Bolo is a top-down game of tank warfare originally written by Stuart Cheshire for the BBC Micro and Apple Macintosh, and also notably rewritten for Windows and Linux by John Morrison.
Orona is another rewrite of Bolo, intended to be played in any modern browser. Orona is developed in CoffeeScript, and relies on some of the newer technologies made possible by HTML5.
The name comes from an uninhabited island situated in the central Pacific Ocean.
Orona is alpha quality, but still very playable. Take a look at GitHub Pages to see a single player game in action, which should work on most modern browsers.
Running an Orona server
git clone https://github.com/stephank/orona.git cd orona git submodule update --init npm install cake build bin/bolo-server
You will need a small config file;
bolo-server will tell you how to create one. Note that the IRC
functionality is optional, but the only way to do match-making at the moment. If you don't want to
connect to an IRC network, simply remove the
irc section from the config file.
The source code of Orona is distributed with the GNU GPL version 2, as inherited from WinBolo. Much of the game logic was written with WinBolo as a reference, thus becoming a derived work of it. Though the GNU GPL version 2 is a fine license either way. You can find a copy of the license in the COPYING file.
Some files, or parts of files, are subject to other licenses, where indicated in the files themselves. A short overview of those parts follows.
All the graphic and sound files are from:
- Bolo, © 1993 Stuart Cheshire.
For the browser client, Orona also bundles: