Hi, my name is Michael. I work on Robot War Engine.
Robot War Engine work-in-progress modern game engine for playing Total Annihilation and community-created mods like TA: Escalation, TA Zero and Total Mayhem. It's an open-source game clone similar in spirit to, say, OpenRA for the Command & Conquer series.
Total Annihilation is the game that started my programming career and I still enjoy playing it. I'm working on this project because I have a great passion for the game and because I want to give the community the opportunity to create even bigger and better units, maps and mods.
Sponsoring me doesn't get you anything -- there's no more I can give than what I already give for the project -- but if you like my work and would like to say thank you, please consider sending a donation my way.
Robot War Engine - Real-time strategy game engine compatible with Total AnnihilationC++ 62
A modern map editor for Total AnnihilationC# 6
Mandelbrot set renderer written in F#F# 6
Automatic map terrain generator for Total AnnihilationC# 2
Checks Total Annihilation TDF files for common problemsC#
Library for working with Total Annihilation file formats.C# 1
Select a tier
$5 a month
You don't get anything back for sponsoring me -- it's just a way to say thank you for the work I'm doing.
When you sponsor me, I'll give you a shout-out in the next RWE progress update (unless you ask me not to).
Want to donate a different amount? Get in touch with me directly and I'll see what I can do.
$25 a month
By request -- if you really like my work, you can sponsor me for this much instead. You don't get anything extra for sponsoring at this tier, but I'll give you an extra-special mention in the next RWE progress update (unless you ask me not to).