A web application that tracks games played.
- sqlalchemy<1.4.0 (sqlalchemy==1.3.24)
- werkzeug<1.0.0 (werkzeug==0.16.1)
SQLAlchemy version 1.4.0 and Werkzeug version 1.0.0 changed a few bits around, and some of the dependencies (flask-sqlalchemy, specifically) haven't caught up yet, as of this writing.
You'll need to create a
config.py file, which specifies configuration details, such as
authentication information. A sample configuration file can be found at
Starting the Server
Start the server with
run.py. By default it will be accessible at
make the server world-accessible or for other options, see
If you're having trouble configuring your sever, I wrote a blog post explaining how you can get Flask, uWSGI, and Nginx working together.
Hey, why isn't Playdate (for example) listed in the list of platforms when I edit a game?
If you want to add a game from a platform that isn't in the database yet, the easiest way
to do that is to add a game from GiantBomb that is on that platform, then restart
sudo service uwsgi restart (assuming you're running it with uWSGI). After
restarting, the new platform should appear in the platform list.
Bugs and Feature Requests
- More/less toggles should be in line with filters when they are visible (not below)
- Whenever tags are displayed, make them links to bring up all games that have plays with that tag
- Allow user to select sort order for plays and games, and this preference should persist (cookie?)
- On pages with... pages, display the current page number and total number of pages
- Allow admins to upload images in addition to providing links
- User management (change email address, name, password, forgot password)
- Allow users to make their plays public (what would this look like?)
- Sign up and other user management functions are not supported via LDAP
Written by Gem Newman. Website | GitHub | Twitter
This work is licensed under Creative Commons BY-SA 4.0.
JQuery and JQuery UI elements included under the MIT "Expat" License.
Search makes use of Giant Bomb's API. Thanks, Giant Bomb!
HowLongToBeat integration was inspired by (but does not make use of) ScrappyCocco's HowLongToBeat Python API.
Remember: GitHub is not my CV.