This is a port of a game I made in python 7+ years ago. I'm hoping the interface will be better (scale to more resolutions and more devices), and the game logic will be cleaner and more maintainable. I also hope to build online multiplayer some day.
Try the preview build here:
https://stephenfluin.github.io/hex-slayer-web/
You'll need to advance turns, click on realms, buy villagers (drag them from the store to your region), and then conquer territory.
As of 2019-01 this game doesn't work yet. The map exists and has some logic. You can click on tiles and the store shows up, but you can't attack or defend yet.
- Setup with
yarn
- Serve with
yarn start
- Build with
ng build --prod
x and y are logical positions x means tile in column x y means tile in row y