploading artifacts (3.88MB/15.12MB) debug Uploading artifacts (3.90MB/15.12MB) debug Uploading artifacts (4.03MB/15.12MB) debug Uploading artifacts (4.07MB/15.12MB) debug Uploading artifacts (4.22MB/15.12MB) debug Uploading artifacts (4.33MB/15.12MB) debug Uploading artifacts (4.61MB/15.12MB) debug Uploading artifacts (4.68MB/15.12MB) debug Uploading artifacts (4.84MB/15.12MB) debug Uploading artifacts (4.88MB/15.12MB) debug Uploading artifacts (10.36MB/15.12MB) debug Uploading artifacts (14.73MB/15.12MB) debug Uploading artifacts (14.78MB/15.12MB) debug Uploading artifacts (15.12MB/15.12MB) debug 26 total artifacts. 9 uploaded, 17 skipped, 0 failed. info Uploading schema assets debug In '', spatial [assembly upload alpha_papa_cola_26 UE4Demo D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\schema --artifact_type=schema --public=true --environment=production --spatial_os_version=10.1.0] debug Not uploading worker assembly for files found in (D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\schema) as no config was found, continuing rest of upload debug Found 1 artifacts (12.60KB) debug Uploading for Project(alpha_papa_cola_26) to Assembly(UE4Demo) debug Uploading artifacts (12.60KB/12.60KB) debug 1 total artifacts. 1 uploaded, 0 skipped, 0 failed. info Uploading worker assets debug In '', spatial [assembly upload alpha_papa_cola_26 UE4Demo D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\worker --artifact_type=worker --public=true --environment=production --spatial_os_version=10.1.0] debug Not uploading worker assembly for files found in (D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\worker) as no config was found, continuing rest of upload debug Found 1 artifacts (261.76MB) debug Found 2 artifacts (503.04MB) debug Uploading for Project(alpha_papa_cola_26) to Assembly(UE4Demo) debug Uploading artifacts (241.28MB/503.04MB) debug Uploading artifacts (503.04MB/503.04MB) debug 2 total artifacts. 2 uploaded, 0 skipped, 0 failed. info 'spatial.exe upload UE4Demo' succeeded duration=1h:3m category=success ==========> Opened at 2017-04-22 13:15:04.8510891 +0200 CEST debug Executing [spatial.exe build --target=development] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'development' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.1s category=success info >>> Codegen category=neutral duration=0.1s info [1/2] < Build Codegen duration=0.1s category=success info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Set current project to alpha_papa_cola_26 (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Updating {file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/}alpha_papa_cola_26... debug [info] Resolving org.scala-lang#scala-library;2.11.7 ... debug [info] Resolving improbable#fabric-papi_2.11;10.1.0 ... debug [info] Resolving improbable#fabric-fapi-protocol;10.1.0 ... debug [info] Resolving improbable#fabric-util_2.11;10.1.0 ... debug [info] Resolving improbable#api-protos_2.11;10.1.0 ... debug [info] Resolving com.google.protobuf#protobuf-java;3.0.2 ... debug [info] Resolving com.google.protobuf#protobuf-java-util;3.0.2 ... debug [info] Resolving com.google.code.gson#gson;2.3 ... debug [info] Resolving improbable#fabric-macros_2.11;10.1.0 ... debug [info] Resolving org.scala-lang#scala-reflect;2.11.7 ... debug [info] Resolving com.google.oauth-client#google-oauth-client;1.20.0 ... debug [info] Resolving com.google.http-client#google-http-client;1.20.0 ... debug [info] Resolving com.google.code.findbugs#jsr305;1.3.9 ... debug [info] Resolving org.apache.httpcomponents#httpclient;4.0.1 ... debug [info] Resolving org.apache.httpcomponents#httpcore;4.0.1 ... debug [info] Resolving commons-logging#commons-logging;1.1.1 ... debug [info] Resolving commons-codec#commons-codec;1.3 ... debug [info] Resolving org.xeustechnologies#jcl-core;2.7 ... debug [info] Resolving org.objenesis#objenesis;2.1 ... debug [info] Resolving cglib#cglib-nodep;2.2 ... debug [info] Resolving improbable#fabric-fapi_2.11;10.1.0 ... debug [info] Resolving improbable#fabric-dapi_2.11;10.1.0 ... debug [info] Resolving improbable#unity-sdk-fabric_2.11;10.1.0 ... debug [info] Resolving com.esotericsoftware#kryo;3.0.3 ... debug [info] Resolving commons-io#commons-io;2.4 ... debug [info] Resolving org.scala-lang#scala-compiler;2.11.7 ... debug [info] Resolving org.scala-lang.modules#scala-xml_2.11;1.0.4 ... debug [info] Resolving org.scala-lang.modules#scala-parser-combinators_2.11;1.0.4 ... debug [info] Resolving jline#jline;2.12.1 ... debug [info] Done updating. debug [info] Packaging D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\scala-2.11\alpha_papa_cola_26_2.11-0.0.1.jar ... debug [info] Done packaging. debug [info] Creating a distributable package in target\pack debug [info] Copying libraries to target\pack\lib debug [info] project jars: debug [info] target\scala-2.11\alpha_papa_cola_26_2.11-0.0.1.jar debug [info] project dependencies: debug [info] improbable:fabric-util_2.11:10.1.0 debug [info] org.scala-lang:scala-reflect:2.11.7 debug [info] commons-logging:commons-logging:1.1.1 debug [info] improbable:api-protos_2.11:10.1.0 debug [info] org.objenesis:objenesis:2.1 debug [info] org.scala-lang:scala-library:2.11.7 debug [info] org.xeustechnologies:jcl-core:2.7 debug [info] improbable:fabric-fapi_2.11:10.1.0 debug [info] improbable:fabric-dapi_2.11:10.1.0 debug [info] org.apache.httpcomponents:httpcore:4.0.1 debug [info] cglib:cglib-nodep:2.2 debug [info] com.google.code.gson:gson:2.3 debug [info] improbable:fabric-macros_2.11:10.1.0 debug [info] com.esotericsoftware:kryo:3.0.3 debug [info] org.apache.httpcomponents:httpclient:4.0.1 debug [info] improbable:unity-sdk-fabric_2.11:10.1.0 debug [info] improbable:fabric-papi_2.11:10.1.0 debug [info] com.google.code.findbugs:jsr305:1.3.9 debug [info] improbable:fabric-fapi-protocol:10.1.0 debug [info] commons-io:commons-io:2.4 debug [info] com.google.protobuf:protobuf-java-util:3.0.2 debug [info] com.google.oauth-client:google-oauth-client:1.20.0 debug [info] com.google.http-client:google-http-client:1.20.0 debug [info] commons-codec:commons-codec:1.3 debug [info] com.google.protobuf:protobuf-java:3.0.2 debug [info] unmanaged dependencies: debug [info] explicit dependencies: debug [info] Create a bin folder: target\pack\bin debug [info] Generating launch scripts warning [warn] No mapping (program name) -> MainClass is defined. Please set packMain variable (Map[String, String]) in your sbt project settings. debug [info] packed resource directories = D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\src\pack debug [info] Generating target\pack\Makefile debug [info] Generating target\pack\VERSION debug [info] done. debug [info] Cleaning output directory D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [info] Copying D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\pack\lib to D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [success] Total time: 2 s, completed 22.04.2017 13:15:13 info [2/2] < Build scala duration=6.8s category=success info >>> Build category=neutral duration=6.9s info Running task 'build' for worker 'UnrealClient', target 'development' info [1/3] > Build Codegen category=heading info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies duration=0.0s category=success info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=success duration=0.0s info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script duration=0.1s category=success info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug Changes detected. Generating code. debug Cleaning output directories [Source\RpgDemo\Improbable\Generated\cpp\Std .spatialos\schema_codegen_cache_std\generated_proto_ir .spatialos\schema_codegen_cache_std\generated_proto_dependency_ir .spatialos\schema_codegen_cache_std\generated_descriptor] info Generating code for cpp_unreal. 0/4 percent=0 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Std --schema_path=..\..\build\dependencies\schema\WorkerSdkSchema ..\..\build\dependencies\schema\WorkerSdkSchema\improbable\standard_library.schema] info Generating code for cpp_unreal. 1/4 percent=25 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_std\generated_proto_ir --schema_path=..\..\build\dependencies\schema\WorkerSdkSchema ..\..\build\dependencies\schema\WorkerSdkSchema\improbable\standard_library.schema] info Generating code for cpp_unreal. 2/4 percent=50 debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Std --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_std\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_std\generated_proto_ir .spatialos\schema_codegen_cache_std\generated_proto_ir\improbable\standard_library.proto] info Generating code for cpp_unreal. 3/4 percent=75 info Generating code for cpp_unreal. 4/4 percent=100 debug Saving cache data to .spatialos\schema_codegen_cache_std\cache.json. info [4/8] < Codegen C++ standard library duration=0.5s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug Changes detected. Generating code. debug Cleaning output directories [Source\RpgDemo\Improbable\Generated\cpp\Usr .spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir .spatialos\schema_codegen_cache_usr\generated_descriptor] info Generating code for cpp_unreal. 0/4 percent=0 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\common\transform.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\player\heartbeat.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\spawner\spawner.schema] info Generating code for cpp_unreal. 1/4 percent=25 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\common\transform.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\player\heartbeat.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\spawner\spawner.schema] info Generating code for cpp_unreal. 2/4 percent=50 debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\common\transform.proto] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\player\heartbeat.proto] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\spawner\spawner.proto] info Generating code for cpp_unreal. 3/4 percent=75 info Generating code for cpp_unreal. 4/4 percent=100 debug Saving cache data to .spatialos\schema_codegen_cache_usr\cache.json. info [5/8] < Codegen C++ duration=0.7s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST category=success duration=0.1s info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation category=success duration=0.7s info >>> Codegen duration=2.2s category=neutral info [1/3] < Build Codegen duration=2.2s category=success info [2/3] > Build Compile Editor category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Editor --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoEditor Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Performing full C++ include scan (hot reloading a new target) info Creating makefile for hot reloading RpgDemoEditor (no existing makefile) info Compiling game modules for hot reload info spatial worker_package unpack --log_level=warning info info info spatial invoke unreal sanitize_cpp_files "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64/**/*.pb.h" --log_level=warning info info info spatial invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Std" --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\Usr" --language=cpp_unreal --input=../../schema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema --log_level=warning info info info spatial process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema --log_level=warning info info info D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\.spatialos\bin\CodeGenerator.exe --json-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\json" --unreal-output-dir="D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal" --unreal-project-name=RpgDemo info SpatialOS Codegen info Generating unreal classes into D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\Improbable\Generated\cpp\unreal info Finished generating code info info info Parsing headers for RpgDemoEditor info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemoEditor\Development\RpgDemoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoEditor in 7,4247734 seconds info Performing 11 actions (4 in parallel) info spawner.cc info heartbeat.pb.cc info spawner.pb.cc info heartbeat.cc ==========> Opened at 2017-04-22 13:50:29.3116835 +0200 CEST debug Executing [spatial.exe build --target=development] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'development' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.1s category=success info >>> Codegen category=neutral duration=0.1s info [1/2] < Build Codegen duration=0.1s category=success info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Set current project to alpha_papa_cola_26 (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Creating a distributable package in target\pack debug [info] Copying libraries to target\pack\lib debug [info] project jars: debug [info] target\scala-2.11\alpha_papa_cola_26_2.11-0.0.1.jar debug [info] project dependencies: debug [info] improbable:fabric-util_2.11:10.1.0 debug [info] org.scala-lang:scala-reflect:2.11.7 debug [info] commons-logging:commons-logging:1.1.1 debug [info] improbable:api-protos_2.11:10.1.0 debug [info] org.objenesis:objenesis:2.1 debug [info] org.scala-lang:scala-library:2.11.7 debug [info] org.xeustechnologies:jcl-core:2.7 debug [info] improbable:fabric-fapi_2.11:10.1.0 debug [info] improbable:fabric-dapi_2.11:10.1.0 debug [info] org.apache.httpcomponents:httpcore:4.0.1 debug [info] cglib:cglib-nodep:2.2 debug [info] com.google.code.gson:gson:2.3 debug [info] improbable:fabric-macros_2.11:10.1.0 debug [info] com.esotericsoftware:kryo:3.0.3 debug [info] org.apache.httpcomponents:httpclient:4.0.1 debug [info] improbable:unity-sdk-fabric_2.11:10.1.0 debug [info] improbable:fabric-papi_2.11:10.1.0 debug [info] com.google.code.findbugs:jsr305:1.3.9 debug [info] improbable:fabric-fapi-protocol:10.1.0 debug [info] commons-io:commons-io:2.4 debug [info] com.google.protobuf:protobuf-java-util:3.0.2 debug [info] com.google.oauth-client:google-oauth-client:1.20.0 debug [info] com.google.http-client:google-http-client:1.20.0 debug [info] commons-codec:commons-codec:1.3 debug [info] com.google.protobuf:protobuf-java:3.0.2 debug [info] unmanaged dependencies: debug [info] explicit dependencies: debug [info] Create a bin folder: target\pack\bin debug [info] Generating launch scripts warning [warn] No mapping (program name) -> MainClass is defined. Please set packMain variable (Map[String, String]) in your sbt project settings. debug [info] packed resource directories = D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\src\pack debug [info] Generating target\pack\Makefile debug [info] Generating target\pack\VERSION debug [info] done. debug [info] Cleaning output directory D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [info] Copying D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\pack\lib to D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [success] Total time: 1 s, completed 22.04.2017 13:50:39 info [2/2] < Build scala duration=8.1s category=success info >>> Build duration=8.2s category=neutral info Running task 'build' for worker 'UnrealClient', target 'development' info [1/3] > Build Codegen category=heading info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Specified target does not match with the hash present in the target directory "Source/RpgDemo/SpatialOS". Re-extracting. info Extracting packages 0/1 percent=0 debug Unpacking improbable_sdk_plugin.zip info Extracting packages 1/1 percent=100 debug Specified target does not match with the hash present in the target directory "Binaries/ThirdParty/Improbable/linux_x64". Re-extracting. info Extracting packages 0/1 percent=0 debug Unpacking linux_x64_unreal.zip info Extracting packages 1/1 percent=100 debug Specified target does not match with the hash present in the target directory "Binaries/ThirdParty/Improbable/windows_x86". Re-extracting. info Extracting packages 0/1 percent=0 debug Unpacking windows_x86.zip info Extracting packages 1/1 percent=100 debug Specified target does not match with the hash present in the target directory "Binaries/ThirdParty/Improbable/windows_x64". Re-extracting. info Extracting packages 0/1 percent=0 debug Unpacking windows_x64.zip info Extracting packages 1/1 percent=100 debug Specified target does not match with the hash present in the target directory ".spatialos/bin". Re-extracting. info Extracting packages 0/1 percent=0 debug Unpacking Improbable.CodeGeneration.zip info Extracting packages 1/1 percent=100 info [1/8] < Codegen Dependencies duration=4.2s category=success info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. duration=0.0s category=success info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script duration=0.1s category=success info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug Changes detected. Generating code. debug Cleaning output directories [Source\RpgDemo\Improbable\Generated\cpp\Std .spatialos\schema_codegen_cache_std\generated_proto_ir .spatialos\schema_codegen_cache_std\generated_proto_dependency_ir .spatialos\schema_codegen_cache_std\generated_descriptor] info Generating code for cpp_unreal. 0/4 percent=0 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Std --schema_path=..\..\build\dependencies\schema\WorkerSdkSchema ..\..\build\dependencies\schema\WorkerSdkSchema\improbable\standard_library.schema] info Generating code for cpp_unreal. 1/4 percent=25 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_std\generated_proto_ir --schema_path=..\..\build\dependencies\schema\WorkerSdkSchema ..\..\build\dependencies\schema\WorkerSdkSchema\improbable\standard_library.schema] info Generating code for cpp_unreal. 2/4 percent=50 debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Std --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_std\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_std\generated_proto_ir .spatialos\schema_codegen_cache_std\generated_proto_ir\improbable\standard_library.proto] info Generating code for cpp_unreal. 3/4 percent=75 info Generating code for cpp_unreal. 4/4 percent=100 debug Saving cache data to .spatialos\schema_codegen_cache_std\cache.json. info [4/8] < Codegen C++ standard library duration=0.6s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug Changes detected. Generating code. debug Cleaning output directories [Source\RpgDemo\Improbable\Generated\cpp\Usr .spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir .spatialos\schema_codegen_cache_usr\generated_descriptor] info Generating code for cpp_unreal. 0/4 percent=0 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\common\transform.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\player\heartbeat.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --schema_path=..\..\schema ..\..\schema\improbable\spawner\spawner.schema] info Generating code for cpp_unreal. 1/4 percent=25 debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\common\transform.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\player\heartbeat.schema] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--proto_out=.spatialos\schema_codegen_cache_usr\generated_proto_ir --schema_path=..\..\schema ..\..\schema\improbable\spawner\spawner.schema] info Generating code for cpp_unreal. 2/4 percent=50 debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\common\transform.proto] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\player\heartbeat.proto] debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\protoc.exe [--cpp_out=Source\RpgDemo\Improbable\Generated\cpp\Usr --proto_path=C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol\proto --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_dependency_ir --proto_path=.spatialos\schema_codegen_cache_usr\generated_proto_ir .spatialos\schema_codegen_cache_usr\generated_proto_ir\improbable\spawner\spawner.proto] info Generating code for cpp_unreal. 3/4 percent=75 info Generating code for cpp_unreal. 4/4 percent=100 debug Saving cache data to .spatialos\schema_codegen_cache_usr\cache.json. info [5/8] < Codegen C++ duration=0.9s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation category=success duration=3.7s info >>> Codegen duration=9.7s category=neutral info [1/3] < Build Codegen duration=9.7s category=success info [2/3] > Build Compile Editor category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Editor --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoEditor Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Performing full C++ include scan (building a new target) info Parsing headers for RpgDemoEditor info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemoEditor\Development\RpgDemoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoEditor in 10,9311663 seconds info Performing 15 actions (4 in parallel) info WorkerConnection.cc info WorkerType.cc info CommandLineArgumentReader.cc info EntitySpawner.cc info spawner.pb.cc info spawner.cc error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges SymbolD:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" seinC:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT"d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" info error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges SymbolD:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" seinC:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" info heartbeat.pb.cc error d:\gamedev\spatialos\rpgdemo-master\workers\unreal\source\rpgdemo\spatialos\public\ScopedViewCallbacks.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\SpatialOS\Private\WorkerConnection.cc(286): error C3861: "check": Bezeichner wurde nicht gefunden. info heartbeat.cc info transform.pb.cc error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/SubsurfaceProfile.h(83): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h(2266): error C3861: "check": Bezeichner wurde nicht gefunden. info transform.cc error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(234): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(235): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(770): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(781): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(826): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(24): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(56): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintGeneratedClass.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(149): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(150): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(151): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(152): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(153): error C3861: "check": Bezeichner wurde nicht gefunden. info standard_library.pb.cc error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/DataTable.h(169): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Exporters/Exporter.h(135): error C3861: "check": Bezeichner wurde nicht gefunden. info standard_library.cc error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialParameterCollection.h(110): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h(121): error C3861: "check": Bezeichner wurde nicht gefunden. info RpgDemo.generated.cpp error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\PhysicalMaterials/PhysicalMaterialPropertyBase.h(43): error C3861: "check": Bezeichner wurde nicht gefunden. info Module.RpgDemo.cpp error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(67): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(23): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(30): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(37): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(65): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(72): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(79): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(86): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(93): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(100): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderer.h(228): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\SpatialOS\Public\ScopedViewCallbacks.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.h(240): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Widgets\SWindow.h(129): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(87): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(178): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(189): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(230): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\UnrealEngine.h(229): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(176): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(177): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(197): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(795): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(817): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(524): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(587): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/SubsurfaceProfile.h(83): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h(221): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Commands\UICommandInfo.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h(2266): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(234): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(235): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(770): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(781): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(826): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Notifications\SProgressBar.h(46): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(24): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(56): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\STextBlock.h(55): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SRichTextBlock.h(62): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBar.h(27): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SMultiLineEditableText.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(54): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintGeneratedClass.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableText.h(49): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableTextBox.h(35): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(36): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(39): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBorder.h(19): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(31): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(34): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SSplitter.h(99): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Views\SHeaderRow.h(239): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(149): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(150): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(151): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(152): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(153): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(61): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SCheckBox.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/DataTable.h(169): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SSlider.h(45): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Exporters/Exporter.h(135): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialParameterCollection.h(110): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h(121): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\PhysicalMaterials/PhysicalMaterialPropertyBase.h(43): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(67): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(23): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(30): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(37): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(65): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(72): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(79): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(86): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(93): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(100): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderer.h(228): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.h(240): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Widgets\SWindow.h(129): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(87): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(178): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(189): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(230): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\UnrealEngine.h(229): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(176): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(177): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(197): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(795): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(817): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(524): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(587): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h(221): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Commands\UICommandInfo.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Notifications\SProgressBar.h(46): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\STextBlock.h(55): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SRichTextBlock.h(62): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBar.h(27): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SMultiLineEditableText.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(54): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableText.h(49): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableTextBox.h(35): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(36): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(39): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBorder.h(19): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(31): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(34): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SSplitter.h(99): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Views\SHeaderRow.h(239): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(61): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SCheckBox.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SSlider.h(45): error C3861: "check": Bezeichner wurde nicht gefunden. error ERROR: UBT ERROR: Failed to produce item: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\Win64\UE4Editor-RpgDemo.pdb info Total build time: 153,96 seconds info [2/3] x Build Compile Editor duration=2m:38s category=failure info >>> Build category=neutral duration=2m:48s error ************************************ Error: exit status 5 ************************************ info 'spatial.exe build' failed duration=2m:58s category=failure ==========> Opened at 2017-04-22 14:27:59.5673623 +0200 CEST debug Executing [spatial.exe codegen] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'codegen' for 'gsim' info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.2s category=success info >>> Codegen duration=0.2s category=neutral info Running task 'codegen' for 'UnrealClient' info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies duration=0.0s category=success info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=success duration=0.0s info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script duration=0.1s category=success info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library category=success duration=0.1s info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ duration=0.1s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation category=success duration=1.0s info >>> Codegen duration=1.5s category=neutral info Running task 'codegen' for 'UnrealWorker' info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies duration=0.0s category=success info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=success duration=< 1ms info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script category=success duration=0.1s info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library duration=0.1s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ duration=0.1s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST category=success duration=0.1s info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation duration=1.0s category=success info >>> Codegen duration=1.4s category=neutral info 'spatial.exe codegen' succeeded duration=4.8s category=success ==========> Opened at 2017-04-22 14:28:18.8293151 +0200 CEST debug Executing [spatial.exe build --target=development] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'development' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.1s category=success info >>> Codegen duration=0.1s category=neutral info [1/2] < Build Codegen duration=0.1s category=success info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Set current project to alpha_papa_cola_26 (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Creating a distributable package in target\pack debug [info] Copying libraries to target\pack\lib debug [info] project jars: debug [info] target\scala-2.11\alpha_papa_cola_26_2.11-0.0.1.jar debug [info] project dependencies: debug [info] improbable:fabric-util_2.11:10.1.0 debug [info] org.scala-lang:scala-reflect:2.11.7 debug [info] commons-logging:commons-logging:1.1.1 debug [info] improbable:api-protos_2.11:10.1.0 debug [info] org.objenesis:objenesis:2.1 debug [info] org.scala-lang:scala-library:2.11.7 debug [info] org.xeustechnologies:jcl-core:2.7 debug [info] improbable:fabric-fapi_2.11:10.1.0 debug [info] improbable:fabric-dapi_2.11:10.1.0 debug [info] org.apache.httpcomponents:httpcore:4.0.1 debug [info] cglib:cglib-nodep:2.2 debug [info] com.google.code.gson:gson:2.3 debug [info] improbable:fabric-macros_2.11:10.1.0 debug [info] com.esotericsoftware:kryo:3.0.3 debug [info] org.apache.httpcomponents:httpclient:4.0.1 debug [info] improbable:unity-sdk-fabric_2.11:10.1.0 debug [info] improbable:fabric-papi_2.11:10.1.0 debug [info] com.google.code.findbugs:jsr305:1.3.9 debug [info] improbable:fabric-fapi-protocol:10.1.0 debug [info] commons-io:commons-io:2.4 debug [info] com.google.protobuf:protobuf-java-util:3.0.2 debug [info] com.google.oauth-client:google-oauth-client:1.20.0 debug [info] com.google.http-client:google-http-client:1.20.0 debug [info] commons-codec:commons-codec:1.3 debug [info] com.google.protobuf:protobuf-java:3.0.2 debug [info] unmanaged dependencies: debug [info] explicit dependencies: debug [info] Create a bin folder: target\pack\bin debug [info] Generating launch scripts warning [warn] No mapping (program name) -> MainClass is defined. Please set packMain variable (Map[String, String]) in your sbt project settings. debug [info] packed resource directories = D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\src\pack debug [info] Generating target\pack\Makefile debug [info] Generating target\pack\VERSION debug [info] done. debug [info] Cleaning output directory D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [info] Copying D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\pack\lib to D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [success] Total time: 1 s, completed 22.04.2017 14:28:24 info [2/2] < Build scala category=success duration=4.7s info >>> Build category=neutral duration=4.8s info Running task 'build' for worker 'UnrealClient', target 'development' info [1/3] > Build Codegen category=heading info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies category=success duration=0.0s info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. duration=0.0s category=success info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script category=success duration=0.1s info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library duration=0.1s category=success info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ duration=0.1s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation duration=0.8s category=success info >>> Codegen duration=1.2s category=neutral info [1/3] < Build Codegen duration=1.2s category=success info [2/3] > Build Compile Editor category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Editor --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoEditor Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Parsing headers for RpgDemoEditor info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemoEditor\Development\RpgDemoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoEditor in 6,6868484 seconds info Performing 5 actions (4 in parallel) info RpgDemo.generated.cpp info WorkerConnection.cc info EntitySpawner.cc info Module.RpgDemo.cpp error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error d:\gamedev\spatialos\rpgdemo-master\workers\unreal\source\rpgdemo\spatialos\public\ScopedViewCallbacks.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\SpatialOS\Private\WorkerConnection.cc(286): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\SpatialOS\Public\ScopedViewCallbacks.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/SubsurfaceProfile.h(83): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h(2266): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(234): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(235): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(770): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(781): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(826): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(24): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(56): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/SubsurfaceProfile.h(83): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintGeneratedClass.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h(2266): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(234): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(235): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(770): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(781): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(826): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(149): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(150): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(151): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(152): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(153): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(24): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(56): error C3861: "check": Bezeichner wurde nicht gefunden. info Batchvorgang abbrechen (J/N)? info ^C info [2/3] x Build Compile Editor duration=16.4s category=failure info >>> Build duration=17.6s category=neutral error ************************************ Error: exit status 3221225786 ************************************ info 'spatial.exe build' failed duration=23.2s category=failure ==========> Opened at 2017-04-22 14:28:58.3344118 +0200 CEST debug Executing [spatial.exe build --target=development --log_level=debug] debug Current directory = D:\gamedev\SpatialOS\RPGDemo-master debug TOOLBELT_PATH = C:\Users\Xi4\AppData\Local\.improbable\bin\plugins\sdk\10.1.0 debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug In '', spatial [auth login] debug Wrote credentials to C:\Users\Xi4\.ivy2\improbable.credentials debug Wrote credentials to C:\Users\Xi4\.m2\settings.xml debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\41f4e4d79a533abccb22a674c0f6fd331c716d38\schema\10.1.0\WorkerSdkSchema.zip] to D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema. Nothing has changed. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip debug Building worker assemblies. info Generating bridge settings for UnrealClient. debug Worker 'UnrealClient' defined at 'D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\spatialos.UnrealClient.worker.json' has no managed launch configuration defined. info Generating bridge settings for UnrealWorker. info Generating managed worker configuration for UnrealWorker. debug Building schema descriptor. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=D:\gamedev\SpatialOS\RPGDemo-master\schema --schema_path=D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. info No changes detected, skipping code generation. debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Extracting built-in asset 'gsim' to 'D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim' debug Unpacking gsim.zip info Running task 'build' for worker 'gsim', target 'development' info [1/2] > Build Codegen category=heading info [1/1] > Codegen Scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --input=../../schema/ --repository=../../build/dependencies/schema/ --output=generated --language=scala] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema\ --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [1/1] < Codegen Scala duration=0.1s category=success info >>> Codegen duration=0.1s category=neutral info [1/2] < Build Codegen category=success duration=0.1s info [2/2] > Build scala category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke sbt workerPackage] debug In '', sbt [workerPackage] debug [info] Loading project definition from D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\project debug [info] Set current project to alpha_papa_cola_26 (in build file:/D:/gamedev/SpatialOS/RPGDemo-master/workers/gsim/) debug [info] Creating a distributable package in target\pack debug [info] Copying libraries to target\pack\lib debug [info] project jars: debug [info] target\scala-2.11\alpha_papa_cola_26_2.11-0.0.1.jar debug [info] project dependencies: debug [info] improbable:fabric-util_2.11:10.1.0 debug [info] org.scala-lang:scala-reflect:2.11.7 debug [info] commons-logging:commons-logging:1.1.1 debug [info] improbable:api-protos_2.11:10.1.0 debug [info] org.objenesis:objenesis:2.1 debug [info] org.scala-lang:scala-library:2.11.7 debug [info] org.xeustechnologies:jcl-core:2.7 debug [info] improbable:fabric-fapi_2.11:10.1.0 debug [info] improbable:fabric-dapi_2.11:10.1.0 debug [info] org.apache.httpcomponents:httpcore:4.0.1 debug [info] cglib:cglib-nodep:2.2 debug [info] com.google.code.gson:gson:2.3 debug [info] improbable:fabric-macros_2.11:10.1.0 debug [info] com.esotericsoftware:kryo:3.0.3 debug [info] org.apache.httpcomponents:httpclient:4.0.1 debug [info] improbable:unity-sdk-fabric_2.11:10.1.0 debug [info] improbable:fabric-papi_2.11:10.1.0 debug [info] com.google.code.findbugs:jsr305:1.3.9 debug [info] improbable:fabric-fapi-protocol:10.1.0 debug [info] commons-io:commons-io:2.4 debug [info] com.google.protobuf:protobuf-java-util:3.0.2 debug [info] com.google.oauth-client:google-oauth-client:1.20.0 debug [info] com.google.http-client:google-http-client:1.20.0 debug [info] commons-codec:commons-codec:1.3 debug [info] com.google.protobuf:protobuf-java:3.0.2 debug [info] unmanaged dependencies: debug [info] explicit dependencies: debug [info] Create a bin folder: target\pack\bin debug [info] Generating launch scripts warning [warn] No mapping (program name) -> MainClass is defined. Please set packMain variable (Map[String, String]) in your sbt project settings. debug [info] packed resource directories = D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\src\pack debug [info] Generating target\pack\Makefile debug [info] Generating target\pack\VERSION debug [info] done. debug [info] Cleaning output directory D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [info] Copying D:\gamedev\SpatialOS\RPGDemo-master\workers\gsim\target\pack\lib to D:\gamedev\SpatialOS\RPGDemo-master\build\assembly\gsim debug [success] Total time: 1 s, completed 22.04.2017 14:29:04 info [2/2] < Build scala duration=5.3s category=success info >>> Build duration=5.4s category=neutral info Running task 'build' for worker 'UnrealClient', target 'development' info [1/3] > Build Codegen category=heading info [1/8] > Codegen Dependencies category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [worker_package unpack] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\dbdcf2c39b9265fba172ae8cfcffacf47d8421dd\unreal\10.1.0\improbable_sdk_plugin.zip] to Source/RpgDemo/SpatialOS. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\2157ff69b54374e05ebb5519b0c4eddc9cbe040c\worker_sdk\10.1.0\linux_x64_unreal.zip] to Binaries/ThirdParty/Improbable/linux_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\432e7d9dd5f02ae104df3b72ade6516c6048d156\worker_sdk\10.1.0\windows_x86.zip] to Binaries/ThirdParty/Improbable/windows_x86. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\e5531c83e91628b6b4125b60f2a43dbe1d418fdc\worker_sdk\10.1.0\windows_x64.zip] to Binaries/ThirdParty/Improbable/windows_x64. Nothing has changed. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\de202a83d1f9c2bc44bb797930b294e9afdc2710\code_generation\10.1.0\Improbable.CodeGeneration.zip] to .spatialos/bin. Nothing has changed. info [1/8] < Codegen Dependencies category=success duration=0.0s info [2/8] > Codegen Add project specific includes and macros to UnrealSdk UCLASS files. category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal add_project_includes RpgDemo Source/RpgDemo/SpatialOS/uclasses/**/*.h Source/RpgDemo/SpatialOS/uclasses/**/*.cpp] info [2/8] < Codegen Add project specific includes and macros to UnrealSdk UCLASS files. duration=0.0s category=success info [3/8] > Codegen Setup build script category=heading debug In '', cmd [/c copy /y .\Source\RpgDemo\SpatialOS\SpatialOSModule.Build.cs Source\RpgDemo] debug 1 Datei(en) kopiert. info [3/8] < Codegen Setup build script duration=0.1s category=success info [4/8] > Codegen C++ standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_std --output=Source/RpgDemo/Improbable/Generated/cpp/Std --language=cpp_unreal --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [4/8] < Codegen C++ standard library category=success duration=0.1s info [5/8] > Codegen C++ category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_usr --output=Source/RpgDemo/Improbable/Generated/cpp/Usr --language=cpp_unreal --input=../../schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [5/8] < Codegen C++ duration=0.1s category=success info [6/8] > Codegen Json AST standard library category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_std --output=Source/RpgDemo/Improbable/Generated/json/Std --language=ast_json --input=../../build/dependencies/schema/WorkerSdkSchema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [6/8] < Codegen Json AST standard library duration=0.1s category=success info [7/8] > Codegen Json AST category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [process_schema generate --cachePath=.spatialos/schema_codegen_cache_json_usr --output=Source/RpgDemo/Improbable/Generated/json/Usr --language=ast_json --input=../../schema --repository=../../build/dependencies/schema] debug Found version '10.1.0' in file D:\gamedev\SpatialOS\RPGDemo-master\spatialos.json debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\84424b67de65c78191fce3fc43785014701f9501\protoc\10.1.0\windows_x64.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64. Nothing has changed. debug In '', C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe [--schema_path=..\..\build\dependencies\schema\WorkerSdkSchema --schema_path=..\..\schema --load_all_schema_on_schema_path] debug C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protoc\10.1.0\windows_x64\SchemaCompiler.exe: No outputs specified, validating schema only. debug Skipping extraction of [C:\Users\Xi4\AppData\Local\.improbable\toolbelt\cache\worker_package\b8962d762dc0057baff5e9ba90c26a08e1c6cf10\protocol\10.1.0\protocol.zip] to C:\Users\Xi4\AppData\Local\.improbable\toolbelt\protocol\10.1.0\protocol. Nothing has changed. info No changes detected, skipping code generation. info [7/8] < Codegen Json AST duration=0.1s category=success info [8/8] > Codegen Unreal Code Generation category=heading debug In '', .spatialos/bin/CodeGenerator.exe [--json-dir=Source/RpgDemo/Improbable/Generated/json --unreal-output-dir=Source/RpgDemo/Improbable/Generated/cpp/unreal --unreal-project-name=RpgDemo] debug SpatialOS Codegen debug Generating unreal classes into Source/RpgDemo/Improbable/Generated/cpp/unreal debug Finished generating code info [8/8] < Codegen Unreal Code Generation duration=0.8s category=success info >>> Codegen duration=1.4s category=neutral info [1/3] < Build Codegen category=success duration=1.4s info [2/3] > Build Compile Editor category=heading debug Found project root at D:\gamedev\SpatialOS\RPGDemo-master debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Running within a SpatialOS project, using the default input paths '[D:\gamedev\SpatialOS\RPGDemo-master\schema D:\gamedev\SpatialOS\RPGDemo-master\build\dependencies\schema\WorkerSdkSchema]' debug Executing internal command: [invoke unreal build --target=Editor --configuration=Development --platform=Win64] debug In '', D:\gamedev\SpatialOS\UnrealEngine\Engine\Build\BatchFiles\Build.bat [RpgDemoEditor Win64 Development D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject] info Performing full C++ include scan (no include cache file) info Parsing headers for RpgDemoEditor info Running UnrealHeaderTool "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\RpgDemo.uproject" "D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Intermediate\Build\Win64\RpgDemoEditor\Development\RpgDemoEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors info Reflection code generated for RpgDemoEditor in 7,8272369 seconds info Performing 5 actions (4 in parallel) info WorkerConnection.cc info EntitySpawner.cc info Module.RpgDemo.cpp info RpgDemo.generated.cpp error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(77): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\ThirdParty\Improbable\windows_x64\include\google/protobuf/stubs/common.h(83): error C2872: "UINT": Mehrdeutiges Symbol info C:\Program Files (x86)\Windows Kits\8.1\include\shared\minwindef.h(177): note: kann "unsigned int UINT" sein info d:\gamedev\spatialos\unrealengine\engine\source\runtime\core\public\Misc/DisableOldUETypes.h(31): note: oder "DoNotUseOldUE4Type::UINT" error d:\gamedev\spatialos\rpgdemo-master\workers\unreal\source\rpgdemo\spatialos\public\ScopedViewCallbacks.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\SpatialOS\Private\WorkerConnection.cc(286): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Source\RpgDemo\SpatialOS\Public\ScopedViewCallbacks.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/SubsurfaceProfile.h(83): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h(2266): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(234): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(235): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(770): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(781): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(826): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(24): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(56): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/SubsurfaceProfile.h(83): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintGeneratedClass.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Engine.h(2266): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(234): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(235): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(770): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(781): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\CanvasItem.h(826): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\Tickable.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(149): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(150): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(151): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(152): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(153): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(24): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Components/SkyLightComponent.h(56): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/DataTable.h(169): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Exporters/Exporter.h(135): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/BlueprintGeneratedClass.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialParameterCollection.h(110): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h(121): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(149): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(150): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(151): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(152): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\classes\animation\AnimSequenceBase.h(153): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/DataTable.h(169): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Exporters/Exporter.h(135): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\PhysicalMaterials/PhysicalMaterialPropertyBase.h(43): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(67): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Materials/MaterialParameterCollection.h(110): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h(121): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(23): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(30): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(37): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(65): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(72): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(79): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(86): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(93): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(100): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\PhysicalMaterials/PhysicalMaterialPropertyBase.h(43): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderer.h(228): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.h(240): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\Children.h(67): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Widgets\SWindow.h(129): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(87): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(178): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(23): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(30): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(37): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(44): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(65): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(72): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(79): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(86): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(93): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h(100): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(189): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(230): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\UnrealEngine.h(229): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(176): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(177): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(197): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(795): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(817): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(524): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(587): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderer.h(228): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.h(240): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\SlateCore\Public\Widgets\SWindow.h(129): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h(221): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Commands\UICommandInfo.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(87): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Core\Public\ProfilingDebugging/Histogram.h(178): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(189): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Engine\Classes\Engine/Selection.h(230): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Notifications\SProgressBar.h(46): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\STextBlock.h(55): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SRichTextBlock.h(62): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\UnrealEngine.h(229): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(176): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(177): error C3861: "check": Bezeichner wurde nicht gefunden. error d:\gamedev\spatialos\unrealengine\engine\source\runtime\engine\public\EngineUtils.h(197): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(795): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h(817): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(524): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h(587): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBar.h(27): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SMultiLineEditableText.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(54): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableText.h(49): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableTextBox.h(35): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(36): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(39): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBorder.h(19): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Application\SlateApplication.h(221): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(31): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(34): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Framework\Commands\UICommandInfo.h(85): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SSplitter.h(99): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Views\SHeaderRow.h(239): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(61): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SCheckBox.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Notifications\SProgressBar.h(46): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SSlider.h(45): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\STextBlock.h(55): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SRichTextBlock.h(62): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBar.h(27): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Text\SMultiLineEditableText.h(69): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(51): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SMultiLineEditableTextBox.h(54): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableText.h(49): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SEditableTextBox.h(35): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(36): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SButton.h(39): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBorder.h(19): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(31): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboButton.h(34): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SSplitter.h(99): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Views\SHeaderRow.h(239): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(58): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Layout\SScrollBox.h(61): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SCheckBox.h(59): error C3861: "check": Bezeichner wurde nicht gefunden. error D:\gamedev\SpatialOS\UnrealEngine\Engine\Source\Runtime\Slate\Public\Widgets\Input\SSlider.h(45): error C3861: "check": Bezeichner wurde nicht gefunden. error ERROR: UBT ERROR: Failed to produce item: D:\gamedev\SpatialOS\RPGDemo-master\workers\unreal\Binaries\Win64\UE4Editor-RpgDemo.pdb info Total build time: 44,76 seconds info [2/3] x Build Compile Editor category=failure duration=45.0s info >>> Build duration=46.4s category=neutral error ************************************ Error: exit status 5 ************************************ info 'spatial.exe build' failed duration=52.7s category=failure