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ZED Plugin for Unity v2.4.1

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@adujardin adujardin released this 27 Jun 08:09
· 328 commits to master since this release
cab3a0e

Features

  • Add Full IMUData access to get angular velocity and linear acceleration through ZEDCamera.GetInternalIMUData() function.

Examples

  • Modified Dark room sample into a AR "night club" light show to show how to use ZED Manager's camera brightness settings and ZEDLight script.
  • Update Object Placement sample and doc.

Bug Fixes

  • Fix ZEDManager's camera brightness settings through scripting.
  • Fix Normal and Center on plane's detection. Refactor ZEDPlaneGameObject as MonoBehavior.
  • Fix ZED Rig Mono image when game is built due to rendering path.
  • Fix crash when moving SVO playback playhead.
  • Fix Camera settings spamming errors due to pluginIsReady value not set.
  • Fix loading screen blank on left eye at specific rotations (180deg).
  • Fix Depth occlusion setting in Rig mono.
  • Fix greenscreen wrong config file that breaks the GreenScreen example if not found.
  • Remove "Restart Camera" when changing Depth occlusions as it was not needed.

Compatibility

  • Add Vive Pro support as VR headset (not with the Vive's cameras).
  • Compatible with ZED SDK 2.4.1, CUDA 9.0 or 9.1.