Math problems written in python for personal practice
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ObjectRotationCalculator
.gitignore
LICENSE
README.md

README.md

This is a quick working prototype for some Maya-Development work. It is part of the API that i am developing. The objective is to provide a general way of manipulating objects in 3d space. We are looking at abstract point data, which can be attached to any 3D model from any application, once passed via adapters.