This constitutes project work from Graphics I.
The code was written in a Unix environment. The code probably compiles elsewhere, but don't take my word for it. At minimum, the Makefile will require changes in order to build on other systems.
I may begin using pthreads to handle game controller input, which would make the project Unix only.
Screenshots & Video
make project1 && ./project1, and
make two && ./two and
(Project I may not compile anymore.)
Credits / notes
I included some 3rd party libraries:
Project 2 loads several models extracted by Alec Pike, Zerox et al. from Nintendo 64 videogames. Those assets are not included in this repository.
Texture/environment mapping credits:
These files are also too large to keep here. I'll link to a tarfile soon.