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WEBSOCKET DEMO/TEST

Demo of Websockets from what I have learned while making my Tierer of Terror game.

This is essentially the minimum working example of the websocket lobby and join system used in my Tierer of Terror game.

Some of the features:

  • Websocket handshake connection
  • Host/join lobby
  • Server creating new temp lobbies
  • Players can join lobbies by code
  • Lobbies removed once all players leave
  • Push data to just users in certain lobby

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Testing creating and joining lobbies using websockets

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