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Tree: de288ffe9d
Commits on May 13, 2012
  1. README typo fixes.

    authored
  2. README update.

    authored
  3. openal-soft: Don't define SIZEOF_* in config.h.

    authored
    All platforms we support have stdint.h, in which case these macros are not
    used. They were also breaking the build on GCC.
  4. Core: Fix FFileManagerLinux chmod calls.

    authored
    This now works on Mac, but need to check if it still works on Linux.
  5. Core: FMallocAnsi needs stdlib.h.

    authored
    This is already included by an earlier header for some platforms, but
    mention it here for clarity.
  6. OpenGLDrv: Just use SDL_opengl.h. Much simpler.

    authored
    Not sure why, but some defined constants were getting lost on Mac, even
    though "OpenGL/glext.h" was included. This works nicely everywhere.
  7. Rename [un]clock => [un]cycle.

    authored
    Naming conflicted with time.h.
  8. More installation ignores.

    authored
  9. SDL mac build.

    authored
  10. ALURE mac build.

    authored
  11. OpenAL Soft Mac build.

    authored
Commits on May 12, 2012
  1. Libmikmod OSX build.

    authored
  2. Borderless splash window.

    authored
  3. Close windows during SDLDrv shutdown.

    authored
    Looks like SQL_Quit was called before renderer shutdown, causing the renderer
    to try to switch to an already destroyed context.
  4. SDLDrv: Remove PostEditChange override from header

    authored
    We just use super's, the implementation was already gone.
  5. Fix GL library loading.

    authored
     - Need to handle wide strings.
     - Let SDL figure out the library name, if not specified.
  6. Ignore *.map files.

    authored
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