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Changes of 14.1.2.3

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srv-config committed May 10, 2019
1 parent 5e5676b commit 520e50d6f2fe1886ac3a5bf0786f01882b586e90
Showing with 553 additions and 421 deletions.
  1. +3 −2 Data/ChaosCards/ChaosCard.xml
  2. +3 −2 Data/ChaosCards/ChaosCard_Gold.xml
  3. +3 −2 Data/ChaosCards/ChaosCard_Mini.xml
  4. +3 −2 Data/ChaosCards/ChaosCard_Rare.xml
  5. +85 −85 Data/Events/ArcaBattle/ArcaBattle_BootyMix.xml
  6. +31 −30 Data/Events/ImperialGuardian/ImperialGuardian_Drop_Gaion.xml
  7. +31 −30 Data/Events/ImperialGuardian/ImperialGuardian_Drop_General.xml
  8. +11 −10 Data/Events/ImperialGuardian/ImperialGuardian_Drop_Statue.xml
  9. +86 −0 Data/Events/ScrambleWords.xml
  10. +6 −6 Data/ItemBags/Event_AcheronGuardian_Reward.xml
  11. +4 −4 Data/ItemBags/Event_Monster_(561)_Medusa.xml
  12. +5 −5 Data/ItemBags/Event_MuRummy_Reward_2.xml
  13. +5 −5 Data/ItemBags/Event_MuRummy_Reward_3.xml
  14. +4 −4 Data/ItemBags/Item_(13,210,0)_WereRabbit_Egg.xml
  15. +4 −4 Data/ItemBags/Item_(13,220,0)_Lucky_Bag_Egg.xml
  16. +4 −4 Data/ItemBags/Item_(13,221,0)_Fire_Flame_Ghost_Egg.xml
  17. +12 −4 Data/ItemBags/Item_(13,350,0)_Roomy_Egg.xml
  18. +4 −4 Data/ItemBags/Item_(14,159,0)_Purple_Box.xml
  19. +12 −4 Data/ItemBags/Item_(14,262,0)_Guardman_Captains_Box.xml
  20. +9 −9 Data/ItemBags/Item_(14,265,0)_Goblin_Treasure_Box_(Green).xml
  21. +9 −9 Data/ItemBags/Item_(14,266,0)_Goblin_Treasure_Box_(Blue).xml
  22. +9 −9 Data/ItemBags/Item_(14,267,0)_Goblin_Treasure_Box_(Red).xml
  23. +9 −9 Data/ItemBags/Item_(14,268,0)_Goblin_Treasure_Box_(Yellow).xml
  24. +5 −5 Data/ItemBags/Monster_(413)_Lunar_Rabbit.xml
  25. +4 −4 Data/ItemBags/Monster_(561)_Medusa.xml
  26. +14 −14 Data/ItemBags/Monster_(649)_Snake_Purple.xml
  27. +3 −3 Data/ItemBags/Monster_(650)_Snake_Red.xml
  28. +6 −6 Data/ItemBags/Monster_(653)_Golden_Titan.xml
  29. +12 −12 Data/ItemBags/Monster_(654)_Golden_Tantalose.xml
  30. +18 −18 Data/ItemBags/Monster_(655)_Golden_Erohim.xml
  31. +18 −18 Data/ItemBags/Monster_(656)_Golden_Hell_Maine.xml
  32. +18 −18 Data/ItemBags/Monster_(657)_Golden_Kundun.xml
  33. +14 −14 Data/ItemBags/Monster_(741)_Monkey_Purple.xml
  34. +3 −3 Data/ItemBags/Monster_(742)_Monkey_Red.xml
  35. +5 −5 Data/ItemBags/Monster_(759)_Rooster_Green.xml
  36. +5 −5 Data/ItemBags/Monster_(760)_Rooster_White.xml
  37. +5 −5 Data/ItemBags/Monster_(761)_Rooster_Purple.xml
  38. +5 −5 Data/ItemBags/Monster_(762)_Rooster_Red.xml
  39. +5 −0 Data/Items/Drop/ItemDropRateControl.ini
  40. +1 −1 Data/Items/ItemGradeOption.xml
  41. +15 −0 Data/Langs/English.xml
  42. +37 −37 Data/MasteryItemMix.xml
  43. +3 −3 Data/MiningSystem.xml
  44. +2 −1 Data/MiracleBoxShop.xml
  45. +3 −1 Data/PriceSettings.ini
@@ -42,6 +42,7 @@
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Excellent items are always rewarded with level +0
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Durability: Item durability, 0-255, optional
// Skill: Determines if the item can be rewarded with skill, 0/1
// Luck: Determines if the item can be rewarded with luck, 0/1
// Option: Determines if the item can be rewarded with option, 0/1
@@ -302,8 +303,8 @@
<Item Cat="14" Index="44" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Higher refining stone -->
</Section>
<Section ID="9">
<Item Cat="12" Index="30" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Bless -->
<Item Cat="12" Index="31" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Soul -->
<Item Cat="14" Index="13" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Bless x10 -->
<Item Cat="14" Index="14" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Soul x10 -->
</Section>
<Section ID="10">
<Item Cat="13" Index="4" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Dark Horse -->
@@ -42,6 +42,7 @@
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Excellent items are always rewarded with level +0
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Durability: Item durability, 0-255, optional
// Skill: Determines if the item can be rewarded with skill, 0/1
// Luck: Determines if the item can be rewarded with luck, 0/1
// Option: Determines if the item can be rewarded with option, 0/1
@@ -302,8 +303,8 @@
<Item Cat="14" Index="44" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Higher refining stone -->
</Section>
<Section ID="9">
<Item Cat="12" Index="30" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Bless -->
<Item Cat="12" Index="31" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Soul -->
<Item Cat="14" Index="13" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Bless x10 -->
<Item Cat="14" Index="14" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Soul x10 -->
</Section>
<Section ID="10">
<Item Cat="13" Index="4" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Dark Horse -->
@@ -42,6 +42,7 @@
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Excellent items are always rewarded with level +0
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Durability: Item durability, 0-255, optional
// Skill: Determines if the item can be rewarded with skill, 0/1
// Luck: Determines if the item can be rewarded with luck, 0/1
// Option: Determines if the item can be rewarded with option, 0/1
@@ -302,8 +303,8 @@
<Item Cat="14" Index="44" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Higher refining stone -->
</Section>
<Section ID="9">
<Item Cat="12" Index="30" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Bless -->
<Item Cat="12" Index="31" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Soul -->
<Item Cat="14" Index="13" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Bless x10 -->
<Item Cat="14" Index="14" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Soul x10 -->
</Section>
<Section ID="10">
<Item Cat="13" Index="4" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Dark Horse -->
@@ -42,6 +42,7 @@
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Excellent items are always rewarded with level +0
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Durability: Item durability, 0-255, optional
// Skill: Determines if the item can be rewarded with skill, 0/1
// Luck: Determines if the item can be rewarded with luck, 0/1
// Option: Determines if the item can be rewarded with option, 0/1
@@ -302,8 +303,8 @@
<Item Cat="14" Index="44" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Higher refining stone -->
</Section>
<Section ID="9">
<Item Cat="12" Index="30" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Bless -->
<Item Cat="12" Index="31" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Bundled Jewel of Soul -->
<Item Cat="14" Index="13" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Bless x10 -->
<Item Cat="14" Index="14" MinLevel="0" MaxLevel="0" Durability="10" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Jewel of Soul x10 -->
</Section>
<Section ID="10">
<Item Cat="13" Index="4" MinLevel="0" MaxLevel="0" Skill="0" Luck="0" Option="0" Exc="-1" /> <!-- Dark Horse -->
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