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#include "uint32.h"
void uint32_unpack(char s[4],uint32 *u)
{
/*
uint32 result;
result = (unsigned char) s[3];
result <<= 8;
result += (unsigned char) s[2];
result <<= 8;
result += (unsigned char) s[1];
result <<= 8;
result += (unsigned char) s[0];
*u = result;
*/
*u = *(uint32*)s;
}