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(doc) small update to directories.txt

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1 parent 82801bd commit 2869aced6385eef09c228147660450cf53974373 @abma abma committed Aug 15, 2011
Showing with 6 additions and 6 deletions.
  1. +6 −6 directories.txt
@@ -1,7 +1,7 @@
# This repository
+rts Spring engine source code
rts/build Project files / build scripts
rts/build/cmake CMake build files (for Linux, Windows, OS X)
-rts/build/scons Scons build files (for Linux & Windows (MinGW))
rts/build/vstudio8 Visual Studio 8 project files
rts/build/vstudio9 Visual Studio 9 project files
rts/builds build scripts for different builds of the engine (CMake)
@@ -16,7 +16,9 @@ rts/Game/Camera different camera implementations
rts/Game/Server server part of the game (communication heart of all engine builds)
rts/Game/StartScripts Hardcoded startscripts
rts/Game/UI Game controls including current gui
+rts/lib Third party libraries
rts/lib/7z 7zip library
+rts/lib/assimp Open Asset Import Library (short name: Assimp)
rts/lib/gml graphics MT assistance library
rts/lib/headlessStubs stub libraries for OpenGL, GLEW & SDL
rts/lib/lobby library that allows communication with a lobby server (used by LuaUI's LuaLobby API)
@@ -27,7 +29,6 @@ rts/lib/oscpack Open Sound Control library (used for statistic
rts/lib/streflop/libm Math libary (long double, double and float implementations)
rts/lib/streflop/softfloat Emulated FP library
rts/lib/streflop STandalone REproducable FLOating Point lib
-rts/lib Third party libraries
rts/Lua Spring Lua libraries
rts/Map Map loading & rendering
rts/Map/SM3 SM3 map support
@@ -39,18 +40,17 @@ rts/Rendering/Env Sky(box), trees, water, grass
rts/Rendering/GL OpenGL extension loading, vertex arrays and utility code
rts/Rendering/Textures Texture management / texture filtering code
rts/Rendering/UnitModels S3O and 3DO rendering
+rts/Sim Simulation code
rts/Sim/Misc Radar, LOS, damage array, quadfield, features, categories
rts/Sim/MoveTypes Unit move types and move math
rts/Sim/Objects SolidObject, WorldObject
rts/Sim/Path Pathfinding
rts/Sim/Projectiles ProjectileHandler & all projectiles
-rts/Sim Simulation code
+rts/Sim/Units Unit handling code
rts/Sim/Units/COB COB scripts VM
rts/Sim/Units/CommandAI Unit AI
-rts/Sim/Units Unit handling code
rts/Sim/Units/UnitTypes CUnit implementations
rts/Sim/Weapons Weapon code
-rts Spring engine source code
rts/System/creg Class register system (reflection)
rts/System/FileSystem Virtual File System
@@ -87,5 +87,5 @@ dist/AI/Interfaces Output directory for AI Interface plugins
dist/AI/Skirmish Output directory for Skirmish AI plugins
dist/base Output directory for springcontent.sdz & bitmaps.sdz
dist/maps Map archives (sd7,sdz,sdd)
-dist/mods Mod archives (sd7,sdz,sdd)
+dist/games Game archives (sd7,sdz,sdd)
dist Output directory for binaries / data directory

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