diff --git a/ci/setup-and-build.ps1 b/ci/setup-and-build.ps1 index 97414de2..187a0024 100644 --- a/ci/setup-and-build.ps1 +++ b/ci/setup-and-build.ps1 @@ -55,7 +55,6 @@ pushd "$exampleproject_home" Finish-Event "set-up-engine" "build-unreal-gdk-example-project-:windows:" - Start-Event "associate-uproject-with-engine" "build-unreal-gdk-example-project-:windows:" pushd $engine_directory $unreal_version_selector_path = "Engine\Binaries\Win64\UnrealVersionSelector.exe" @@ -104,14 +103,6 @@ pushd "$exampleproject_home" "-run=GenerateSchemaAndSnapshots", ` "-MapPaths=`"/Maps/FPS-Start_Small`"" ) - - # TODO (GV-29) this is also being done as part of setup.bat. We should look into calling setup.bat instead of this, but need to make sure it doesn't brake if called after setup-gdk.ps1 - $core_gdk_schema_path = "$($gdk_home)\SpatialGDK\Extras\schema\*" - $schema_std_lib_path = "$($gdk_home)\SpatialGDK\Binaries\ThirdParty\Improbable\Programs\schema\*" - New-Item -Path "$($exampleproject_home)\spatial\schema\unreal" -Name "gdk" -ItemType Directory -Force - New-Item -Path "$($exampleproject_home)\spatial" -Name "\build\dependencies\schema\standard_library" -ItemType Directory -Force - Copy-Item "$($core_gdk_schema_path)" -Destination "$($exampleproject_home)\spatial\schema\unreal\gdk" -Force -Recurse - Copy-Item "$($schema_std_lib_path)" -Destination "$($exampleproject_home)\spatial\build\dependencies\schema\standard_library" -Force -Recurse popd Finish-Event "generate-schema" "build-unreal-gdk-example-project-:windows:"