Developer Manual (Animation)
There are four primary components that must be implemented to support Animation functionality.
- Task 1: Spline Interpolation
- Task 2: Skeleton Kinematics
- Task 3: Linear Blend Skinning
- Task 4: Physical Simulation
Each of these components is described at the linked page, with additional links on the sidebar to the right.
You can render each frame of your animation to create a video. Some brief technical notes on creating videos from images are here.