Permalink
Browse files

Initial commit for a storyboard example

  • Loading branch information...
1 parent 1dcbed1 commit 11b85466fc4b1b2e98b879953b016383a4fcbc58 @burtlo burtlo committed Mar 27, 2012
Oops, something went wrong.
@@ -0,0 +1,15 @@
+//
+// PSAppDelegate.h
+// PSStackedStoryboardExample
+//
+// Created by Franklin Webber on 3/26/12.
+// Copyright (c) 2012 University of Washington. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+@interface PSAppDelegate : UIResponder <UIApplicationDelegate>
+
+@property (strong, nonatomic) UIWindow *window;
+
+@end
@@ -0,0 +1,48 @@
+//
+// PSAppDelegate.m
+// PSStackedStoryboardExample
+//
+// Created by Franklin Webber on 3/26/12.
+// Copyright (c) 2012 University of Washington. All rights reserved.
+//
+
+#import "PSAppDelegate.h"
+
+@implementation PSAppDelegate
+
+@synthesize window = _window;
+
+- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
+{
+ // Override point for customization after application launch.
+ return YES;
+}
+
+- (void)applicationWillResignActive:(UIApplication *)application
+{
+ // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
+ // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
+}
+
+- (void)applicationDidEnterBackground:(UIApplication *)application
+{
+ // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
+ // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
+}
+
+- (void)applicationWillEnterForeground:(UIApplication *)application
+{
+ // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
+}
+
+- (void)applicationDidBecomeActive:(UIApplication *)application
+{
+ // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
+}
+
+- (void)applicationWillTerminate:(UIApplication *)application
+{
+ // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
+}
+
+@end
@@ -0,0 +1,49 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>en</string>
+ <key>CFBundleDisplayName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundleExecutable</key>
+ <string>${EXECUTABLE_NAME}</string>
+ <key>CFBundleIdentifier</key>
+ <string>com.psstackedview.${PRODUCT_NAME:rfc1034identifier}</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>${PRODUCT_NAME}</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleVersion</key>
+ <string>1.0</string>
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+ <key>UIMainStoryboardFile</key>
+ <string>MainStoryboard_iPhone</string>
+ <key>UIMainStoryboardFile~ipad</key>
+ <string>MainStoryboard_iPad</string>
+ <key>UIRequiredDeviceCapabilities</key>
+ <array>
+ <string>armv7</string>
+ </array>
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+ <key>UISupportedInterfaceOrientations~ipad</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+</dict>
+</plist>
@@ -0,0 +1,14 @@
+//
+// Prefix header for all source files of the 'PSStackedStoryboardExample' target in the 'PSStackedStoryboardExample' project
+//
+
+#import <Availability.h>
+
+#ifndef __IPHONE_5_0
+#warning "This project uses features only available in iOS SDK 5.0 and later."
+#endif
+
+#ifdef __OBJC__
+ #import <UIKit/UIKit.h>
+ #import <Foundation/Foundation.h>
+#endif
@@ -0,0 +1,13 @@
+//
+// PSViewController.h
+// PSStackedStoryboardExample
+//
+// Created by Franklin Webber on 3/26/12.
+// Copyright (c) 2012 University of Washington. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+@interface PSViewController : UIViewController
+
+@end
@@ -0,0 +1,38 @@
+//
+// PSViewController.m
+// PSStackedStoryboardExample
+//
+// Created by Franklin Webber on 3/26/12.
+// Copyright (c) 2012 University of Washington. All rights reserved.
+//
+
+#import "PSViewController.h"
+
+@interface PSViewController ()
+
+@end
+
+@implementation PSViewController
+
+- (void)viewDidLoad
+{
+ [super viewDidLoad];
+ // Do any additional setup after loading the view, typically from a nib.
+}
+
+- (void)viewDidUnload
+{
+ [super viewDidUnload];
+ // Release any retained subviews of the main view.
+}
+
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
+{
+ if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
+ return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
+ } else {
+ return YES;
+ }
+}
+
+@end
@@ -0,0 +1,2 @@
+/* Localized versions of Info.plist keys */
+
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="1.0" toolsVersion="1906" systemVersion="11A511" targetRuntime="iOS.CocoaTouch.iPad" nextObjectID="6" propertyAccessControl="none" initialViewController="2">
+ <dependencies>
+ <development defaultVersion="4200" identifier="xcode"/>
+ <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="902"/>
+ </dependencies>
+ <scenes>
+ <scene sceneID="4">
+ <objects>
+ <placeholder placeholderIdentifier="IBFirstResponder" id="3" sceneMemberID="firstResponder"/>
+ <viewController id="2" customClass="PSViewController" sceneMemberID="viewController">
+ <view key="view" contentMode="scaleToFill" id="5">
+ <rect key="frame" x="0.0" y="20" width="768" height="1004"/>
+ <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+ <subviews/>
+ <color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
+ </view>
+ </viewController>
+ </objects>
+ </scene>
+ </scenes>
+ <simulatedMetricsContainer key="defaultSimulatedMetrics">
+ <simulatedStatusBarMetrics key="statusBar" statusBarStyle="blackTranslucent"/>
+ <simulatedOrientationMetrics key="orientation"/>
+ <simulatedScreenMetrics key="destination"/>
+ </simulatedMetricsContainer>
+</document>
@@ -0,0 +1,27 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="1.0" toolsVersion="1906" systemVersion="11A511" targetRuntime="iOS.CocoaTouch" nextObjectID="6" propertyAccessControl="none" initialViewController="2">
+ <dependencies>
+ <development defaultVersion="4200" identifier="xcode"/>
+ <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="902"/>
+ </dependencies>
+ <scenes>
+ <scene sceneID="5">
+ <objects>
+ <placeholder placeholderIdentifier="IBFirstResponder" id="4" sceneMemberID="firstResponder"/>
+ <viewController id="2" customClass="PSViewController" sceneMemberID="viewController">
+ <view key="view" contentMode="scaleToFill" id="3">
+ <rect key="frame" x="0.0" y="20" width="320" height="460"/>
+ <autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
+ <subviews/>
+ <color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
+ </view>
+ </viewController>
+ </objects>
+ </scene>
+ </scenes>
+ <simulatedMetricsContainer key="defaultSimulatedMetrics">
+ <simulatedStatusBarMetrics key="statusBar"/>
+ <simulatedOrientationMetrics key="orientation"/>
+ <simulatedScreenMetrics key="destination"/>
+ </simulatedMetricsContainer>
+</document>
@@ -0,0 +1,18 @@
+//
+// main.m
+// PSStackedStoryboardExample
+//
+// Created by Franklin Webber on 3/26/12.
+// Copyright (c) 2012 University of Washington. All rights reserved.
+//
+
+#import <UIKit/UIKit.h>
+
+#import "PSAppDelegate.h"
+
+int main(int argc, char *argv[])
+{
+ @autoreleasepool {
+ return UIApplicationMain(argc, argv, nil, NSStringFromClass([PSAppDelegate class]));
+ }
+}

0 comments on commit 11b8546

Please sign in to comment.