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Introduce Lua Support #148

merged 1 commit into from Sep 19, 2017


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st3fan commented Sep 16, 2017

This patch lays the foundation for Lua support. It pulls in Lua 5.2 and adds a --script argument to two.

It also exposes a cpu global with onBeforeExecuteInstruction and onAfterExecuteInstruction functions. These allow you to register callbacks around individual instruction execution. The same object also has properties like a, x, y, s, sp and pc - which can all be set/changed too.

Example of a small Lua script:

-- Intercept JSR COUT calls and turn A-Z into inverse. The key code is
-- in the accumulator so we can simply see if it is in the range we
-- are interested in and then shift it to the inverse character range.

JSR = 0x20
COUT = 0xfded

cpu:onBeforeExecuteInstruction(JSR, function(cpu, opcode, operand)
  if operand == COUT then
     if cpu.a >= 0xc1 and cpu.a <= 0xda then
        cpu.a = cpu.a - 0xC0

@st3fan st3fan added two lua labels Sep 16, 2017

@st3fan st3fan merged commit a88c4a7 into master Sep 19, 2017

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