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units.jpnsc_turret_25mm_front

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

jpnsc_turret_25mm_front-buildpic SC 25mm Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 300 Health Health points 800 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Ammo Max ammo: 14

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

type9625mmaa

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 60 º/s
Pitch Pitch -90 º 90 º 60 º/s
Parameter Value Parameter Value
Range Range 1620 m Explosion Effect radius 7.5 m
Accuracy Inaccuracy 0.01777969 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 1.85185182 bullets/s AmmoCost Ammo cost 1 units/bullet

Targets Targets: air,

Damage Damage: armouredplanes = 93, armouredvehicles = 77.5, bunkers = 77.5, guns = 93, hardships = 77.5, heavytanks = 51.6666679, infantry = 232.5, invincible = 0.0001, lightbuildings = 124, lighttanks = 51.6666679, mediumtanks = 51.6666679, mines = 155, planes = 155, ships = 332.142853, shipturrets = 93, unarmouredvehicles = 155, default = 155,

type9625mmhe

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 60 º/s
Pitch Pitch -90 º 90 º 60 º/s
Parameter Value Parameter Value
Range Range 468.000031 m Explosion Effect radius 7.5 m
Accuracy Inaccuracy 0.02295268 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 1.85185182 bullets/s AmmoCost Ammo cost 1 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 87, armouredvehicles = 72.5, bunkers = 72.5, guns = 87, hardships = 72.5, heavytanks = 48.3333359, infantry = 217.5, invincible = 0.0001, lightbuildings = 116, lighttanks = 48.3333359, mediumtanks = 48.3333359, mines = 145, planes = 145, ships = 310.714264, shipturrets = 87, unarmouredvehicles = 145, default = 145,

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