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SQLite engine module for Godot based on gdsqlite-native
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Silent's Cel Shading Shader, ported to Godot.
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Godot Engine – Multi-platform 2D and 3D game engine
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3D Character Editor with Morphs and Wardrobe for Godot 3.2
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A GDNative implementation of the detour/detourcrowd library for Godot.
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Godot plug&play implementation of detour. It allows user to have multiple navigation meshes, fast cached obstacles, and realtime navmesh changes.
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Download images from Pixiv and more!