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HexSLayer Web

This is a port of a game I made in python 7+ years ago. I'm hoping the interface will be better (scale to more resolutions and more devices), and the game logic will be cleaner and more maintainable. I also hope to build online multiplayer some day.

Playing

Try the preview build here:

https://stephenfluin.github.io/hex-slayer-web/

You'll need to advance turns, click on realms, buy villagers (drag them from the store to your region), and then conquer territory.

Status

As of 2019-01 this game doesn't work yet. The map exists and has some logic. You can click on tiles and the store shows up, but you can't attack or defend yet.

Developing

  1. Setup with yarn
  2. Serve with yarn start
  3. Build with ng build --prod

Grid System

x and y are logical positions x means tile in column x y means tile in row y

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