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Projects that already use SocketRocket create duplicate symbols #36

ljkyser opened this Issue Dec 11, 2012 · 1 comment


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ljkyser commented Dec 11, 2012

We have a project that already uses SocketRocket for socket io. When I add PonyDebugger to the project and then build I get duplicate symbols errors for the SocketRocket headers since they are already added to our project. Is there a best practice for either 1) isolating the SocketRocket code so that PonyDebugger and our project each maintain their own versions of SocketRocket , or 2) move to one version of SocketRocket and have PonyDebugger and our project both reference the same code? I'd prefer to have one shared version of SocketRocket but I wanted to see if brighter minds than my own have already dealt with this or have any input.

ljkyser commented May 15, 2013

We ended up building PonyDebugger as a static lib and referencing the static lib rather than use it as a subproject.

@ljkyser ljkyser closed this May 15, 2013

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