…n. Changed font in version line in menuState, adjusted position.
…e versus based on textWidth().
…les for keypresses. Some fixes to gridCollideX.
…s (hopefully the last time).
…gic. Also, finished switching controls off hardcoded ones.
…tween gamestates. Changed menu font. Game Over goes to menu now. Fixed IPiece weirdness in Piece.pde.
…s going top->bottom, whereas it needs to go bottom->top. Added reversecomparator class for treemap. Code cleanup.
…y area to 10 blocks and window size. Next piece box function added.
…d completed pieces to PieceBag. Updated PlayState to pull from bag.