You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.
I think that even if currently Stella cannot create a disassembly that is direclty compilable for bankswitched games, maybe it could allow to save separate disassemblies for each bank (adding a _BANK# suffix to each filename).
Even if they can't be compiled as-is and require furher editing and merging to to make a working disassembly, they would still be useful IMHO.
You could have some message printed in the debugger prompt to make users aware of the issue and even add a disclaimer, and maybe also the bankswicth description, as comment in each generated disassembly file.
The text was updated successfully, but these errors were encountered:
This is something that I've wanted to work on for quite some time. In fact, when I first got involved with Stella many years ago, my main interest was in getting a debugger and disassembler integrated and working. But something else always comes along, and here I am, almost 17 years later. 😄
I think that even if currently Stella cannot create a disassembly that is direclty compilable for bankswitched games, maybe it could allow to save separate disassemblies for each bank (adding a _BANK# suffix to each filename).
Even if they can't be compiled as-is and require furher editing and merging to to make a working disassembly, they would still be useful IMHO.
You could have some message printed in the debugger prompt to make users aware of the issue and even add a disclaimer, and maybe also the bankswicth description, as comment in each generated disassembly file.
The text was updated successfully, but these errors were encountered: