Skip to content
This repository has been archived by the owner. It is now read-only.
[Deprecated] SpatialOS SDK for Unity Pirates Tutorial
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
schema
snapshots
workers/unity
.gitignore
README.md
default_launch.json
pirates-screenshot.jpg
spatialos.json

README.md

SpatialOS SDK for Unity Pirates Tutorial

New from October 2018: The SpatialOS GDK for Unity
Check out the alpha release of our SpatialOS Game Development Kit (GDK) for Unity. Using the Unity Entity Component System (ECS), the GDK is the next evolution in developing SpatialOS games in Unity. The SpatialOS GDK for Unity is designed to replace the SpatialOS SDK for Unity and we recommend using it over using the SDK for new game projects. See our blog post anouncement for more information.


Pirates Screenshot


Copyright (C) 2017 Improbable Worlds Limited. All rights reserved.


Introduction

The PiratesTutorial is a SpatialOS project with an implementation of a basic pirates game.

You can follow the accompanying tutorial to:

  • Learn the concepts underpinning SpatialOS.
  • Learn how to set up and use SpatialOS.
  • Add new functionality to the game.

To build this project, you will need access to the SpatialOS SDK, and to have set it up on your machine (see the setup guides for Windows or Mac).

If you run into problems, or want to give us feedback, please visit the SpatialOS forums.

Prerequisite

Unity 2017.3.0 or above is required to build this project.

You can’t perform that action at this time.