From 4431e55e985789e8ccb3bbc02abf442d2101a609 Mon Sep 17 00:00:00 2001 From: Matt Young Date: Fri, 9 Aug 2019 16:53:13 +0100 Subject: [PATCH] Disable offloading by default Offloading workers AIWorker / CrashWorker should not start by default in example project. Disabling offloading should have this effect. --- Game/Config/DefaultSpatialGDKSettings.ini | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Game/Config/DefaultSpatialGDKSettings.ini b/Game/Config/DefaultSpatialGDKSettings.ini index 556ee16d..19490179 100644 --- a/Game/Config/DefaultSpatialGDKSettings.ini +++ b/Game/Config/DefaultSpatialGDKSettings.ini @@ -23,7 +23,7 @@ bUseDevelopmentAuthenticationFlow=False DevelopmentAuthenticationToken= DevelopmentDeploymentToConnect= DefaultWorkerType=(WorkerTypeName="UnrealWorker") -bEnableOffloading=True +bEnableOffloading=False ActorGroups=(("AI", (OwningWorkerType=(WorkerTypeName="AIWorker"),ActorClasses=(/Game/Characters/Turret/BP_Turret_Base.BP_Turret_Base_C,/Game/Controllers/BP_TurretController.BP_TurretController_C,/Game/Characters/Turret/BP_TurretShield.BP_TurretShield_C,/Game/Blueprints/Weapons/BP_HeavyMachineGun_ForTurret.BP_HeavyMachineGun_ForTurret_C,/Game/Blueprints/Weapons/Grenades/Turret_Rocket_Propelled.Turret_Rocket_Propelled_C,/Game/Blueprints/Weapons/BP_RocketLauncher_Continuous.BP_RocketLauncher_Continuous_C))),("CrashBot", (OwningWorkerType=(WorkerTypeName="CrashBotWorker"),ActorClasses=(/Game/Characters/BP_CrashBot.BP_CrashBot_C,/Game/Controllers/BP_CrashBotController.BP_CrashBotController_C)))) ServerWorkerTypes=("UnrealWorker","AIWorker","CrashBotWorker") MaxDynamicallyAttachedSubobjectsPerClass=3