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/*
* Copyright (c) 2010 Justin Tulloss
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#include <v8.h>
#include <ev.h>
#include <node.h>
#include <node_buffer.h>
#include <zmq.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <stdexcept>

using namespace v8;
using namespace node;

namespace zmq {


#define STATE_READY 0
#define STATE_BUSY 1
#define STATE_CLOSED 2

class Socket;

class Context : ObjectWrap {
friend class Socket;
public:
    static void Initialize(v8::Handle<v8::Object> target);

    virtual ~Context();

private:
    static Handle<Value> New(const Arguments& args);
    Context(int io_threads);
    static Context* GetContext(const Arguments &args);

    void Close();
    static Handle<Value> Close(const Arguments& args);

    void* context_;
};

class Socket : ObjectWrap {
public:
    static void Initialize(v8::Handle<v8::Object> target);

    virtual ~Socket();

private:
    static Handle<Value> New(const Arguments &args);
    Socket(Context *context, int type);
    static Socket* GetSocket(const Arguments &args);

    static Handle<Value> GetState(Local<String> p, const AccessorInfo& info);

    template<typename T>
    Handle<Value> GetSockOpt(int option);
    template<typename T>
    Handle<Value> SetSockOpt(int option, Handle<Value> wrappedValue);
    static Handle<Value> GetSockOpt(const Arguments &args);
    static Handle<Value> SetSockOpt(const Arguments &args);

    struct BindState;
    static Handle<Value> Bind(const Arguments &args);
    static int EIO_DoBind(eio_req *req);
    static int EIO_BindDone(eio_req *req);
    static Handle<Value> BindSync(const Arguments &args);

    static Handle<Value> Connect(const Arguments &args);

    class IncomingMessage;
    static Handle<Value> Recv(const Arguments &args);

    class OutgoingMessage;
    static Handle<Value> Send(const Arguments &args);

    void Close();
    static Handle<Value> Close(const Arguments &args);

    Persistent<Object> context_;
    void *socket_;
    uint8_t state_;
};

static void Initialize(Handle<Object> target);



// --- I m p l e m e n t a t i o n ---


/*
* Helpers for dealing with ØMQ errors.
*/

static inline const char* ErrorMessage() {
    return zmq_strerror(zmq_errno());
}

static inline Local<Value> ExceptionFromError() {
    return Exception::Error(String::New(ErrorMessage()));
}



/*
* Context methods.
*/

void Context::Initialize(v8::Handle<v8::Object> target) {
    HandleScope scope;

    Local<FunctionTemplate> t = FunctionTemplate::New(New);
    t->InstanceTemplate()->SetInternalFieldCount(1);

    NODE_SET_PROTOTYPE_METHOD(t, "close", Close);

    target->Set(String::NewSymbol("Context"), t->GetFunction());
}


Context::~Context() {
    Close();
}


Handle<Value> Context::New(const Arguments& args) {
    HandleScope scope;
    int io_threads = 1;
    if (args.Length() == 1) {
        if (!args[0]->IsNumber()) {
            return ThrowException(Exception::TypeError(
                String::New("io_threads must be an integer")));
        }
        io_threads = (int) args[0]->ToInteger()->Value();
        if (io_threads < 1) {
            return ThrowException(Exception::RangeError(
                String::New("io_threads must be a positive number")));
        }
    }

    Context *context = new Context(io_threads);
    context->Wrap(args.This());

    return args.This();
}

Context::Context(int io_threads) : ObjectWrap() {
    context_ = zmq_init(io_threads);
    if (!context_)
        throw std::runtime_error(ErrorMessage());
}

Context* Context::GetContext(const Arguments &args) {
    return ObjectWrap::Unwrap<Context>(args.This());
}


void Context::Close() {
    if (context_ != NULL) {
        if (zmq_term(context_) < 0)
            throw std::runtime_error(ErrorMessage());
        context_ = NULL;
    }
}

Handle<Value> Context::Close(const Arguments& args) {
    HandleScope scope;
    GetContext(args)->Close();
    return Undefined();
}



/*
* Socket methods.
*/

void Socket::Initialize(v8::Handle<v8::Object> target) {
    HandleScope scope;

    Local<FunctionTemplate> t = FunctionTemplate::New(New);
    t->InstanceTemplate()->SetInternalFieldCount(1);
    t->InstanceTemplate()->SetAccessor(
        String::NewSymbol("state"), GetState, NULL);

    NODE_SET_PROTOTYPE_METHOD(t, "bind", Bind);
    NODE_SET_PROTOTYPE_METHOD(t, "bindSync", BindSync);
    NODE_SET_PROTOTYPE_METHOD(t, "connect", Connect);
    NODE_SET_PROTOTYPE_METHOD(t, "getsockopt", GetSockOpt);
    NODE_SET_PROTOTYPE_METHOD(t, "setsockopt", SetSockOpt);
    NODE_SET_PROTOTYPE_METHOD(t, "recv", Recv);
    NODE_SET_PROTOTYPE_METHOD(t, "send", Send);
    NODE_SET_PROTOTYPE_METHOD(t, "close", Close);

    target->Set(String::NewSymbol("Socket"), t->GetFunction());
}


Socket::~Socket() {
    Close();
}


Handle<Value> Socket::New(const Arguments &args) {
    HandleScope scope;
    if (args.Length() != 2) {
        return ThrowException(Exception::Error(
            String::New("Must pass a context and a type to constructor")));
    }
    Context *context = ObjectWrap::Unwrap<Context>(args[0]->ToObject());
    if (!args[1]->IsNumber()) {
        return ThrowException(Exception::TypeError(
            String::New("Type must be an integer")));
    }
    int type = (int) args[1]->ToInteger()->Value();

    Socket *socket = new Socket(context, type);
    socket->Wrap(args.This());

    return args.This();
}

Socket::Socket(Context *context, int type) : ObjectWrap() {
    context_ = Persistent<Object>::New(context->handle_);
    socket_ = zmq_socket(context->context_, type);
    state_ = STATE_READY;
}

Socket* Socket::GetSocket(const Arguments &args) {
    return ObjectWrap::Unwrap<Socket>(args.This());
}

/*
* This macro makes a call to GetSocket and checks the socket state. These two
* things go hand in hand everywhere in our code.
*/
#define GET_SOCKET(args) \
Socket* socket = GetSocket(args); \
if (socket->state_ == STATE_CLOSED) \
return ThrowException(Exception::TypeError( \
String::New("Socket is closed"))); \
if (socket->state_ == STATE_BUSY) \
return ThrowException(Exception::TypeError( \
String::New("Socket is busy")));


Handle<Value> Socket::GetState(Local<String> p, const AccessorInfo& info) {
    Socket* socket = ObjectWrap::Unwrap<Socket>(info.Holder());
    return Integer::New(socket->state_);
}


template<typename T>
Handle<Value> Socket::GetSockOpt(int option) {
    T value = 0;
    size_t len = sizeof(T);
    if (zmq_getsockopt(socket_, option, &value, &len) < 0)
        return ThrowException(ExceptionFromError());
    return Integer::New(value);
}

template<typename T>
Handle<Value> Socket::SetSockOpt(int option, Handle<Value> wrappedValue) {
    if (!wrappedValue->IsNumber())
        return ThrowException(Exception::TypeError(
            String::New("Value must be an integer")));
    T value = (T) wrappedValue->ToInteger()->Value();
    if (zmq_setsockopt(socket_, option, &value, sizeof(T)) < 0)
        return ThrowException(ExceptionFromError());
    return Undefined();
}

template<> Handle<Value>
Socket::GetSockOpt<char*>(int option) {
    char value[1024];
    size_t len = sizeof(value) - 1;
    if (zmq_getsockopt(socket_, option, value, &len) < 0)
        return ThrowException(ExceptionFromError());
    value[len] = '\0';
    return v8::String::New(value);
}

template<> Handle<Value>
Socket::SetSockOpt<char*>(int option, Handle<Value> wrappedValue) {

    if (!Buffer::HasInstance(wrappedValue))
        return ThrowException(Exception::TypeError(
            String::New("Value must be a buffer")));
    Local<Object> buf = wrappedValue->ToObject();
    size_t length = Buffer::Length(buf);
    if (zmq_setsockopt(socket_, option, Buffer::Data(buf), length) < 0)
        return ThrowException(ExceptionFromError());
    return Undefined();
}

Handle<Value> Socket::GetSockOpt(const Arguments &args) {
    if (args.Length() != 1)
        return ThrowException(Exception::Error(
            String::New("Must pass an option")));
    if (!args[0]->IsNumber())
        return ThrowException(Exception::TypeError(
            String::New("Option must be an integer")));
    int64_t option = args[0]->ToInteger()->Value();

    GET_SOCKET(args);

    // FIXME: How to handle ZMQ_FD on Windows?
    switch (option) {
    case ZMQ_HWM:
    case ZMQ_AFFINITY:
    case ZMQ_SNDBUF:
    case ZMQ_RCVBUF:
    case ZMQ_RCVMORE:
        return socket->GetSockOpt<uint64_t>(option);
    case ZMQ_SWAP:
    case ZMQ_RATE:
    case ZMQ_RECOVERY_IVL:
    case ZMQ_MCAST_LOOP:
        return socket->GetSockOpt<int64_t>(option);
    case ZMQ_IDENTITY:
        return socket->GetSockOpt<char*>(option);
    case ZMQ_EVENTS:
        return socket->GetSockOpt<uint32_t>(option);
    case ZMQ_FD:
    case ZMQ_TYPE:
    case ZMQ_LINGER:
    case ZMQ_RECONNECT_IVL:
    case ZMQ_BACKLOG:
        return socket->GetSockOpt<int>(option);
    case ZMQ_SUBSCRIBE:
    case ZMQ_UNSUBSCRIBE:
        return ThrowException(Exception::TypeError(
            String::New("Socket option cannot be read")));
    default:
        return ThrowException(Exception::TypeError(
            String::New("Unknown socket option")));
    }
}

Handle<Value> Socket::SetSockOpt(const Arguments &args) {
    if (args.Length() != 2)
        return ThrowException(Exception::Error(
            String::New("Must pass an option and a value")));
    if (!args[0]->IsNumber())
        return ThrowException(Exception::TypeError(
            String::New("Option must be an integer")));
    int64_t option = args[0]->ToInteger()->Value();

    GET_SOCKET(args);

    switch (option) {
    case ZMQ_HWM:
    case ZMQ_AFFINITY:
    case ZMQ_SNDBUF:
    case ZMQ_RCVBUF:
        return socket->SetSockOpt<uint64_t>(option, args[1]);
    case ZMQ_SWAP:
    case ZMQ_RATE:
    case ZMQ_RECOVERY_IVL:
    case ZMQ_MCAST_LOOP:
        return socket->SetSockOpt<int64_t>(option, args[1]);
    case ZMQ_IDENTITY:
    case ZMQ_SUBSCRIBE:
    case ZMQ_UNSUBSCRIBE:
        return socket->SetSockOpt<char*>(option, args[1]);
    case ZMQ_LINGER:
    case ZMQ_RECONNECT_IVL:
    case ZMQ_BACKLOG:
        return socket->SetSockOpt<int>(option, args[1]);
    case ZMQ_RCVMORE:
    case ZMQ_EVENTS:
    case ZMQ_FD:
    case ZMQ_TYPE:
        return ThrowException(Exception::TypeError(
            String::New("Socket option cannot be written")));
    default:
        return ThrowException(Exception::TypeError(
            String::New("Unknown socket option")));
    }
}


struct Socket::BindState {
    BindState(Socket* sock_, Handle<Function> cb_, Handle<String> addr_)
            : addr(addr_) {
        sock_obj = Persistent<Object>::New(sock_->handle_);
        sock = sock_->socket_;
        cb = Persistent<Function>::New(cb_);
        error = 0;
    }

    ~BindState() {
        sock_obj.Dispose();
        sock_obj.Clear();
        cb.Dispose();
        cb.Clear();
    }

    Persistent<Object> sock_obj;
    void* sock;
    Persistent<Function> cb;
    String::Utf8Value addr;
    int error;
};

Handle<Value> Socket::Bind(const Arguments &args) {
    HandleScope scope;
    if (!args[0]->IsString())
        return ThrowException(Exception::TypeError(
            String::New("Address must be a string!")));
    Local<String> addr = args[0]->ToString();
    if (args.Length() > 1 && !args[1]->IsFunction())
        return ThrowException(Exception::TypeError(
            String::New("Provided callback must be a function")));
    Local<Function> cb = Local<Function>::Cast(args[1]);

    GET_SOCKET(args);

    BindState* state = new BindState(socket, cb, addr);
    eio_custom(EIO_DoBind, EIO_PRI_DEFAULT, EIO_BindDone, state);
    ev_ref(EV_DEFAULT_UC);
    socket->state_ = STATE_BUSY;

    return Undefined();
}

int Socket::EIO_DoBind(eio_req *req) {
    BindState* state = (BindState*) req->data;
    if (zmq_bind(state->sock, *state->addr) < 0)
        state->error = zmq_errno();
    return 0;
}

int Socket::EIO_BindDone(eio_req *req) {
    BindState* state = (BindState*) req->data;
    HandleScope scope;

    Local<Value> argv[1];
    if (state->error)
        argv[0] = Exception::Error(String::New(zmq_strerror(state->error)));
    else
        argv[0] = Local<Value>::New(Undefined());
    Local<Function> cb = Local<Function>::New(state->cb);

    ObjectWrap::Unwrap<Socket>(state->sock_obj)->state_ = STATE_READY;
    delete state;

    TryCatch try_catch;
    cb->Call(v8::Context::GetCurrent()->Global(), 1, argv);
    if (try_catch.HasCaught())
        FatalException(try_catch);

    ev_unref(EV_DEFAULT_UC);
    return 0;
}

Handle<Value> Socket::BindSync(const Arguments &args) {
    HandleScope scope;
    if (!args[0]->IsString())
        return ThrowException(Exception::TypeError(
            String::New("Address must be a string!")));
    String::Utf8Value addr(args[0]->ToString());

    GET_SOCKET(args);

    socket->state_ = STATE_BUSY;

    if (zmq_bind(socket->socket_, *addr) < 0)
        return ThrowException(ExceptionFromError());

    socket->state_ = STATE_READY;

    return Undefined();
}

Handle<Value> Socket::Connect(const Arguments &args) {
    HandleScope scope;
    if (!args[0]->IsString()) {
        return ThrowException(Exception::TypeError(
            String::New("Address must be a string!")));
    }

    GET_SOCKET(args);

    String::Utf8Value address(args[0]->ToString());
    if (zmq_connect(socket->socket_, *address))
        return ThrowException(ExceptionFromError());
    return Undefined();
}


/*
* An object that creates an empty ØMQ message, which can be used for
* zmq_recv. After the receive call, a Buffer object wrapping the ØMQ
* message can be requested. The reference for the ØMQ message will
* remain while the data is in use by the Buffer.
*/

class Socket::IncomingMessage {
public:
    inline IncomingMessage() {
        msgref_ = new MessageReference();
    };

    inline ~IncomingMessage() {
        if (buf_.IsEmpty() && msgref_) {
            delete msgref_;
            msgref_ = NULL;
        } else {
            buf_.Dispose();
            buf_.Clear();
        }
    };

    inline operator zmq_msg_t*() {
        return *msgref_;
    }

    inline Local<Value> GetBuffer() {
        if (buf_.IsEmpty()) {
            Buffer* buf_obj = Buffer::New(
              (char*)zmq_msg_data(*msgref_), zmq_msg_size(*msgref_),
              FreeCallback, msgref_);
            if (!buf_obj)
                return Local<Value>();
            buf_ = Persistent<Object>::New(buf_obj->handle_);
        }
        return Local<Value>::New(buf_);
    }

private:
    static void FreeCallback(char* data, void* message) {
        delete (MessageReference*) message;
    }

    class MessageReference {
    public:
        inline MessageReference() {
            if (zmq_msg_init(&msg_) < 0)
                throw std::runtime_error(ErrorMessage());
        }

        inline ~MessageReference() {
            if (zmq_msg_close(&msg_) < 0)
                throw std::runtime_error(ErrorMessage());
        }

        inline operator zmq_msg_t*() {
            return &msg_;
        }

    private:
        zmq_msg_t msg_;
    };

    Persistent<Object> buf_;
    MessageReference* msgref_;
};

Handle<Value> Socket::Recv(const Arguments &args) {
    HandleScope scope;

    int flags = 0;
    int argc = args.Length();
    if (argc == 1) {
        if (!args[0]->IsNumber())
            return ThrowException(Exception::TypeError(
                String::New("Argument should be an integer")));
        flags = args[0]->ToInteger()->Value();
    }
    else if (argc != 0)
        return ThrowException(Exception::TypeError(
            String::New("Only one argument at most was expected")));

    GET_SOCKET(args);

    IncomingMessage msg;
    if (zmq_recv(socket->socket_, msg, flags) < 0)
        return ThrowException(ExceptionFromError());
    return scope.Close(msg.GetBuffer());
}


/*
* An object that creates a ØMQ message from the given Buffer Object,
* and manages the reference to it using RAII. A persistent V8 handle
* for the Buffer object will remain while its data is in use by ØMQ.
*/

class Socket::OutgoingMessage {
public:
    inline OutgoingMessage(Handle<Object> buf) {
        bufref_ = new BufferReference(buf);
        if (zmq_msg_init_data(&msg_, Buffer::Data(buf), Buffer::Length(buf),
                BufferReference::FreeCallback, bufref_) < 0) {
            delete bufref_;
            throw std::runtime_error(ErrorMessage());
        }
    };

    inline ~OutgoingMessage() {
        if (zmq_msg_close(&msg_) < 0)
            throw std::runtime_error(ErrorMessage());
    };

    inline operator zmq_msg_t*() {
        return &msg_;
    }

private:
    class BufferReference {
    public:
        inline BufferReference(Handle<Object> buf) {
            // Keep the handle alive until zmq is done with the buffer
            noLongerNeeded_ = false;
            buf_ = Persistent<Object>::New(buf);
            buf_.MakeWeak(this, &WeakCheck);
        }

        inline ~BufferReference() {
            buf_.Dispose();
            buf_.Clear();
        }

        // Called by zmq when the message has been sent.
        // NOTE: May be called from a worker thread. Do not modify V8/Node.
        static void FreeCallback(void* data, void* message) {
            // Raise a flag indicating that we're done with the buffer
            ((BufferReference*)message)->noLongerNeeded_ = true;
        }

        // Called when V8 would like to GC buf_
        static void WeakCheck(v8::Persistent<v8::Value> obj, void* data) {
            if (((BufferReference*)data)->noLongerNeeded_) {
                delete (BufferReference*)data;
            } else {
                // Still in use, revive, prevent GC
                obj.MakeWeak(data, &WeakCheck);
            }
        }

    private:
        bool noLongerNeeded_;
        Persistent<Object> buf_;
    };

    zmq_msg_t msg_;
    BufferReference* bufref_;
};

// WARNING: the buffer passed here will be kept alive
// until zmq_send completes, possibly on another thread.
// Do not modify or reuse any buffer passed to send.
// This is bad, but allows us to send without copying.
Handle<Value> Socket::Send(const Arguments &args) {
    HandleScope scope;

    int argc = args.Length();
    if (argc != 1 && argc != 2)
        return ThrowException(Exception::TypeError(
            String::New("Must pass a Buffer and optionally flags")));
    if (!Buffer::HasInstance(args[0]))
          return ThrowException(Exception::TypeError(
              String::New("First argument should be a Buffer")));
    int flags = 0;
    if (argc == 2) {
        if (!args[1]->IsNumber())
            return ThrowException(Exception::TypeError(
                String::New("Second argument should be an integer")));
        flags = args[1]->ToInteger()->Value();
    }

    GET_SOCKET(args);

#if 0 // zero-copy version, but doesn't properly pin buffer and so has GC issues
    OutgoingMessage msg(args[0]->ToObject());
    if (zmq_send(socket->socket_, msg, flags) < 0)
        return ThrowException(ExceptionFromError());

#else // copying version that has no GC issues
    zmq_msg_t msg;
    Local<Object> buf = args[0]->ToObject();
    size_t len = Buffer::Length(buf);
    int res = zmq_msg_init_size(&msg, len);
    if (res != 0)
        return ThrowException(ExceptionFromError());

    char * cp = (char *)zmq_msg_data(&msg);
    const char * dat = Buffer::Data(buf);
    std::copy(dat, dat + len, cp);

    if (zmq_send(socket->socket_, &msg, flags) < 0)
        return ThrowException(ExceptionFromError());
#endif // zero copy / copying version

    return Undefined();
}


void Socket::Close() {
    if (socket_) {
        if (zmq_close(socket_) < 0)
            throw std::runtime_error(ErrorMessage());
        socket_ = NULL;
        state_ = STATE_CLOSED;
        context_.Dispose();
        context_.Clear();
    }
}

Handle<Value> Socket::Close(const Arguments &args) {
    HandleScope scope;

    GET_SOCKET(args);

    socket->Close();

    return Undefined();
}

// Make zeromq versions less than 2.1.3 work by defining the new constants
// if they don't already exist
#if (ZMQ_VERSION < 20103)
# define ZMQ_DEALER ZMQ_XREQ
# define ZMQ_ROUTER ZMQ_XREP
#endif

/*
* Module functions.
*/

static void Initialize(Handle<Object> target) {
    HandleScope scope;

    NODE_DEFINE_CONSTANT(target, ZMQ_PUB);
    NODE_DEFINE_CONSTANT(target, ZMQ_SUB);
    NODE_DEFINE_CONSTANT(target, ZMQ_REQ);
    NODE_DEFINE_CONSTANT(target, ZMQ_XREQ);
    NODE_DEFINE_CONSTANT(target, ZMQ_REP);
    NODE_DEFINE_CONSTANT(target, ZMQ_XREP);
    NODE_DEFINE_CONSTANT(target, ZMQ_DEALER);
    NODE_DEFINE_CONSTANT(target, ZMQ_ROUTER);
    NODE_DEFINE_CONSTANT(target, ZMQ_PUSH);
    NODE_DEFINE_CONSTANT(target, ZMQ_PULL);
    NODE_DEFINE_CONSTANT(target, ZMQ_PAIR);

    NODE_DEFINE_CONSTANT(target, ZMQ_HWM);
    NODE_DEFINE_CONSTANT(target, ZMQ_SWAP);
    NODE_DEFINE_CONSTANT(target, ZMQ_AFFINITY);
    NODE_DEFINE_CONSTANT(target, ZMQ_IDENTITY);
    NODE_DEFINE_CONSTANT(target, ZMQ_SUBSCRIBE);
    NODE_DEFINE_CONSTANT(target, ZMQ_UNSUBSCRIBE);
    NODE_DEFINE_CONSTANT(target, ZMQ_RATE);
    NODE_DEFINE_CONSTANT(target, ZMQ_RECOVERY_IVL);
    NODE_DEFINE_CONSTANT(target, ZMQ_MCAST_LOOP);
    NODE_DEFINE_CONSTANT(target, ZMQ_SNDBUF);
    NODE_DEFINE_CONSTANT(target, ZMQ_RCVBUF);
    NODE_DEFINE_CONSTANT(target, ZMQ_RCVMORE);
    NODE_DEFINE_CONSTANT(target, ZMQ_FD);
    NODE_DEFINE_CONSTANT(target, ZMQ_EVENTS);
    NODE_DEFINE_CONSTANT(target, ZMQ_TYPE);
    NODE_DEFINE_CONSTANT(target, ZMQ_LINGER);
    NODE_DEFINE_CONSTANT(target, ZMQ_RECONNECT_IVL);
    NODE_DEFINE_CONSTANT(target, ZMQ_BACKLOG);

    NODE_DEFINE_CONSTANT(target, ZMQ_POLLIN);
    NODE_DEFINE_CONSTANT(target, ZMQ_POLLOUT);
    NODE_DEFINE_CONSTANT(target, ZMQ_POLLERR);

    NODE_DEFINE_CONSTANT(target, ZMQ_SNDMORE);
    NODE_DEFINE_CONSTANT(target, ZMQ_NOBLOCK);

    NODE_DEFINE_CONSTANT(target, STATE_READY);
    NODE_DEFINE_CONSTANT(target, STATE_BUSY);
    NODE_DEFINE_CONSTANT(target, STATE_CLOSED);

    Context::Initialize(target);
    Socket::Initialize(target);
}


} // namespace zmq



// --- E n t r y - p o i n t ---
extern "C" void
init(Handle<Object> target) {
    zmq::Initialize(target);
}
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