An example of LWF for C++ with UIKit renderer.
What is LWF?
LWF is an animation engine which can play animation data converted from FLASH contents in HTML5, Unity, Cocos2d-x, iOS UIKit, and more. LWF is designed to make game development easy and fun.
It means that LWF allows you to make animation using Adobe Flash for your iOS Application.
How to run this example
Open Hello-LWF-UIKit.xcworkspace using Xcode 5 or later and run it. You'll see a Flash movie which is embedded on iOS UIView.
(This example animation is also available on HTML5 http://gree.github.io/lwf-demo/html5/lwf-loader/sample3.html)
How to install LWF into your project
Use CocoaPods with Podfile as the following.
How to use LWF on your project
- Take a look at the Storyboard of this example and then find LWFView in View Controller Scene.
- Objective-C LWF API document
How to use Adobe Flash for making animation
Install LWFS https://github.com/gree/lwfs to convert Adobe Flash data into LWF data. It automatically converts in ~/Desktop/LWFS_work folder and shows the data on Web browser.