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Fix everything. #150
Fix everything. #150
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/Users/fricy-build/Github/DwarfTherapist-git/src/dfinstanceosx.mm:88: error: no viable conversion from 'QByteArray' to 'void *' |
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try again |
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../DwarfTherapist-git/src/dfinstanceosx.mm:176:5: error: no matching function for call to 'vm_read_overwrite' I fixed this with: L171 Next one is here: In file included from ../DwarfTherapist-git/src/dfinstancelinux.cpp:28: |
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dfinstancelinux.cpp shouldn't be included. make sure you're running the right qmake. added a cast. |
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qmake /dwarftherapist.pro -r -spec macx-clang CONFIG+=x86_64 |
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try building it again? |
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Tried building your windows branch, DF2014 branch, even tried adding the weak branch to see if it fixes anything: it still fails at building dfinstancelinux.cpp. Sorry, can't help more, I don't have enough experience to fix these errors. if you instruct me what to do I'm happy to help, but that's all. :( |
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could you join #dwarftherapist on freenode? |
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here... |
Also build outside of bin.
- Rewrite windows loader to use standard Toolhelp32 snapshots instead of hardcoding internal Windows structures with GetPebAddress. - Refactor file-finding code to find_files_list in utils.h. - Add test for existence of game_data.ini. - Rewrite read_* functions in favor of passing void * pointers directly to read_raw. - Move enumerate_vector and write_int to DFInstance from the platform-specific classes. - Use more C++ casts instead of C-style casts.
windeployqt.sh automatically traces DLL dependencies and copies the appropriate files to the build directory for manual execution or packaging.
finally got all this !@#$ tested and working. this almost certainly doesn't compile on OSX, but unless someone wants to send me a Mac as a gift, I'm probably not going to be installing a hackintosh any time soon. @fricy?