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rts/build/kdevelop Kdevelop project files
rts/build Project files / build scripts
rts/build/scons Scons build files (for Linux & MinGW)
rts/build/vstudio7 Visual Studio 7 project files
rts/build/vstudio8 Visual Studio 8 project files
rts/build/xcode xcode project file
rts/ExternalAI AI interfaces
rts/Game General game code
rts/Game/StartScripts Hardcoded startscripts
rts/Game/UI Game controls including current gui
rts/lib/7zip 7zip library
rts/lib/hpiutil2 TA archive loading
rts/lib/libhpi Unused (old version of hpiutil2?)
rts/lib/lua lua interpreter library
rts/lib/minizip zip library
rts/lib/streflop/libm Math libary (long double, double and float implementations)
rts/lib/streflop/softfloat Emulated FP library
rts/lib/streflop STandalone REproducable FLOating Point lib
rts/lib Third party libraries
rts/Lua Spring Lua libraries
rts/Map Map loading & rendering
rts/Map/SM3 SM3 map support
rts/Map/SMF SMF map support
rts/Rendering/Env Sky(box), trees, water, grass
rts/Rendering/GL OpenGL extension loading, vertex arrays and utility code
rts/Rendering/Textures Texture management / texture filtering code
rts/Rendering/UnitModels S3O and 3DO rendering
rts/Sim/Misc Radar, LOS, damage array, quadfield, features, categories
rts/Sim/MoveTypes Unit move types and move math
rts/Sim/Objects SolidObject, WorldObject
rts/Sim/Path Pathfinding
rts/Sim/Projectiles ProjectileHandler & all projectiles
rts/Sim Simulation code
rts/Sim/Units/COB COB scripts VM
rts/Sim/Units/CommandAI Unit AI
rts/Sim/Units Unit handling code
rts/Sim/Units/UnitTypes CUnit implementations
rts/Sim/Weapons Weapon code
rts Spring engine source code
rts/System/creg Class register system (reflection)
rts/System/FileSystem Virtual File System
rts/System/Platform Code handling differences between OSes/processors
rts/System/Platform/Linux Linux/Unix specific code
rts/System/Platform/Mac Mac specific code
rts/System/Platform/Win Windows specific code
rts/System/Script LUA bindings for scripts
rts/System/Sync Sync debuggers
AI AI sourcecode..
AI/Global ..for GlobalAIs (Bot-libs)
AI/Group ..for GroupAIs (Helper-libs)
game/AI/Bot-libs Output directory for global AI binaries
game/AI Files related to AI
game/AI/Helper-libs Output directory for group AI binaries
game/base Output directory for springcontent.sdz & bitmaps.sdz
game/maps Map archives (sd7,sdz,sdd)
game/mods Mod archives (sd7,sdz,sdd)
game Output directory for binaries / data directory
game/shaders OpenGL vertex / fragment shaders
game/startscripts LUA startscripts
omni The linux spring client written by Ace07
UnityLobby The linux spring client written by hollowsoul
backup Holds older files no longer needed by the spring project
backup/Lobby Temp directory with little use
backup/server The old server for the old lobby built by Jouninkomiko
backup/SpringClient Contains the old spring client built by Jouninkomiko
backup/unitsync The old code used to sync units between clients
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