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Commits on Mar 27, 2013
  1. Updated texts_it.txt

    committed Mar 27, 2013
Commits on Feb 25, 2013
  1. @Maescool

    Merge pull request #978 from KyleBrodie/develop

    Pre-compiling images that used to be generated on resource load.
    Maescool committed Feb 25, 2013
Commits on Feb 11, 2013
  1. @Maescool

    Merge pull request #988 from fror/patch-1

    Update res/translations/texts_fr.txt
    Maescool committed Feb 11, 2013
Commits on Feb 8, 2013
  1. @ogregoire

    Update res/translations/texts_fr.txt

    Corrected the French translation from a grammatical and typographical point of view.
    ogregoire committed Feb 8, 2013
Commits on Dec 9, 2012
  1. @Maescool

    Cleanup

    Maescool committed Dec 9, 2012
  2. @Maescool
  3. @Maescool
Commits on Dec 2, 2012
  1. @Maescool
Commits on Nov 29, 2012
  1. @kylecbrodie
Commits on Nov 23, 2012
  1. @Maescool
Commits on Nov 18, 2012
  1. @Maescool

    Updated idea, added libraries

    Maescool committed Nov 18, 2012
  2. @Maescool
  3. @Maescool

    Updated Neatbeans support

    Maescool committed Nov 18, 2012
  4. @Maescool

    Made the Harvester more appealing to use, by setting default coingrab…

    … radius about the same as the player
    Maescool committed Nov 18, 2012
Commits on Nov 17, 2012
  1. @Maescool
  2. @Maescool

    Fix loading game error, spawners need entities, was loaded by modsyst…

    …em, added them again
    Maescool committed Nov 17, 2012
Commits on Oct 17, 2012
  1. @kylecbrodie
  2. @kylecbrodie
  3. Added TexInput GUIComponent

    Also added new getTextWidth() method to Font class
    If a text input is not set to fixed it will work, but the label will
    bug out with the different character widths, so I set the only text
    input in the game to 'fixed' that people do not see the bug.
    SpaceEmotion committed Oct 17, 2012
Commits on Oct 15, 2012
  1. @Maescool
Commits on Oct 14, 2012
  1. Fixed bug when entering 'E' in JoinGame menu

    SpaceEmotion committed Oct 14, 2012
Commits on Sep 29, 2012
  1. @Maescool
  2. @Maescool
Commits on Sep 4, 2012
  1. @Maescool
  2. @Maescool

    Merge pull request #977 from Flet/pausemusic

    pause background music when game is paused
    Maescool committed Sep 4, 2012
Commits on Aug 23, 2012
  1. @kylecbrodie

    Code Cleanup: Closed resource leaks,

    and removed or commented out unused code/resources,
    and did some code layout clean up (braces on ifs and correct indentation)
    kylecbrodie committed Aug 23, 2012
Commits on Aug 21, 2012
  1. @kylecbrodie

    Fixed typo

    kylecbrodie committed Aug 21, 2012
  2. @Flet

    removing debug output

    Flet committed Aug 21, 2012
Commits on Aug 20, 2012
  1. @kylecbrodie
  2. @Flet

    moving pause logic into MojamComponent and adding logic to ensure

    background music starts properly after pause
    Flet committed Aug 20, 2012
  3. @Flet
Commits on Jun 23, 2012
  1. @Flet

    Merge pull request #974 from spidernetlabs/develop

    Updated texts_it.txt
    Flet committed Jun 23, 2012
Commits on Jun 21, 2012
  1. Updated texts_it.txt

    committed Jun 21, 2012
Commits on Jun 19, 2012
  1. @Flet

    Merge pull request #973 from Shishioh/patch-2

    Portuguese translation update.
    Flet committed Jun 19, 2012
  2. @Shishioh

    Portuguese translation update.

    Shishioh committed Jun 19, 2012