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Commits on Mar 25, 2017
  1. Finish MSAA

    ssell committed Mar 25, 2017
Commits on Mar 23, 2017
  1. (Partial) MSAA implementation

    ssell committed Mar 23, 2017
Commits on Mar 19, 2017
  1. Removing old test code

    ssell committed Mar 19, 2017
  2. Fixed TypeInfo

    ssell committed Mar 19, 2017
    Previously was relying on undefined static initializaiton order that
    just happened to work correctly. The new design, using full `TypeInfo`
    specialization, should function irregardless of order.
  3. Updated Copyright

    ssell committed Mar 19, 2017
  4. Updated to VS2017

    ssell committed Mar 19, 2017
Commits on Jan 7, 2017
Commits on Jan 4, 2017
Commits on Jan 2, 2017
Commits on Jan 1, 2017
  1. Editor now uses ray picking for object selection instead of color pic…

    ssell committed Jan 1, 2017
    …king ...
    
    * Fixed Camera::screenToWorld
    * Fixed Camera::getPickRay
    * Added GraphicsDriver::getDepthRange
Commits on Nov 2, 2016
  1. Re-added diffuse component to Phong BRDF

    ssell committed Nov 2, 2016
    This is what happens when you make commits at 3:30AM ...
Commits on Nov 1, 2016
Commits on Oct 31, 2016
Commits on Oct 29, 2016
Commits on Oct 28, 2016
Commits on Oct 11, 2016
  1. Material editor saving

    ssell committed Oct 11, 2016
Commits on Oct 10, 2016
  1. Fix and close #142

    ssell committed Oct 10, 2016
Commits on Sep 29, 2016
  1. Finally fixed pesky MaterialResourceSaver bug; Fixed broken swapchain…

    ssell committed Sep 29, 2016
    … on latest Win10 update
Commits on Sep 28, 2016
Commits on Sep 26, 2016
Commits on Sep 25, 2016
  1. Populating of MaterialTree

    ssell committed Sep 25, 2016
Commits on Sep 22, 2016
  1. Began on Material Editor dialog

    ssell committed Sep 22, 2016
Commits on Sep 21, 2016
Commits on Sep 19, 2016
  1. Directional lighting

    ssell committed Sep 19, 2016
  2. Fix to #137

    ssell committed Sep 19, 2016
Commits on Sep 18, 2016
Commits on Sep 17, 2016
  1. Overhaul of bounding volume use

    ssell committed Sep 17, 2016
Commits on Sep 15, 2016
Commits on Sep 13, 2016
  1. Began CameraRenderable

    ssell committed Sep 13, 2016