diff --git a/README.md b/README.md index c093c18..1c8506a 100644 --- a/README.md +++ b/README.md @@ -21,6 +21,6 @@ If you run into problems, or want to give us feedback, please visit the [Spatial ## Running the project -To run the project locally, first build it by running `spatial worker build`, then start the server with `spatial local start`. You can connect a client by opening the Unity project and pressing the play button, or by running `spatial local worker launch UnityClient default`. See the [documentation](https://docs.improbable.io/reference/latest/shared/deploy/deploy-local) for more details. +To run the project locally, first build it by running `spatial worker build`, then start the server with `spatial local start`. You can connect a client by opening the Unity project and pressing the play button, or by running `spatial local worker launch UnityClient default`. See the [documentation](https://docs.improbable.io/reference/13.0/shared/deploy/deploy-local) for more details. -To deploy the project to the cloud, first build it by running `spatial worker build -t=deployment`, then upload the assembly with `spatial cloud upload `, and finally deploy it with `spatial cloud launch --snapshot=`. You can obtain and share links to connect to the deployment from the [console](http://console.improbable.io/projects). See the [documentation](https://spatialos.improbable.io/docs/reference/latest/shared/deploy/deploy-cloud) for more details. +To deploy the project to the cloud, first build it by running `spatial worker build -t=deployment`, then upload the assembly with `spatial cloud upload `, and finally deploy it with `spatial cloud launch --snapshot=`. You can obtain and share links to connect to the deployment from the [console](http://console.improbable.io/projects). See the [documentation](https://spatialos.improbable.io/docs/reference/13.0/shared/deploy/deploy-cloud) for more details.